API 11
This commit is contained in:
parent
a992a841e8
commit
8807769164
@ -1,6 +1,6 @@
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<Project Sdk="Dalamud.NET.Sdk/9.0.2">
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<Project Sdk="Dalamud.NET.Sdk/11.0.0">
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<PropertyGroup>
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<Version>5.8</Version>
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<Version>6.0</Version>
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<OutputPath>dist</OutputPath>
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</PropertyGroup>
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@ -109,9 +109,10 @@ partial class AutoRetainerControlPlugin
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save = true;
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}
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if (retainer.DisplayOrder != retainerData.DisplayOrder)
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int displayOrder = offlineCharacterData.RetainerData.IndexOf(retainerData);
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if (retainer.DisplayOrder != displayOrder)
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{
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retainer.DisplayOrder = retainerData.DisplayOrder;
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retainer.DisplayOrder = displayOrder;
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save = true;
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}
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@ -1,7 +1,7 @@
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using System.Collections.Generic;
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using System.Linq;
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using Dalamud.Plugin.Services;
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using Lumina.Excel.GeneratedSheets;
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using Lumina.Excel.Sheets;
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namespace ARControl.GameData;
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@ -9,27 +9,27 @@ internal sealed class GameCache
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{
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public GameCache(IDataManager dataManager)
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{
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Jobs = dataManager.GetExcelSheet<ClassJob>()!.ToDictionary(x => x.RowId, x => x.Abbreviation.ToString());
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Ventures = dataManager.GetExcelSheet<RetainerTask>()!
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.Where(x => x.RowId > 0 && !x.IsRandom && x.Task != 0)
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Jobs = dataManager.GetExcelSheet<ClassJob>().ToDictionary(x => x.RowId, x => x.Abbreviation.ToString());
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Ventures = dataManager.GetExcelSheet<RetainerTask>()
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.Where(x => x.RowId > 0 && !x.IsRandom && x.Task.RowId != 0)
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.Select(x => new Venture(dataManager, x))
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.ToList()
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.AsReadOnly();
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ItemsToGather = dataManager.GetExcelSheet<GatheringItem>()!
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.Where(x => x.RowId > 0 && x.RowId < 10_000 && x.Item != 0 && x.Quest.Row == 0)
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.Where(x => Ventures.Any(y => y.ItemId == x.Item))
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.Select(x => new ItemToGather(dataManager, x))
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ItemsToGather = dataManager.GetExcelSheet<GatheringItem>()
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.Where(x => x.RowId > 0 && x.RowId < 10_000 && x.Item.RowId != 0)
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.Where(x => Ventures.Any(y => y.ItemId == x.Item.RowId))
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.Select(x => new ItemToGather(x))
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.OrderBy(x => x.Name)
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.ToList()
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.AsReadOnly();
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FolkloreBooks = dataManager.GetExcelSheet<GatheringSubCategory>()!
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FolkloreBooks = dataManager.GetExcelSheet<GatheringSubCategory>()
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.Where(x => x.RowId > 0)
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.Where(x => x.Item.Row != 0)
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.Where(x => x.Item.RowId != 0)
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.Select(x => new
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{
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x.RowId,
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ItemId = x.Item.Row,
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ItemName = x.Item.Value!.Name.ToString()
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ItemId = x.Item.RowId,
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ItemName = x.Item.Value.Name.ToString()
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})
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.GroupBy(x => (x.ItemId, x.ItemName))
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.Select(x =>
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@ -41,23 +41,23 @@ internal sealed class GameCache
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})
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.ToDictionary(x => x.ItemId, x => x);
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var gatheringNodes = dataManager.GetExcelSheet<GatheringPointBase>()!
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.Where(x => x.RowId > 0 && x.GatheringType.Row <= 3)
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var gatheringNodes = dataManager.GetExcelSheet<GatheringPointBase>()
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.Where(x => x.RowId > 0 && x.GatheringType.RowId <= 3)
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.Select(x =>
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new
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{
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GatheringPointBaseId = x.RowId,
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GatheringPoint =
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dataManager.GetExcelSheet<GatheringPoint>()!.FirstOrDefault(y =>
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y.GatheringPointBase.Row == x.RowId),
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Items = x.Item.Where(y => y > 0).ToList()
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dataManager.GetExcelSheet<GatheringPoint>().Cast<GatheringPoint?>().FirstOrDefault(y =>
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y!.Value.GatheringPointBase.RowId == x.RowId),
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Items = x.Item.Where(y => y.RowId > 0).ToList()
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})
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.Where(x => x.GatheringPoint != null)
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.Select(x =>
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new
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{
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x.GatheringPointBaseId,
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CategoryId = (ushort)x.GatheringPoint!.GatheringSubCategory.Row,
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CategoryId = (ushort)x.GatheringPoint!.Value.GatheringSubCategory.RowId,
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x.Items,
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})
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.ToList();
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@ -73,13 +73,13 @@ internal sealed class GameCache
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new
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{
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x.CategoryId,
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ItemId = (uint)y
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ItemId = y.RowId
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}))
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.GroupBy(x => x.CategoryId)
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.ToDictionary(x => x.Key, x => x.Select(y => y.ItemId).ToList());
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foreach (var book in FolkloreBooks.Values)
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{
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book.TomeId = dataManager.GetExcelSheet<Item>()!.GetRow(book.ItemId)!.ItemAction.Value!.Data[0];
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book.TomeId = dataManager.GetExcelSheet<Item>().GetRow(book.ItemId).ItemAction.Value.Data[0];
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foreach (var category in book.GatheringSubCategories)
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{
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if (itemsWithTomes.TryGetValue(category, out var itemsInCategory))
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@ -1,19 +1,20 @@
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using Dalamud.Plugin.Services;
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using Lumina.Excel.GeneratedSheets;
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using Lumina.Excel.Sheets;
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namespace ARControl.GameData;
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internal sealed class ItemToGather
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{
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public ItemToGather(IDataManager dataManager, GatheringItem item)
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public ItemToGather(GatheringItem item)
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{
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GatheredItemId = item.RowId;
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ItemId = item.Item;
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Name = dataManager.GetExcelSheet<Item>()!.GetRow((uint)item.Item)!.Name.ToString();
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var itemRef = item.Item.GetValueOrDefault<Item>()!.Value;
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ItemId = itemRef.RowId;
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Name = itemRef.Name.ToString();
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}
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public uint GatheredItemId { get; }
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public int ItemId { get; }
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public uint ItemId { get; }
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public string Name { get; }
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}
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@ -1,6 +1,6 @@
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using System.Collections.Generic;
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using Dalamud.Plugin.Services;
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using Lumina.Excel.GeneratedSheets;
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using Lumina.Excel.Sheets;
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namespace ARControl.GameData;
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@ -9,13 +9,14 @@ internal sealed class Venture
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public Venture(IDataManager dataManager, RetainerTask retainerTask)
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{
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RowId = retainerTask.RowId;
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Category = retainerTask.ClassJobCategory.Value!;
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Category = retainerTask.ClassJobCategory.Value;
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var taskDetails = dataManager.GetExcelSheet<RetainerTaskNormal>()!.GetRow(retainerTask.Task)!;
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var taskParameters = retainerTask.RetainerTaskParameter.Value!;
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ItemId = taskDetails.Item.Row;
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IconId = taskDetails.Item.Value!.Icon;
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Name = taskDetails.Item.Value!.Name.ToString();
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RetainerTaskNormal taskDetails =
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dataManager.GetExcelSheet<RetainerTaskNormal>().GetRow(retainerTask.Task.RowId);
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RetainerTaskParameter taskParameters = retainerTask.RetainerTaskParameter.Value;
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ItemId = taskDetails.Item.RowId;
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IconId = taskDetails.Item.Value.Icon;
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Name = taskDetails.Item.Value.Name.ToString();
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Level = retainerTask.RetainerLevel;
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ItemLevelCombat = retainerTask.RequiredItemLevel;
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RequiredGathering = retainerTask.RequiredGathering;
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@ -84,114 +84,123 @@ internal sealed class LockedItemsTab : ITab
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.ToList();
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if (checkPerCharacter)
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DrawPerCharacter(charactersToCheck, itemsToCheck, onlyShowMissing);
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else
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DrawPerItem(charactersToCheck, itemsToCheck, onlyShowMissing);
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}
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private void DrawPerCharacter(List<CheckedCharacter> charactersToCheck, List<CheckedItem> itemsToCheck,
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bool onlyShowMissing)
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{
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foreach (var ch in charactersToCheck.Where(x => x.ToCheck(onlyShowMissing).Count != 0))
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{
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foreach (var ch in charactersToCheck.Where(x => x.ToCheck(onlyShowMissing).Count != 0))
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bool currentCharacter = _clientState.LocalContentId == ch.Character.LocalContentId;
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ImGui.BeginDisabled(currentCharacter);
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if (ImGuiComponents.IconButton($"SwitchCharacters{ch.Character.LocalContentId}",
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FontAwesomeIcon.DoorOpen))
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{
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bool currentCharacter = _clientState.LocalContentId == ch.Character.LocalContentId;
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ImGui.BeginDisabled(currentCharacter);
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if (ImGuiComponents.IconButton($"SwitchCharacters{ch.Character.LocalContentId}",
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FontAwesomeIcon.DoorOpen))
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_commandManager.ProcessCommand(
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$"/ays relog {ch.Character.CharacterName}@{ch.Character.WorldName}");
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}
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ImGui.EndDisabled();
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ImGui.SameLine();
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if (currentCharacter)
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ImGui.PushStyleColor(ImGuiCol.Text, ImGuiColors.HealerGreen);
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bool expanded = ImGui.CollapsingHeader($"{ch.Character}###GatheredCh{ch.Character.LocalContentId}");
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if (currentCharacter)
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ImGui.PopStyleColor();
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if (expanded)
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{
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ImGui.Indent(_configWindow.MainIndentSize + ImGui.GetStyle().FramePadding.X);
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foreach (var item in itemsToCheck.Where(x =>
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ch.ToCheck(onlyShowMissing).ContainsKey(x.ItemId)))
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{
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_commandManager.ProcessCommand(
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$"/ays relog {ch.Character.CharacterName}@{ch.Character.WorldName}");
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}
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ImGui.EndDisabled();
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ImGui.SameLine();
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if (currentCharacter)
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ImGui.PushStyleColor(ImGuiCol.Text, ImGuiColors.HealerGreen);
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bool expanded = ImGui.CollapsingHeader($"{ch.Character}###GatheredCh{ch.Character.LocalContentId}");
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if (currentCharacter)
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ImGui.PopStyleColor();
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if (expanded)
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{
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ImGui.Indent(_configWindow.MainIndentSize + ImGui.GetStyle().FramePadding.X);
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foreach (var item in itemsToCheck.Where(x =>
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ch.ToCheck(onlyShowMissing).ContainsKey(x.ItemId)))
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var color = ch.Items[item.ItemId];
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if (color != ColorGrey)
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{
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var color = ch.Items[item.ItemId];
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if (color != ColorGrey)
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string itemName = item.GatheredItem.Name;
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var folkloreBook = _gameCache.FolkloreBooks.Values.FirstOrDefault(x =>
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x.GatheringItemIds.Contains(item.GatheredItem.GatheredItemId));
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if (folkloreBook != null && !ch.Character.UnlockedFolkloreBooks.Contains(folkloreBook.ItemId))
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itemName += $" ({SeIconChar.Prohibited.ToIconString()} {folkloreBook.Name})";
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ImGui.PushStyleColor(ImGuiCol.Text, color);
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if (currentCharacter && color == ColorRed)
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{
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string itemName = item.GatheredItem.Name;
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var folkloreBook = _gameCache.FolkloreBooks.Values.FirstOrDefault(x =>
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x.GatheringItemIds.Contains(item.GatheredItem.GatheredItemId));
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if (folkloreBook != null && !ch.Character.UnlockedFolkloreBooks.Contains(folkloreBook.ItemId))
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itemName += $" ({SeIconChar.Prohibited.ToIconString()} {folkloreBook.Name})";
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ImGui.PushStyleColor(ImGuiCol.Text, color);
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if (currentCharacter && color == ColorRed)
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ImGui.Selectable(itemName);
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if (ImGui.IsItemClicked(ImGuiMouseButton.Left))
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{
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ImGui.Selectable(itemName);
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if (ImGui.IsItemClicked(ImGuiMouseButton.Left))
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{
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uint classJob = _clientState.LocalPlayer!.ClassJob.Id;
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if (classJob == 16)
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_commandManager.ProcessCommand($"/gathermin {item.GatheredItem.Name}");
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else if (classJob == 17)
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_commandManager.ProcessCommand($"/gatherbtn {item.GatheredItem.Name}");
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else if (classJob == 18)
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_commandManager.ProcessCommand($"/gatherfish {item.GatheredItem.Name}");
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else
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_commandManager.ProcessCommand($"/gather {item.GatheredItem.Name}");
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}
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uint classJob = _clientState.LocalPlayer!.ClassJob.RowId;
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if (classJob == 16)
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_commandManager.ProcessCommand($"/gathermin {item.GatheredItem.Name}");
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else if (classJob == 17)
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_commandManager.ProcessCommand($"/gatherbtn {item.GatheredItem.Name}");
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else if (classJob == 18)
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_commandManager.ProcessCommand($"/gatherfish {item.GatheredItem.Name}");
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else
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_commandManager.ProcessCommand($"/gather {item.GatheredItem.Name}");
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}
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else
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{
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ImGui.Text(itemName);
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}
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ImGui.PopStyleColor();
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}
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}
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else
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{
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ImGui.Text(itemName);
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}
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ImGui.Unindent(_configWindow.MainIndentSize + ImGui.GetStyle().FramePadding.X);
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ImGui.PopStyleColor();
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}
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}
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ImGui.Unindent(_configWindow.MainIndentSize + ImGui.GetStyle().FramePadding.X);
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}
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}
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else
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}
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private void DrawPerItem(List<CheckedCharacter> charactersToCheck, List<CheckedItem> itemsToCheck,
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bool onlyShowMissing)
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{
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foreach (var item in itemsToCheck.Where(x =>
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charactersToCheck.Any(y => y.ToCheck(onlyShowMissing).ContainsKey(x.ItemId))))
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{
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foreach (var item in itemsToCheck.Where(x =>
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charactersToCheck.Any(y => y.ToCheck(onlyShowMissing).ContainsKey(x.ItemId))))
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var folkloreBook = _gameCache.FolkloreBooks.Values.FirstOrDefault(x =>
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x.GatheringItemIds.Contains(item.GatheredItem.GatheredItemId));
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if (ImGui.CollapsingHeader($"{item.GatheredItem.Name}##Gathered{item.GatheredItem.ItemId}"))
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{
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var folkloreBook = _gameCache.FolkloreBooks.Values.FirstOrDefault(x =>
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x.GatheringItemIds.Contains(item.GatheredItem.GatheredItemId));
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if (ImGui.CollapsingHeader($"{item.GatheredItem.Name}##Gathered{item.GatheredItem.ItemId}"))
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ImGui.Indent(_configWindow.MainIndentSize + ImGui.GetStyle().FramePadding.X);
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foreach (var ch in charactersToCheck)
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{
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ImGui.Indent(_configWindow.MainIndentSize + ImGui.GetStyle().FramePadding.X);
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foreach (var ch in charactersToCheck)
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var color = ch.Items[item.ItemId];
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if (color == ColorRed || (color == ColorGreen && !onlyShowMissing))
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{
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var color = ch.Items[item.ItemId];
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if (color == ColorRed || (color == ColorGreen && !onlyShowMissing))
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bool currentCharacter = _clientState.LocalContentId == ch.Character.LocalContentId;
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if (currentCharacter)
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{
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bool currentCharacter = _clientState.LocalContentId == ch.Character.LocalContentId;
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if (currentCharacter)
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ImGui.PushFont(UiBuilder.IconFont);
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var pos = ImGui.GetCursorPos();
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ImGui.SetCursorPos(pos with
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{
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ImGui.PushFont(UiBuilder.IconFont);
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var pos = ImGui.GetCursorPos();
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ImGui.SetCursorPos(pos with
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{
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X = pos.X - ImGui.CalcTextSize(CurrentCharPrefix).X - 5
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});
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ImGui.TextUnformatted(CurrentCharPrefix);
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ImGui.SetCursorPos(pos);
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ImGui.PopFont();
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}
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string characterName = ch.Character.ToString();
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if (folkloreBook != null && !ch.Character.UnlockedFolkloreBooks.Contains(folkloreBook.ItemId))
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characterName += $" ({SeIconChar.Prohibited.ToIconString()} {folkloreBook.Name})";
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ImGui.PushStyleColor(ImGuiCol.Text, color);
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ImGui.TextUnformatted(characterName);
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ImGui.PopStyleColor();
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X = pos.X - ImGui.CalcTextSize(CurrentCharPrefix).X - 5
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});
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ImGui.TextUnformatted(CurrentCharPrefix);
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ImGui.SetCursorPos(pos);
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ImGui.PopFont();
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}
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}
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ImGui.Unindent(_configWindow.MainIndentSize + ImGui.GetStyle().FramePadding.X);
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string characterName = ch.Character.ToString();
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if (folkloreBook != null &&
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!ch.Character.UnlockedFolkloreBooks.Contains(folkloreBook.ItemId))
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characterName += $" ({SeIconChar.Prohibited.ToIconString()} {folkloreBook.Name})";
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ImGui.PushStyleColor(ImGuiCol.Text, color);
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ImGui.TextUnformatted(characterName);
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ImGui.PopStyleColor();
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}
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}
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ImGui.Unindent(_configWindow.MainIndentSize + ImGui.GetStyle().FramePadding.X);
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}
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}
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}
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@ -4,9 +4,9 @@
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"net8.0-windows7.0": {
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"DalamudPackager": {
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"type": "Direct",
|
||||
"requested": "[2.1.13, )",
|
||||
"resolved": "2.1.13",
|
||||
"contentHash": "rMN1omGe8536f4xLMvx9NwfvpAc9YFFfeXJ1t4P4PE6Gu8WCIoFliR1sh07hM+bfODmesk/dvMbji7vNI+B/pQ=="
|
||||
"requested": "[11.0.0, )",
|
||||
"resolved": "11.0.0",
|
||||
"contentHash": "bjT7XUlhIJSmsE/O76b7weUX+evvGQctbQB8aKXt94o+oPWxHpCepxAGMs7Thow3AzCyqWs7cOpp9/2wcgRRQA=="
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},
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"DotNet.ReproducibleBuilds": {
|
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"type": "Direct",
|
||||
@ -79,7 +79,7 @@
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"autoretainerapi": {
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"type": "Project",
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"dependencies": {
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||||
"ECommons": "[2.1.0.7, )"
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"ECommons": "[2.2.0.2, )"
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}
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},
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"ecommons": {
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@ -88,7 +88,7 @@
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"llib": {
|
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"type": "Project",
|
||||
"dependencies": {
|
||||
"DalamudPackager": "[2.1.13, )"
|
||||
"DalamudPackager": "[11.0.0, )"
|
||||
}
|
||||
}
|
||||
}
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|
@ -1 +1 @@
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Subproject commit a63c8e7154e272374ffa03d5c801736d4229e38a
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Subproject commit 069cf988b5da8657bc13ade73bfcbc2675601023
|
2
ECommons
2
ECommons
@ -1 +1 @@
|
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Subproject commit 677e28c0696eb13351d90d13ff27adb667b2c862
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Subproject commit b99ba7a861300164b9b293b2bbbd510af0cda8a2
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2
LLib
2
LLib
@ -1 +1 @@
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Subproject commit fa3d19dde18bfd00237e66ea1eb48a60caa01b8a
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Subproject commit 4033a1c78aec5bc2a187268e8f2615779dcc2b72
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Loading…
Reference in New Issue
Block a user