using System.Collections.Generic; using System.Linq; namespace Questionable.Model.V1; public sealed class SkipStepConditions { public bool Never { get; set; } public IList CompletionQuestVariablesFlags { get; set; } = new List(); public ELockedSkipCondition? Flying { get; set; } public ELockedSkipCondition? Chocobo { get; set; } public bool NotTargetable { get; set; } public List InTerritory { get; set; } = new(); public List NotInTerritory { get; set; } = new(); public SkipItemConditions? Item { get; set; } public List QuestsAccepted { get; set; } = new(); public List QuestsCompleted { get; set; } = new(); public EExtraSkipCondition? ExtraCondition { get; set; } public bool HasSkipConditions() { if (Never) return false; return (CompletionQuestVariablesFlags.Count > 0 && CompletionQuestVariablesFlags.Any(x => x != null)) || Flying != null || Chocobo != null || NotTargetable || InTerritory.Count > 0 || NotInTerritory.Count > 0 || Item != null || QuestsAccepted.Count > 0 || QuestsCompleted.Count > 0 || ExtraCondition != null; } public override string ToString() { return $"{nameof(Never)}: {Never}, {nameof(CompletionQuestVariablesFlags)}: {CompletionQuestVariablesFlags}, {nameof(Flying)}: {Flying}, {nameof(Chocobo)}: {Chocobo}, {nameof(NotTargetable)}: {NotTargetable}, {nameof(InTerritory)}: {string.Join(" ", InTerritory)}, {nameof(NotInTerritory)}: {string.Join(" ", NotInTerritory)}, {nameof(Item)}: {Item}, {nameof(QuestsAccepted)}: {string.Join(" ", QuestsAccepted)}, {nameof(QuestsCompleted)}: {string.Join(" ", QuestsCompleted)}, {nameof(ExtraCondition)}: {ExtraCondition}"; } }