forked from liza/Questionable
sync with upstreaom #2
@ -201,7 +201,7 @@ internal sealed class CreationUtilsComponent
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private unsafe void DrawTargetDetails(IGameObject target)
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{
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string nameId = string.Empty;
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if (target is ICharacter character)
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if (target is ICharacter { NameId: > 0 } character)
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nameId = $"; n={character.NameId}";
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ImGui.Separator();
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