This website requires JavaScript.
Explore
Discord
Patreon
Help
Sign In
goatzone
/
Questionable
Watch
1
Star
0
Fork
0
You've already forked Questionable
forked from
liza/Questionable
Code
Pull Requests
Activity
fb45e21ebe
Questionable
/
Questionable.Model
/
Questing
/
EDialogChoiceType.cs
9 lines
108 B
C#
Raw
Normal View
History
Unescape
Escape
Schema update
2024-08-02 16:30:21 +00:00
namespace
Questionable.Model.Questing
;
Handle configured dialogue prompts; hide UI in blacklisted territories; path updates Automatically handles: - SelectString - CutSceneSelectString - SelectYesno - Credit - Closing Unending Codex during 'Newfound Adventure'
2024-06-03 21:17:35 +00:00
Update how quests are embedded
2024-06-14 09:37:33 +00:00
public
enum
EDialogChoiceType
Handle configured dialogue prompts; hide UI in blacklisted territories; path updates Automatically handles: - SelectString - CutSceneSelectString - SelectYesno - Credit - Closing Unending Codex during 'Newfound Adventure'
2024-06-03 21:17:35 +00:00
{
None
,
YesNo
,
Mini-YA
2024-06-06 16:49:49 +00:00
List
,
Handle configured dialogue prompts; hide UI in blacklisted territories; path updates Automatically handles: - SelectString - CutSceneSelectString - SelectYesno - Credit - Closing Unending Codex during 'Newfound Adventure'
2024-06-03 21:17:35 +00:00
}
Copy Permalink