feat: add import/export
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parent
82a7e10aa8
commit
1282abae67
@ -1,6 +1,7 @@
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using Dalamud.Configuration;
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using Dalamud.Plugin;
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using System;
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using System.IO;
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using System.Collections.Generic;
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using FFXIV_Vibe_Plugin.Triggers;
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@ -28,6 +29,7 @@ namespace FFXIV_Vibe_Plugin {
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public List<Pattern> PatternList = new();
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public string BUTTPLUG_SERVER_HOST { get; set; } = "127.0.0.1";
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public int BUTTPLUG_SERVER_PORT { get; set; } = 12345;
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public string EXPORT_DIR = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile)+"\\FFXIV_Vibe_Plugin";
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public List<Triggers.Trigger> TRIGGERS { get; set; } = new();
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public Dictionary<string, FFXIV_Vibe_Plugin.Device.Device> VISITED_DEVICES = new();
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@ -37,6 +39,11 @@ namespace FFXIV_Vibe_Plugin {
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private DalamudPluginInterface? pluginInterface;
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public void Initialize(DalamudPluginInterface pluginInterface) {
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this.pluginInterface = pluginInterface;
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try {
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Directory.CreateDirectory(this.EXPORT_DIR);
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} catch {
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// pass
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}
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}
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public void Save() {
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this.pluginInterface!.SavePluginConfig(this);
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@ -121,6 +128,8 @@ namespace FFXIV_Vibe_Plugin {
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public string BUTTPLUG_SERVER_HOST { get; set; } = "127.0.0.1";
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public int BUTTPLUG_SERVER_PORT { get; set; } = 12345;
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public string EXPORT_DIR = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile) + "\\FFXIV_Vibe_Plugin";
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public List<Triggers.Trigger> TRIGGERS { get; set; } = new();
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public Dictionary<string, FFXIV_Vibe_Plugin.Device.Device> VISITED_DEVICES = new();
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@ -3,8 +3,10 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Security.Cryptography;
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using FFXIV_Vibe_Plugin.Device;
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using System.Xml.Linq;
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namespace FFXIV_Vibe_Plugin.Triggers {
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public enum KIND {
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@ -20,7 +22,7 @@ namespace FFXIV_Vibe_Plugin.Triggers {
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Self
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}
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public class Trigger : IComparable<Trigger> {
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public class Trigger : IComparable<Trigger>, IEquatable<Trigger> {
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private static readonly int _initAmountMinValue = -1;
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private static readonly int _initAmountMaxValue = 10000000;
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@ -49,8 +51,10 @@ namespace FFXIV_Vibe_Plugin.Triggers {
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public List<TriggerDevice> Devices = new();
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public Trigger(string name) {
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this.Id = Guid.NewGuid().ToString();
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this.Name = name;
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byte[] textBytes = System.Text.Encoding.UTF8.GetBytes(name);
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byte[] hashed = SHA256.Create().ComputeHash(textBytes);
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this.Id = BitConverter.ToString(hashed).Replace("-", String.Empty);
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}
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public override string ToString() {
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@ -59,13 +63,12 @@ namespace FFXIV_Vibe_Plugin.Triggers {
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public int CompareTo(Trigger? other) {
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if(other == null) { return 1; }
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if(this.SortOder < other.SortOder) {
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return 1;
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} else if(this.SortOder > other.SortOder) {
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return -1;
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} else {
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return 0;
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}
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return other.Name.CompareTo(this.Name);
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}
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public bool Equals(Trigger? other) {
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if (other == null) return false;
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return this.Name.Equals(other.Name);
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}
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public string GetShortID() {
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@ -3,6 +3,7 @@ using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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// Dalamud libs
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using ImGuiNET;
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@ -14,6 +15,11 @@ using Dalamud.Interface.Windowing;
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// FFXIV_Vibe_Plugin libs
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using FFXIV_Vibe_Plugin.Commons;
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using FFXIV_Vibe_Plugin.Triggers;
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// Json libs
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using Newtonsoft.Json;
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using System.Text.Json;
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@ -74,6 +80,7 @@ namespace FFXIV_Vibe_Plugin {
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// Trigger
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private Triggers.Trigger? SelectedTrigger = null;
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private string triggersViewMode = "default"; // default|edit|delete;
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string _tmp_exportPatternResponse = "";
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/** Constructor */
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@ -331,6 +338,39 @@ namespace FFXIV_Vibe_Plugin {
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}
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ImGui.EndChild();
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ImGui.TextColored(ImGuiColors.DalamudViolet, "Trigger Import/Export Settings");
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ImGui.BeginChild("###EXPORT_OPTIONS_ZONE", new Vector2(-1, 100f), true);
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{
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// Init table
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ImGui.BeginTable("###EXPORT_OPTIONS_TABLE", 2);
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ImGui.TableSetupColumn("###EXPORT_OPTIONS_TABLE_COL1", ImGuiTableColumnFlags.WidthFixed, 250);
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ImGui.TableSetupColumn("###EXPORT_OPTIONS_TABLE_COL2", ImGuiTableColumnFlags.WidthStretch);
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ImGui.TableNextColumn();
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ImGui.Text("Trigger Import/Export Directory:");
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ImGui.TableNextColumn();
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if (ImGui.InputText("###EXPORT_DIRECTORY_INPUT", ref this.ConfigurationProfile.EXPORT_DIR, 200)) {
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this.Configuration.EXPORT_DIR = this.ConfigurationProfile.EXPORT_DIR;
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this.Configuration.Save();
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}
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ImGui.TableNextRow();
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ImGui.TableNextColumn();
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if (ImGui.Button("Clear Import/Export Directory")) {
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if (!this.ConfigurationProfile.EXPORT_DIR.Equals("")) {
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try {
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foreach (var filename in Directory.GetFiles(this.ConfigurationProfile.EXPORT_DIR)) {
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File.Delete(filename);
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}
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} catch { }
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}
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}
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ImGui.SameLine();
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ImGuiComponents.HelpMarker("Deletes ALL files in the Import/Export Directory.");
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ImGui.EndTable();
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}
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ImGui.EndChild();
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if (this.ConfigurationProfile.VERBOSE_CHAT || this.ConfigurationProfile.VERBOSE_SPELL) {
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ImGui.TextColored(ImGuiColors.DalamudOrange, "Please, disabled chat and spell logs for better ingame performance.");
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}
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@ -771,6 +811,16 @@ namespace FFXIV_Vibe_Plugin {
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ImGui.TableNextRow();
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}
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ImGui.EndTable();
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ImGui.Separator();
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if (ImGui.Button("Export")) {
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this._tmp_exportPatternResponse = export_trigger(SelectedTrigger);
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}
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ImGui.SameLine();
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ImGuiComponents.HelpMarker("Writes this trigger to your export directory.");
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ImGui.SameLine();
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ImGui.Text($"{this._tmp_exportPatternResponse}");
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ImGui.Separator();
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ImGui.TextColored(ImGuiColors.DalamudViolet, "Actions & Devices");
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ImGui.Separator();
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@ -964,7 +1014,12 @@ namespace FFXIV_Vibe_Plugin {
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}
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if (ImGui.Button("Add")) {
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Triggers.Trigger trigger = new("New Trigger");
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int index = 0;
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Triggers.Trigger trigger = new($"New Trigger {index}");
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while (this.TriggerController.GetTriggers().Contains(trigger)) {
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index++;
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trigger = new($"New Trigger {index}");
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}
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this.TriggerController.AddTrigger(trigger);
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this.SelectedTrigger = trigger;
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this.triggersViewMode = "edit";
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@ -974,7 +1029,28 @@ namespace FFXIV_Vibe_Plugin {
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if (ImGui.Button("Delete")) {
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this.triggersViewMode = "delete";
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}
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ImGui.SameLine();
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if (ImGui.Button("Import Triggers")) {
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if (!this.ConfigurationProfile.EXPORT_DIR.Equals("")) {
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try {
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foreach (var filename in Directory.GetFiles(this.ConfigurationProfile.EXPORT_DIR)) {
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Trigger t = JsonConvert.DeserializeObject<Trigger>(File.ReadAllText(filename));
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// Remove any triggers with the same name due to .Equals override
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this.TriggerController.RemoveTrigger(t);
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// Import the new trigger
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this.TriggerController.AddTrigger(t);
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}
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} catch { }
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}
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}
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ImGui.SameLine();
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if (ImGui.Button("Export All")) {
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if (!this.ConfigurationProfile.EXPORT_DIR.Equals("")) {
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foreach (Trigger t in this.TriggerController.GetTriggers()) {
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export_trigger(t);
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}
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}
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}
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}
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public void DrawPatternsTab() {
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@ -1119,6 +1195,22 @@ namespace FFXIV_Vibe_Plugin {
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this._tmp_void = "50:1000|100:2000";
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ImGui.InputText("###HELP_PATTERN_EXAMPLE", ref this._tmp_void, 50);
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}
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public string export_trigger(Trigger trigger) {
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if (this.ConfigurationProfile.EXPORT_DIR.Equals("")) {
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return "No export directory has been set! Set one in Options.";
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} else {
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try {
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File.WriteAllText(
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Path.Join(this.ConfigurationProfile.EXPORT_DIR, $"{trigger.Name}.json"),
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JsonConvert.SerializeObject(trigger, Formatting.Indented)
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);
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return "Successfully exported trigger!";
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} catch {
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return "Something went wrong while exporting!";
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}
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}
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}
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}
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}
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23
README.md
23
README.md
@ -29,6 +29,7 @@ A plugin for FFXIV that will let you vibe your controller or toys.
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- Custom patterns per motor (save, with easy import, export).
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- Vibe or trigger a pattern on HP Changed
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- HP Changed can have custom min/max values or percentages
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- Export/Import triggers
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## Prerequisites
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- [FFXIV QuickLauncher](https://github.com/goatcorp/FFXIVQuickLauncher).
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@ -64,7 +65,27 @@ not make a living from it.
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## Build yourself
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You can build yourself, instructions are here: [Build yourself](./Docs/BUILD.md)
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You can build yourself, instructions are here: [Build yourself](./Docs/BUILD.md)o
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## Import triggers
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1. Start the game and make sure the plugin is working.
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2. On your computer, go to your `%userprofile%` folder (eg: C:\\Users\\<yourname>) folder.
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3. The go in the `FFXIV\_Vibe\_Plugin` folder (or create if it does not exists)
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4. Add the triggers file you want to import (eg: `MyTrigger.json`)
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5. In the plugin go to the `Triggers` tab and click on `Import Triggers` at the bottom.
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That's it. It should load all of the triggers.
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Note: you can define a custom directory to read/write in the `Options` tab.
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## Export triggers
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1. On your computre, go to your `%userprofile%` folder (eg: C:\\Users\\<yourname>) folder.
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2. Go to the `FFXIV\_Vibe\_Plugin` folder (or create if it does not exists)
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3. In the plugin, go to the `Triggers` tab.
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4. Create your triggers (if they does not exist).
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5. Select the trigger you want to export and click on the `Export` button.
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That's it. You should see them in your userprofile directory.
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Note: you can define a custom directory to read/write in the `Options` tab.
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## USB Dongle vs Lovense Dongle vs Other
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We recommend you to use a bluetooth dongle. Here is the one we are using: [TP-Link Nano USB Dongle Bluetooth 5.0](https://www.amazon.fr/gp/product/B09C25VRXD/ref=as_li_tl?ie=UTF8&camp=1642&creative=6746&creativeASIN=B09C25VRXD&linkCode=as2&tag=kaciexx-21&linkId=8b6c8c6e693ab549216c2dacad34e03b)
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