CurrencyAlertClassic/UIDev/UIDev.csproj

46 lines
1.4 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net5.0-windows</TargetFramework>
<Platforms>x64</Platforms>
<Nullable>enable</Nullable>
<OutputType>WinExe</OutputType>
<LangVersion>latest</LangVersion>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup>
<DalamudLibPath>$(appdata)\XIVLauncher\addon\Hooks\dev\</DalamudLibPath>
</PropertyGroup>
<ItemGroup>
<Reference Include="Newtonsoft.Json">
<HintPath>$(DalamudLibPath)Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="ImGui.NET">
<HintPath>$(DalamudLibPath)ImGui.NET.dll</HintPath>
</Reference>
<Reference Include="ImGuiScene">
<HintPath>$(DalamudLibPath)ImGuiScene.dll</HintPath>
</Reference>
<Reference Include="SDL2-CS">
<HintPath>$(DalamudLibPath)SDL2-CS.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Content Include="..\Data\gamesym.ttf">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Visible>false</Visible>
</Content>
<Content Include="..\Data\NotoSansCJKjp-Medium.otf">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Visible>false</Visible>
</Content>
<Content Include="..\Data\goat.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Visible>false</Visible>
</Content>
</ItemGroup>
</Project>