65 lines
2.0 KiB
C#
65 lines
2.0 KiB
C#
using Dalamud.Game.Command;
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using Dalamud.IoC;
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using Dalamud.Plugin;
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using System.IO;
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using System.Reflection;
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namespace CurrencyAlert
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{
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public sealed class Plugin : IDalamudPlugin
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{
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public string Name => "Currency Alert";
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private const string commandName = "/currencyalert";
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private DalamudPluginInterface PluginInterface { get; init; }
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private CommandManager CommandManager { get; init; }
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private Configuration Configuration { get; init; }
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private PluginUI PluginUi { get; init; }
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public Plugin(
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[RequiredVersion("1.0")] DalamudPluginInterface pluginInterface,
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[RequiredVersion("1.0")] CommandManager commandManager)
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{
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this.PluginInterface = pluginInterface;
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this.CommandManager = commandManager;
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this.Configuration = this.PluginInterface.GetPluginConfig() as Configuration ?? new Configuration();
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this.Configuration.Initialize(this.PluginInterface);
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// you might normally want to embed resources and load them from the manifest stream
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var assemblyLocation = Assembly.GetExecutingAssembly().Location;
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this.PluginUi = new PluginUI(this.Configuration);
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this.CommandManager.AddHandler(commandName, new CommandInfo(OnCommand)
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{
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HelpMessage = "A useful message to display in /xlhelp"
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});
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this.PluginInterface.UiBuilder.Draw += DrawUI;
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this.PluginInterface.UiBuilder.OpenConfigUi += DrawConfigUI;
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}
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public void Dispose()
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{
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this.PluginUi.Dispose();
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this.CommandManager.RemoveHandler(commandName);
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}
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private void OnCommand(string command, string args)
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{
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this.DrawConfigUI();
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}
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private void DrawUI()
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{
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this.PluginUi.Draw();
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}
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private void DrawConfigUI()
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{
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this.PluginUi.SettingsVisible = true;
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}
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}
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}
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