using FFXIVClientStructs.FFXIV.Component.GUI; namespace KamiLib.Hooking; public static class Delegates { public static unsafe class Addon { public delegate nint OnSetup(AtkUnitBase* addon, int valueCount, AtkValue* values); public delegate void Draw(AtkUnitBase* addon); public delegate byte OnRefresh(AtkUnitBase* addon, int valueCount, AtkValue* values); public delegate void Finalize(AtkUnitBase* addon); public delegate byte Update(AtkUnitBase* addon); } public static unsafe class Agent { public delegate void Show(AgentInterface* agent); public delegate nint ReceiveEvent(AgentInterface* agent, nint rawData, AtkValue* args, uint argCount, ulong sender); } public static unsafe class Other { public delegate void* GoldSaucerUpdate(void* a1, byte* a2, uint a3, ushort a4, void* a5, int* data, byte eventID); } }