name attribute
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SamplePlugin/Attribute/NameAttribute.cs
Normal file
14
SamplePlugin/Attribute/NameAttribute.cs
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@ -0,0 +1,14 @@
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using System;
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namespace CurrencyAlert.Enum
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{
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internal class NameAttribute : Attribute
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{
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public NameAttribute(string v)
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{
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Value = v;
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}
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public string Value { get; }
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}
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}
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@ -9,7 +9,7 @@ namespace CurrencyAlert
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[Serializable]
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[Serializable]
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public class Configuration : IPluginConfiguration
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public class Configuration : IPluginConfiguration
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{
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{
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public int Version { get; set; } = 2;
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public int Version { get; set; } = 4;
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public Dictionary<Currency, bool> AlertEnabled { get; set; } = new Dictionary<Currency, bool>();
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public Dictionary<Currency, bool> AlertEnabled { get; set; } = new Dictionary<Currency, bool>();
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public Dictionary<Currency, int> Threshold { get; set; } = new Dictionary<Currency , int>();
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public Dictionary<Currency, int> Threshold { get; set; } = new Dictionary<Currency , int>();
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@ -8,25 +8,19 @@ namespace CurrencyAlert.Enum
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{
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{
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public enum Currency
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public enum Currency
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{
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{
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[Slot(1), DefaultThreshold(75000)]
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[Name("Tomestones of Poetics"), Slot(6), DefaultThreshold(1500)]
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StormSeal,
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[Slot(2), DefaultThreshold(75000)]
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SerpentSeal,
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[Slot(3), DefaultThreshold(75000)]
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FlameSeal,
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[Slot(4), DefaultThreshold(18000)]
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WolfMark,
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[Slot(6), DefaultThreshold(1500)]
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TomestoneOfPoetics,
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TomestoneOfPoetics,
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[Name("Tomestones of Astronomy"), Slot(10), DefaultThreshold(1500)]
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[Slot(8), DefaultThreshold(3500)]
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TomestoneOfAstronomy,
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AlliedSeal,
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[Name("Storm Seals"), Slot(1), DefaultThreshold(75000)]
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StormSeal,
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[Slot(10), DefaultThreshold(1500)]
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[Name("Serpent Seals"), Slot(2), DefaultThreshold(75000)]
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TomestoneOfAstronomy
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SerpentSeal,
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[Name("Flame Seals"), Slot(3), DefaultThreshold(75000)]
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FlameSeal,
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[Name("Wolf Marks"), Slot(4), DefaultThreshold(18000)]
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WolfMark,
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[Name("Allied Seals"), Slot(8), DefaultThreshold(3500)]
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AlliedSeal
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}
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}
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}
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}
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@ -70,7 +70,8 @@ namespace CurrencyAlert
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ImGuiWindowFlags.NoFocusOnAppearing
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ImGuiWindowFlags.NoFocusOnAppearing
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))
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))
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{
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{
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ImGui.Text($"You need to spend your {currency}");
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var name = EnumHelper.GetAttributeOfType<NameAttribute>(currency).Value;
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ImGui.Text($"You need to spend your {name}");
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}
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}
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ImGui.End();
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ImGui.End();
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@ -85,9 +86,10 @@ namespace CurrencyAlert
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{
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{
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EnumHelper.Each<Currency>(currency =>
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EnumHelper.Each<Currency>(currency =>
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{
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{
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var name = EnumHelper.GetAttributeOfType<NameAttribute>(currency).Value;
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var alertEnabled = this.configuration.AlertEnabled[currency];
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var alertEnabled = this.configuration.AlertEnabled[currency];
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if (ImGui.Checkbox($"{currency.ToString()} Alert Enabled", ref alertEnabled))
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if (ImGui.Checkbox($"{name} Alert Enabled", ref alertEnabled))
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{
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{
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this.configuration.AlertEnabled[currency] = alertEnabled;
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this.configuration.AlertEnabled[currency] = alertEnabled;
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this.configuration.Save();
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this.configuration.Save();
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@ -95,7 +97,7 @@ namespace CurrencyAlert
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var thresholdValue = this.configuration.Threshold[currency];
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var thresholdValue = this.configuration.Threshold[currency];
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if (ImGui.InputInt($"{currency.ToString()} Threshold Value", ref thresholdValue, 1, 1,
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if (ImGui.InputInt($"{name} Threshold Value", ref thresholdValue, 1, 1,
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this.configuration.AlertEnabled[currency] ? ImGuiInputTextFlags.None : ImGuiInputTextFlags.ReadOnly))
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this.configuration.AlertEnabled[currency] ? ImGuiInputTextFlags.None : ImGuiInputTextFlags.ReadOnly))
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{
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{
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this.configuration.Threshold[currency] = thresholdValue;
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this.configuration.Threshold[currency] = thresholdValue;
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