Updates for Dalamud API 7 (FFXIV 6.2 and later) (#10)

* Move SamplePlugin to CurrencyAlert to match plugin name

* Adjustments for API 7

- Bump DalamudPackager to 2.1.8
- Switch to .Net 6
- Remove builds to devPlugins. Dalamud will be phasing this out Soon™️

* Modifications needed for DalamudPlugins D17
This commit is contained in:
R 2022-09-12 09:06:14 -07:00 committed by GitHub
parent a0cbd0f460
commit 4efc071cce
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13 changed files with 396 additions and 386 deletions

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@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.31919.166
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CurrencyAlert", "SamplePlugin\CurrencyAlert.csproj", "{13C812E9-0D42-4B95-8646-40EEBF30636F}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CurrencyAlert", "CurrencyAlert\CurrencyAlert.csproj", "{13C812E9-0D42-4B95-8646-40EEBF30636F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

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@ -1,14 +1,14 @@
using System;
namespace CurrencyAlert.Enum
{
internal class CategoryAttribute : Attribute
{
public CategoryAttribute(string v)
{
Value = v;
}
public string Value { get; }
}
}
using System;
namespace CurrencyAlert.Enum
{
internal class CategoryAttribute : Attribute
{
public CategoryAttribute(string v)
{
Value = v;
}
public string Value { get; }
}
}

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@ -1,14 +1,14 @@
using System;
namespace CurrencyAlert
{
internal class DefaultThresholdAttribute : Attribute
{
public DefaultThresholdAttribute(int v)
{
Value = v;
}
public int Value { get; }
}
using System;
namespace CurrencyAlert
{
internal class DefaultThresholdAttribute : Attribute
{
public DefaultThresholdAttribute(int v)
{
Value = v;
}
public int Value { get; }
}
}

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@ -1,14 +1,14 @@
using System;
namespace CurrencyAlert
{
internal class ItemIDAttribute : Attribute
{
public ItemIDAttribute(int v)
{
Value = v;
}
public int Value { get; }
}
using System;
namespace CurrencyAlert
{
internal class ItemIDAttribute : Attribute
{
public ItemIDAttribute(int v)
{
Value = v;
}
public int Value { get; }
}
}

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@ -1,14 +1,14 @@
using System;
namespace CurrencyAlert.Enum
{
internal class NameAttribute : Attribute
{
public NameAttribute(string v)
{
Value = v;
}
public string Value { get; }
}
}
using System;
namespace CurrencyAlert.Enum
{
internal class NameAttribute : Attribute
{
public NameAttribute(string v)
{
Value = v;
}
public string Value { get; }
}
}

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@ -1,40 +1,40 @@
using CurrencyAlert.Enum;
using Dalamud.Configuration;
using Dalamud.Plugin;
using System;
using System.Collections.Generic;
namespace CurrencyAlert
{
[Serializable]
public class Configuration : IPluginConfiguration
{
public int Version { get; set; } = 4;
public Dictionary<Currency, bool> AlertEnabled { get; set; } = new Dictionary<Currency, bool>();
public Dictionary<Currency, int> Threshold { get; set; } = new Dictionary<Currency , int>();
[NonSerialized]
private DalamudPluginInterface? pluginInterface;
public Configuration()
{
EnumHelper.Each<Currency>(currency =>
{
this.AlertEnabled[currency] = true;
var defaultValue = EnumHelper.GetAttributeOfType<DefaultThresholdAttribute>(currency);
this.Threshold[currency] = defaultValue.Value;
});
}
public void Initialize(DalamudPluginInterface pluginInterface)
{
this.pluginInterface = pluginInterface;
}
public void Save()
{
this.pluginInterface!.SavePluginConfig(this);
}
}
}
using CurrencyAlert.Enum;
using Dalamud.Configuration;
using Dalamud.Plugin;
using System;
using System.Collections.Generic;
namespace CurrencyAlert
{
[Serializable]
public class Configuration : IPluginConfiguration
{
public int Version { get; set; } = 4;
public Dictionary<Currency, bool> AlertEnabled { get; set; } = new Dictionary<Currency, bool>();
public Dictionary<Currency, int> Threshold { get; set; } = new Dictionary<Currency , int>();
[NonSerialized]
private DalamudPluginInterface? pluginInterface;
public Configuration()
{
EnumHelper.Each<Currency>(currency =>
{
this.AlertEnabled[currency] = true;
var defaultValue = EnumHelper.GetAttributeOfType<DefaultThresholdAttribute>(currency);
this.Threshold[currency] = defaultValue.Value;
});
}
public void Initialize(DalamudPluginInterface pluginInterface)
{
this.pluginInterface = pluginInterface;
}
public void Save()
{
this.pluginInterface!.SavePluginConfig(this);
}
}
}

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@ -3,21 +3,22 @@
<PropertyGroup>
<Authors></Authors>
<Company></Company>
<Version>0.3.2.0</Version>
<Version>0.3.3.0</Version>
<Description>Currency Alert</Description>
<Copyright></Copyright>
<PackageProjectUrl>https://github.com/Lharz/xiv-currency-alert</PackageProjectUrl>
<PackageProjectUrl>https://github.com/Lharz/xiv-currency-alert</PackageProjectUrl>
</PropertyGroup>
<PropertyGroup>
<TargetFramework>net5.0-windows</TargetFramework>
<TargetFramework>net6.0-windows</TargetFramework>
<Platforms>x64</Platforms>
<Nullable>enable</Nullable>
<LangVersion>latest</LangVersion>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<ProduceReferenceAssembly>false</ProduceReferenceAssembly>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<OutputPath>$(AppData)\XIVLauncher\devPlugins\CurrencyAlert\</OutputPath>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
</PropertyGroup>
<PropertyGroup>
@ -27,7 +28,7 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="DalamudPackager" Version="2.1.6" />
<PackageReference Include="DalamudPackager" Version="2.1.8" />
<Reference Include="FFXIVClientStructs">
<HintPath>$(DalamudLibPath)FFXIVClientStructs.dll</HintPath>
<Private>false</Private>

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@ -1,50 +1,50 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CurrencyAlert.Enum
{
public enum Currency
{
[Name("Tomestones of Poetics"), ItemID(28), DefaultThreshold(1400), Category("Battle")]
TomestoneOfPoetics,
[Name("Tomestones of Aphorism"), ItemID(42), DefaultThreshold(1700), Category("Battle")]
TomestoneOfAphorism,
[Name("Tomestones of Astronomy"), ItemID(43), DefaultThreshold(1700), Category("Battle")]
TomestoneOfAstronomy,
[Name("Storm Seals"), ItemID(20), DefaultThreshold(75000), Category("Common")]
StormSeal,
[Name("Serpent Seals"), ItemID(21), DefaultThreshold(75000), Category("Common")]
SerpentSeal,
[Name("Flame Seals"), ItemID(22), DefaultThreshold(75000), Category("Common")]
FlameSeal,
[Name("Wolf Marks"), ItemID(25), DefaultThreshold(18000), Category("Battle")]
WolfMark,
[Name("Trophy Crystals"), ItemID(36656), DefaultThreshold(18000), Category("Battle")]
TrophyCrystal,
[Name("Allied Seals"), ItemID(27), DefaultThreshold(3500), Category("Battle")]
AlliedSeal,
[Name("Centurio Seals"), ItemID(10307), DefaultThreshold(3500), Category("Battle")]
CenturioSeal,
[Name("Sack of Nuts"), ItemID(26533), DefaultThreshold(3500), Category("Battle")]
SackOfNut,
[Name("Bicolor Gemstone"), ItemID(26807), DefaultThreshold(800), Category("Battle")]
BicolorGemstone,
[Name("White Crafters' Scrip"), ItemID(25199), DefaultThreshold(1500), Category("Other")]
WhiteCraftersScrip,
[Name("Purple Crafters' Scrip"), ItemID(33913), DefaultThreshold(1500), Category("Other")]
PurpleCraftersScrip,
[Name("White Gatherers' Scrip"), ItemID(25200), DefaultThreshold(1500), Category("Other")]
WhiteGatherersScrip,
[Name("Purple Gatherers' Scrip"), ItemID(33914), DefaultThreshold(1500), Category("Other")]
PurpleGatherersScrip,
[Name("Skybuilders' Scrip"), ItemID(28063), DefaultThreshold(7500), Category("Other")]
SkybuildersScrip
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CurrencyAlert.Enum
{
public enum Currency
{
[Name("Tomestones of Poetics"), ItemID(28), DefaultThreshold(1400), Category("Battle")]
TomestoneOfPoetics,
[Name("Tomestones of Aphorism"), ItemID(42), DefaultThreshold(1700), Category("Battle")]
TomestoneOfAphorism,
[Name("Tomestones of Astronomy"), ItemID(43), DefaultThreshold(1700), Category("Battle")]
TomestoneOfAstronomy,
[Name("Storm Seals"), ItemID(20), DefaultThreshold(75000), Category("Common")]
StormSeal,
[Name("Serpent Seals"), ItemID(21), DefaultThreshold(75000), Category("Common")]
SerpentSeal,
[Name("Flame Seals"), ItemID(22), DefaultThreshold(75000), Category("Common")]
FlameSeal,
[Name("Wolf Marks"), ItemID(25), DefaultThreshold(18000), Category("Battle")]
WolfMark,
[Name("Trophy Crystals"), ItemID(36656), DefaultThreshold(18000), Category("Battle")]
TrophyCrystal,
[Name("Allied Seals"), ItemID(27), DefaultThreshold(3500), Category("Battle")]
AlliedSeal,
[Name("Centurio Seals"), ItemID(10307), DefaultThreshold(3500), Category("Battle")]
CenturioSeal,
[Name("Sack of Nuts"), ItemID(26533), DefaultThreshold(3500), Category("Battle")]
SackOfNut,
[Name("Bicolor Gemstone"), ItemID(26807), DefaultThreshold(800), Category("Battle")]
BicolorGemstone,
[Name("White Crafters' Scrip"), ItemID(25199), DefaultThreshold(1500), Category("Other")]
WhiteCraftersScrip,
[Name("Purple Crafters' Scrip"), ItemID(33913), DefaultThreshold(1500), Category("Other")]
PurpleCraftersScrip,
[Name("White Gatherers' Scrip"), ItemID(25200), DefaultThreshold(1500), Category("Other")]
WhiteGatherersScrip,
[Name("Purple Gatherers' Scrip"), ItemID(33914), DefaultThreshold(1500), Category("Other")]
PurpleGatherersScrip,
[Name("Skybuilders' Scrip"), ItemID(28063), DefaultThreshold(7500), Category("Other")]
SkybuildersScrip
}
}

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@ -1,32 +1,32 @@
 using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CurrencyAlert
{
public static class EnumHelper
{
/// <summary>
/// Gets an attribute on an enum field value
/// </summary>
/// <typeparam name="T">The type of the attribute you want to retrieve</typeparam>
/// <param name="enumVal">The enum value</param>
/// <returns>The attribute of type T that exists on the enum value</returns>
/// <example><![CDATA[string desc = myEnumVariable.GetAttributeOfType<DescriptionAttribute>().Description;]]></example>
public static T GetAttributeOfType<T>(this System.Enum enumVal) where T : System.Attribute
{
var type = enumVal.GetType();
var memInfo = type.GetMember(enumVal.ToString());
var attributes = memInfo[0].GetCustomAttributes(typeof(T), false);
return (attributes.Length > 0) ? (T)attributes[0] : null;
}
public static void Each<T>(Action<T> action)
{
foreach (var item in System.Enum.GetValues(typeof(T)))
action((T)item);
}
}
}
 using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CurrencyAlert
{
public static class EnumHelper
{
/// <summary>
/// Gets an attribute on an enum field value
/// </summary>
/// <typeparam name="T">The type of the attribute you want to retrieve</typeparam>
/// <param name="enumVal">The enum value</param>
/// <returns>The attribute of type T that exists on the enum value</returns>
/// <example><![CDATA[string desc = myEnumVariable.GetAttributeOfType<DescriptionAttribute>().Description;]]></example>
public static T GetAttributeOfType<T>(this System.Enum enumVal) where T : System.Attribute
{
var type = enumVal.GetType();
var memInfo = type.GetMember(enumVal.ToString());
var attributes = memInfo[0].GetCustomAttributes(typeof(T), false);
return (attributes.Length > 0) ? (T)attributes[0] : null;
}
public static void Each<T>(Action<T> action)
{
foreach (var item in System.Enum.GetValues(typeof(T)))
action((T)item);
}
}
}

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@ -1,89 +1,89 @@
using CurrencyAlert.Enum;
using Dalamud.Game.Command;
using Dalamud.Game.Gui;
using Dalamud.IoC;
using Dalamud.Plugin;
using FFXIVClientStructs.FFXIV.Client.Game;
using System.IO;
using System.Reflection;
namespace CurrencyAlert
{
public sealed class Plugin : IDalamudPlugin
{
public string Name => "Currency Alert";
private const string commandName = "/currencyalert";
private DalamudPluginInterface PluginInterface { get; init; }
private CommandManager CommandManager { get; init; }
private Configuration Configuration { get; init; }
private PluginUI PluginUI { get; init; }
[PluginService] public static ChatGui Chat { get; private set; } = null!;
public Plugin(
[RequiredVersion("1.0")] DalamudPluginInterface pluginInterface,
[RequiredVersion("1.0")] CommandManager commandManager)
{
this.PluginInterface = pluginInterface;
this.CommandManager = commandManager;
this.Configuration = this.PluginInterface.GetPluginConfig() as Configuration ?? new Configuration();
this.Configuration.Initialize(this.PluginInterface);
var assemblyLocation = Assembly.GetExecutingAssembly().Location;
this.PluginUI = new PluginUI(this.Configuration);
this.CommandManager.AddHandler(commandName, new CommandInfo(OnCommand)
{
HelpMessage = "Lets you configure alert thresholds for various currencies"
});
this.PluginInterface.UiBuilder.Draw += DrawUI;
this.PluginInterface.UiBuilder.OpenConfigUi += DrawConfigUI;
}
public void Dispose()
{
this.PluginUI.Dispose();
this.CommandManager.RemoveHandler(commandName);
}
private void OnCommand(string command, string args)
{
this.DrawConfigUI();
}
private void DrawUI()
{
// TODO: move this logic elsewhere
unsafe
{
InventoryManager* inventoryManager = InventoryManager.Instance();
EnumHelper.Each<Currency>(currency =>
{
var itemID = EnumHelper.GetAttributeOfType<ItemIDAttribute>(currency).Value;
int quantity = inventoryManager->GetInventoryItemCount((uint)itemID);
if (this.Configuration.AlertEnabled[currency] && quantity >= this.Configuration.Threshold[currency])
{
this.PluginUI.AlertVisible[currency] = true;
}
else
{
this.PluginUI.AlertVisible[currency] = false;
}
});
}
this.PluginUI.Draw();
}
private void DrawConfigUI()
{
this.PluginUI.SettingsVisible = true;
}
}
}
using CurrencyAlert.Enum;
using Dalamud.Game.Command;
using Dalamud.Game.Gui;
using Dalamud.IoC;
using Dalamud.Plugin;
using FFXIVClientStructs.FFXIV.Client.Game;
using System.IO;
using System.Reflection;
namespace CurrencyAlert
{
public sealed class Plugin : IDalamudPlugin
{
public string Name => "Currency Alert";
private const string commandName = "/currencyalert";
private DalamudPluginInterface PluginInterface { get; init; }
private CommandManager CommandManager { get; init; }
private Configuration Configuration { get; init; }
private PluginUI PluginUI { get; init; }
[PluginService] public static ChatGui Chat { get; private set; } = null!;
public Plugin(
[RequiredVersion("1.0")] DalamudPluginInterface pluginInterface,
[RequiredVersion("1.0")] CommandManager commandManager)
{
this.PluginInterface = pluginInterface;
this.CommandManager = commandManager;
this.Configuration = this.PluginInterface.GetPluginConfig() as Configuration ?? new Configuration();
this.Configuration.Initialize(this.PluginInterface);
var assemblyLocation = Assembly.GetExecutingAssembly().Location;
this.PluginUI = new PluginUI(this.Configuration);
this.CommandManager.AddHandler(commandName, new CommandInfo(OnCommand)
{
HelpMessage = "Lets you configure alert thresholds for various currencies"
});
this.PluginInterface.UiBuilder.Draw += DrawUI;
this.PluginInterface.UiBuilder.OpenConfigUi += DrawConfigUI;
}
public void Dispose()
{
this.PluginUI.Dispose();
this.CommandManager.RemoveHandler(commandName);
}
private void OnCommand(string command, string args)
{
this.DrawConfigUI();
}
private void DrawUI()
{
// TODO: move this logic elsewhere
unsafe
{
InventoryManager* inventoryManager = InventoryManager.Instance();
EnumHelper.Each<Currency>(currency =>
{
var itemID = EnumHelper.GetAttributeOfType<ItemIDAttribute>(currency).Value;
int quantity = inventoryManager->GetInventoryItemCount((uint)itemID);
if (this.Configuration.AlertEnabled[currency] && quantity >= this.Configuration.Threshold[currency])
{
this.PluginUI.AlertVisible[currency] = true;
}
else
{
this.PluginUI.AlertVisible[currency] = false;
}
});
}
this.PluginUI.Draw();
}
private void DrawConfigUI()
{
this.PluginUI.SettingsVisible = true;
}
}
}

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@ -1,111 +1,111 @@
using CurrencyAlert.Enum;
using Dalamud.Game.Gui;
using Dalamud.IoC;
using FFXIVClientStructs.FFXIV.Client.Game;
using ImGuiNET;
using System;
using System.Collections.Generic;
using System.Numerics;
namespace CurrencyAlert
{
class PluginUI : IDisposable
{
private Configuration configuration;
private bool settingsVisible = false;
public bool SettingsVisible
{
get { return settingsVisible; }
set { settingsVisible = value; }
}
public Dictionary<Currency, bool> AlertVisible { get; set; } = new Dictionary<Currency, bool>();
public PluginUI(Configuration configuration)
{
this.configuration = configuration;
EnumHelper.Each<Currency>(currency => this.AlertVisible[currency] = false);
}
public void Dispose()
{
}
public void Draw()
{
DrawMainWindow();
if (this.SettingsVisible)
DrawSettingsWindow();
}
public void DrawMainWindow()
{
EnumHelper.Each<Currency>(currency =>
{
if (!this.AlertVisible[currency])
return;
ImGui.SetNextWindowSize(new Vector2(375, 10), ImGuiCond.FirstUseEver);
ImGui.SetNextWindowSizeConstraints(new Vector2(375, 10), new Vector2(float.MaxValue, float.MaxValue));
var isVisible = this.AlertVisible[currency];
if (ImGui.Begin("Currency Alert", ref isVisible,
ImGuiWindowFlags.NoScrollbar |
ImGuiWindowFlags.NoScrollWithMouse |
ImGuiWindowFlags.AlwaysAutoResize |
ImGuiWindowFlags.NoTitleBar |
ImGuiWindowFlags.NoFocusOnAppearing
))
{
var name = EnumHelper.GetAttributeOfType<NameAttribute>(currency).Value;
ImGui.Text($"You need to spend your {name}");
}
ImGui.End();
});
}
public void DrawSettingsWindow()
{
ImGui.SetNextWindowSize(new Vector2(700, 500), ImGuiCond.FirstUseEver);
if (ImGui.Begin("Currency Alert Configuration Window", ref this.settingsVisible))
{
if (ImGui.BeginTabBar("AlertsConfiguration_Tabs"))
{
EnumHelper.Each<Currency>(currency =>
{
var name = EnumHelper.GetAttributeOfType<NameAttribute>(currency).Value;
var category = EnumHelper.GetAttributeOfType<CategoryAttribute>(currency).Value;
var alertEnabled = this.configuration.AlertEnabled[currency];
if (ImGui.BeginTabItem(category))
{
if (ImGui.Checkbox($"{name} Alert Enabled", ref alertEnabled))
{
this.configuration.AlertEnabled[currency] = alertEnabled;
this.configuration.Save();
}
var thresholdValue = this.configuration.Threshold[currency];
if (ImGui.InputInt($"{name} Threshold Value", ref thresholdValue, 1, 1,
this.configuration.AlertEnabled[currency] ? ImGuiInputTextFlags.None : ImGuiInputTextFlags.ReadOnly))
{
this.configuration.Threshold[currency] = thresholdValue;
this.configuration.Save();
}
ImGui.EndTabItem();
}
});
}
}
ImGui.End();
}
}
}
using CurrencyAlert.Enum;
using Dalamud.Game.Gui;
using Dalamud.IoC;
using FFXIVClientStructs.FFXIV.Client.Game;
using ImGuiNET;
using System;
using System.Collections.Generic;
using System.Numerics;
namespace CurrencyAlert
{
class PluginUI : IDisposable
{
private Configuration configuration;
private bool settingsVisible = false;
public bool SettingsVisible
{
get { return settingsVisible; }
set { settingsVisible = value; }
}
public Dictionary<Currency, bool> AlertVisible { get; set; } = new Dictionary<Currency, bool>();
public PluginUI(Configuration configuration)
{
this.configuration = configuration;
EnumHelper.Each<Currency>(currency => this.AlertVisible[currency] = false);
}
public void Dispose()
{
}
public void Draw()
{
DrawMainWindow();
if (this.SettingsVisible)
DrawSettingsWindow();
}
public void DrawMainWindow()
{
EnumHelper.Each<Currency>(currency =>
{
if (!this.AlertVisible[currency])
return;
ImGui.SetNextWindowSize(new Vector2(375, 10), ImGuiCond.FirstUseEver);
ImGui.SetNextWindowSizeConstraints(new Vector2(375, 10), new Vector2(float.MaxValue, float.MaxValue));
var isVisible = this.AlertVisible[currency];
if (ImGui.Begin("Currency Alert", ref isVisible,
ImGuiWindowFlags.NoScrollbar |
ImGuiWindowFlags.NoScrollWithMouse |
ImGuiWindowFlags.AlwaysAutoResize |
ImGuiWindowFlags.NoTitleBar |
ImGuiWindowFlags.NoFocusOnAppearing
))
{
var name = EnumHelper.GetAttributeOfType<NameAttribute>(currency).Value;
ImGui.Text($"You need to spend your {name}");
}
ImGui.End();
});
}
public void DrawSettingsWindow()
{
ImGui.SetNextWindowSize(new Vector2(700, 500), ImGuiCond.FirstUseEver);
if (ImGui.Begin("Currency Alert Configuration Window", ref this.settingsVisible))
{
if (ImGui.BeginTabBar("AlertsConfiguration_Tabs"))
{
EnumHelper.Each<Currency>(currency =>
{
var name = EnumHelper.GetAttributeOfType<NameAttribute>(currency).Value;
var category = EnumHelper.GetAttributeOfType<CategoryAttribute>(currency).Value;
var alertEnabled = this.configuration.AlertEnabled[currency];
if (ImGui.BeginTabItem(category))
{
if (ImGui.Checkbox($"{name} Alert Enabled", ref alertEnabled))
{
this.configuration.AlertEnabled[currency] = alertEnabled;
this.configuration.Save();
}
var thresholdValue = this.configuration.Threshold[currency];
if (ImGui.InputInt($"{name} Threshold Value", ref thresholdValue, 1, 1,
this.configuration.AlertEnabled[currency] ? ImGuiInputTextFlags.None : ImGuiInputTextFlags.ReadOnly))
{
this.configuration.Threshold[currency] = thresholdValue;
this.configuration.Save();
}
ImGui.EndTabItem();
}
});
}
}
ImGui.End();
}
}
}

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@ -12,9 +12,5 @@
"other"
],
"CategoryTags": null,
"AssemblyVersion": "0.3.2.0",
"RepoUrl": "https://github.com/Lharz/xiv-currency-alert",
"DalamudApiLevel": 6,
"ImageUrls": null,
"IconUrl": null
}

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@ -0,0 +1,13 @@
{
"version": 1,
"dependencies": {
"net6.0-windows7.0": {
"DalamudPackager": {
"type": "Direct",
"requested": "[2.1.8, )",
"resolved": "2.1.8",
"contentHash": "YqagNXs9InxmqkXzq7kLveImxnodkBEicAhydMXVp7dFjC7xb76U6zGgAax4/BWIWfZeWzr5DJyQSev31kj81A=="
}
}
}
}