41 lines
2.0 KiB
Markdown
41 lines
2.0 KiB
Markdown
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# SamplePlugin
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Simple example plugin for XivLauncher/Dalamud, that shows both a working plugin and an associated UI test project, to allow for building and tweaking the UI without having to run the game.
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This is not designed to be the simplest possible example, but neither is it designed to cover everything you might want to do.
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I'm mostly hoping this helps some people to build out their UIs without having to constantly jump in and out of game.
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### Main Points
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* Simple functional plugin
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* Slash command
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* Main UI
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* Settings UI
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* Image loading
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* Plugin json
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* Simple, slightly-improved plugin configuration handling
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* Basic ImGui testbed application project
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* Allows testing UI changes without needing to run the game
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* UI environment provided should match what is seen in game
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* Defaults to an invisible fullscreen overlay; can easily be changed to use an opaque window etc
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* Currently relies more on copy/paste of your UI code than fully generic objects (though this could be done)
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* Project organization
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* Copies all necessary plugin files to the output directory
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* Does not copy dependencies that are provided by dalamud
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* Output directory can be zipped directly and have exactly what is required
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* Hides data files from visual studio to reduce clutter
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* Also allows having data files in different paths than VS would usually allow if done in the IDE directly
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The intention is less that any of this is used directly in other projects, and more to show how similar things can be done.
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The UIDev project could be used as-is, with just the UITest.cs file needing to be redone for your specific project UI.
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### To Use
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You'll need to fixup the library dependencies (for both projects), to point at your local dalamud binary directory.
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This will either be a custom dalamud build, or `%APPDATA%\XivLauncher\addon\Hooks\` for the current live release.
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After that, clear out what you don't need in UITest.cs, and implement your own local UI under Draw()
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