CurrencyAlertClassic/UIDev/UIDev.csproj

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<?xml version="1.0" encoding="utf-8"?>
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
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<TargetFramework>net5.0-windows</TargetFramework>
<Platforms>x64</Platforms>
<Nullable>enable</Nullable>
<OutputType>WinExe</OutputType>
<LangVersion>latest</LangVersion>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
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<PropertyGroup>
<DalamudLibPath>$(appdata)\XIVLauncher\addon\Hooks\dev\</DalamudLibPath>
</PropertyGroup>
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<ItemGroup>
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<Reference Include="Newtonsoft.Json">
<HintPath>$(DalamudLibPath)Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="ImGui.NET">
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<HintPath>$(DalamudLibPath)ImGui.NET.dll</HintPath>
</Reference>
<Reference Include="ImGuiScene">
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<HintPath>$(DalamudLibPath)ImGuiScene.dll</HintPath>
</Reference>
<Reference Include="SDL2-CS">
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<HintPath>$(DalamudLibPath)SDL2-CS.dll</HintPath>
</Reference>
</ItemGroup>
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<ItemGroup>
<Content Include="..\Data\gamesym.ttf">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Visible>false</Visible>
</Content>
<Content Include="..\Data\NotoSansCJKjp-Medium.otf">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Visible>false</Visible>
</Content>
<Content Include="..\Data\goat.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Visible>false</Visible>
</Content>
</ItemGroup>
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</Project>