forked from liza/Questionable
Update check for class/jobs to make one shb role quest mandatory, and ew/dt role quests optional
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@ -310,7 +310,8 @@ internal sealed class QuestController : MiniTaskController<QuestController>, IDi
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if (_clientState.LocalPlayer!.Level < quest.Info.Level)
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if (_clientState.LocalPlayer!.Level < quest.Info.Level)
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{
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{
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_logger.LogInformation("Stopping automation, player level ({PlayerLevel}) < quest level ({QuestLevel}",
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_logger.LogInformation(
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"Stopping automation, player level ({PlayerLevel}) < quest level ({QuestLevel}",
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_clientState.LocalPlayer!.Level, quest.Info.Level);
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_clientState.LocalPlayer!.Level, quest.Info.Level);
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Stop("Quest level too high");
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Stop("Quest level too high");
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}
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}
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@ -364,7 +365,8 @@ internal sealed class QuestController : MiniTaskController<QuestController>, IDi
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if (questToRun.Sequence != currentSequence)
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if (questToRun.Sequence != currentSequence)
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{
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{
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questToRun.SetSequence(currentSequence);
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questToRun.SetSequence(currentSequence);
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CheckNextTasks($"New sequence {questToRun == _startedQuest}/{_questFunctions.GetCurrentQuestInternal()}");
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CheckNextTasks(
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$"New sequence {questToRun == _startedQuest}/{_questFunctions.GetCurrentQuestInternal()}");
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}
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}
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var q = questToRun.Quest;
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var q = questToRun.Quest;
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@ -760,13 +762,28 @@ internal sealed class QuestController : MiniTaskController<QuestController>, IDi
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];
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];
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EClassJob classJob = (EClassJob?)_clientState.LocalPlayer?.ClassJob.Id ?? EClassJob.Adventurer;
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EClassJob classJob = (EClassJob?)_clientState.LocalPlayer?.ClassJob.Id ?? EClassJob.Adventurer;
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ushort[] shadowbringersRoleQuestChapters = QuestData.AllRoleQuestChapters.Select(x => x[0]).ToArray();
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if (classJob != EClassJob.Adventurer)
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if (classJob != EClassJob.Adventurer)
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{
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{
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priorityQuests.AddRange(_questRegistry.GetKnownClassJobQuests(classJob)
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priorityQuests.AddRange(_questRegistry.GetKnownClassJobQuests(classJob)
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.Where(x => _questRegistry.TryGetQuest(x.QuestId, out Quest? quest) && quest.Info is QuestInfo
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.Where(x =>
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{
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{
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// ignore Endwalker/Dawntrail, as the class quests are optional
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if (!_questRegistry.TryGetQuest(x.QuestId, out Quest? quest) ||
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Expansion: EExpansionVersion.ARealmReborn or EExpansionVersion.Heavensward or EExpansionVersion.Stormblood or EExpansionVersion.Shadowbringers
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quest.Info is not QuestInfo questInfo)
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return false;
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// if no shadowbringers role quest is complete, (at least one) is required
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if (shadowbringersRoleQuestChapters.Contains(questInfo.NewGamePlusChapter))
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return !QuestData.FinalShadowbringersRoleQuests.Any(_questFunctions.IsQuestComplete);
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// ignore all other role quests
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if (QuestData.AllRoleQuestChapters.Any(y => y.Contains(questInfo.NewGamePlusChapter)))
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return false;
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// even job quests for the later expacs (after role quests were introduced) might have skills locked
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// behind them, e.g. reaper and sage
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return true;
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})
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})
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.Select(x => x.QuestId));
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.Select(x => x.QuestId));
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}
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}
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@ -14,6 +14,24 @@ internal sealed class QuestData
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{
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{
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public static readonly IReadOnlyList<QuestId> CrystalTowerQuests =
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public static readonly IReadOnlyList<QuestId> CrystalTowerQuests =
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[new(1709), new(1200), new(1201), new(1202), new(1203), new(1474), new(494), new(495)];
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[new(1709), new(1200), new(1201), new(1202), new(1203), new(1474), new(494), new(495)];
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public static readonly IReadOnlyList<ushort> TankRoleQuests = [136, 154, 178];
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public static readonly IReadOnlyList<ushort> HealerRoleQuests = [137, 155, 179];
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public static readonly IReadOnlyList<ushort> MeleeRoleQuests = [138, 156, 180];
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public static readonly IReadOnlyList<ushort> PhysicalRangedRoleQuests = [138, 157, 181];
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public static readonly IReadOnlyList<ushort> CasterRoleQuests = [139, 158, 182];
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public static readonly IReadOnlyList<IReadOnlyList<ushort>> AllRoleQuestChapters =
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[
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TankRoleQuests,
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HealerRoleQuests,
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MeleeRoleQuests,
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PhysicalRangedRoleQuests,
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CasterRoleQuests
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];
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public static readonly IReadOnlyList<QuestId> FinalShadowbringersRoleQuests =
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[new(3248), new(3272), new(3278), new(3628)];
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private readonly Dictionary<ElementId, IQuestInfo> _quests;
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private readonly Dictionary<ElementId, IQuestInfo> _quests;
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public QuestData(IDataManager dataManager)
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public QuestData(IDataManager dataManager)
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@ -134,11 +152,11 @@ internal sealed class QuestData
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chapterIds.AddRange(classJob switch
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chapterIds.AddRange(classJob switch
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{
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{
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_ when classJob.IsTank() => [136, 154, 178],
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_ when classJob.IsTank() => TankRoleQuests,
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_ when classJob.IsHealer() => [137, 155, 179],
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_ when classJob.IsHealer() => HealerRoleQuests,
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_ when classJob.IsMelee() => [138, 156, 180],
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_ when classJob.IsMelee() => MeleeRoleQuests,
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_ when classJob.IsPhysicalRanged() => [138, 157, 181],
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_ when classJob.IsPhysicalRanged() => PhysicalRangedRoleQuests,
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_ when classJob.IsCaster() && classJob != EClassJob.BlueMage => [139, 158, 182],
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_ when classJob.IsCaster() && classJob != EClassJob.BlueMage => CasterRoleQuests,
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_ => []
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_ => []
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});
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});
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