forked from liza/Questionable
Add IsUnmounting condition to UnmountTask
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@ -29,7 +29,7 @@ internal static class Mount
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public ITask Unmount()
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{
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return new UnmountTask(condition, loggerFactory.CreateLogger<UnmountTask>(), gameFunctions);
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return new UnmountTask(condition, loggerFactory.CreateLogger<UnmountTask>(), gameFunctions, clientState);
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}
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}
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@ -119,7 +119,11 @@ internal static class Mount
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public override string ToString() => "Mount";
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}
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private sealed class UnmountTask(ICondition condition, ILogger<UnmountTask> logger, GameFunctions gameFunctions)
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private sealed class UnmountTask(
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ICondition condition,
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ILogger<UnmountTask> logger,
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GameFunctions gameFunctions,
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IClientState clientState)
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: ITask
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{
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private bool _unmountTriggered;
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@ -148,6 +152,9 @@ internal static class Mount
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if (_continueAt >= DateTime.Now)
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return ETaskResult.StillRunning;
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if (IsUnmounting())
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return ETaskResult.StillRunning;
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if (!_unmountTriggered)
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{
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// if still flying, we still need to land
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@ -172,6 +179,8 @@ internal static class Mount
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: ETaskResult.TaskComplete;
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}
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private unsafe bool IsUnmounting() => **(byte**)(clientState.LocalPlayer!.Address + 1432) == 1;
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public override string ToString() => "Unmount";
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}
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