Questionable/Questionable/Controller
2024-10-15 01:09:21 +02:00
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CombatModules Add Health% as combat item use condition 2024-10-13 01:51:44 +02:00
GameUi Handle dialogue choices in 'In from the Cold' 2024-10-15 01:09:21 +02:00
NavigationOverrides Post-ShB updates 2024-09-16 01:18:57 +02:00
Steps Experimentally handle item use in 'Strange Bedfellows' 2024-10-12 22:11:54 +02:00
Utils Rename task stuff 2024-09-19 00:00:16 +02:00
CombatController.cs Experimentally handle item use in 'Strange Bedfellows' 2024-10-12 22:11:54 +02:00
CommandHandler.cs Add import/export functionality to priority window 2024-09-20 00:35:33 +02:00
ContextMenuController.cs Update gathering from 'RequiredGatheredItems' to a dedicated InteractionType; updated movement logic to only evaluate distance to target after teleports and such 2024-09-16 20:22:12 +02:00
GatheringController.cs Extend error toast handling 2024-09-25 20:07:40 +02:00
GatheringPointRegistry.cs Clean up 2024-09-22 23:02:40 +02:00
MiniTaskController.cs Experimentally handle item use in 'Strange Bedfellows' 2024-10-12 22:11:54 +02:00
MovementController.cs Handle 'Action canceled, you are under attack' while e.g. talking to an NPC 2024-09-17 19:37:28 +02:00
QuestController.cs Remove 'TerritoryBlacklist' from quests 2024-10-01 22:25:25 +02:00
QuestRegistry.cs Make Comment field required for manual interactions 2024-10-12 15:59:21 +02:00