Questionable/Questionable.Model/Questing/ElementId.cs

101 lines
2.6 KiB
C#

using System;
using System.Globalization;
namespace Questionable.Model.Questing;
public abstract class ElementId : IComparable<ElementId>, IEquatable<ElementId>
{
protected ElementId(ushort value)
{
Value = value;
}
public ushort Value { get; }
public int CompareTo(ElementId? other)
{
if (ReferenceEquals(this, other)) return 0;
if (ReferenceEquals(null, other)) return 1;
return Value.CompareTo(other.Value);
}
public bool Equals(ElementId? other)
{
if (ReferenceEquals(null, other)) return false;
if (ReferenceEquals(this, other)) return true;
if (other.GetType() != GetType()) return false;
return Value == other.Value;
}
public override bool Equals(object? obj)
{
if (ReferenceEquals(null, obj)) return false;
if (ReferenceEquals(this, obj)) return true;
if (obj.GetType() != GetType()) return false;
return Equals((ElementId)obj);
}
public override int GetHashCode()
{
return Value.GetHashCode();
}
public static bool operator ==(ElementId? left, ElementId? right)
{
return Equals(left, right);
}
public static bool operator !=(ElementId? left, ElementId? right)
{
return !Equals(left, right);
}
public static ElementId FromString(string value)
{
if (value.StartsWith("L"))
return new LeveId(ushort.Parse(value.Substring(1), CultureInfo.InvariantCulture));
else if (value.StartsWith("S"))
return new SatisfactionSupplyNpcId(ushort.Parse(value.Substring(1), CultureInfo.InvariantCulture));
else
return new QuestId(ushort.Parse(value, CultureInfo.InvariantCulture));
}
public static bool TryFromString(string value, out ElementId? elementId)
{
try
{
elementId = FromString(value);
return true;
}
catch (Exception)
{
elementId = null;
return false;
}
}
}
public sealed class QuestId(ushort value) : ElementId(value)
{
public override string ToString()
{
return Value.ToString(CultureInfo.InvariantCulture);
}
}
public sealed class LeveId(ushort value) : ElementId(value)
{
public override string ToString()
{
return "L" + Value.ToString(CultureInfo.InvariantCulture);
}
}
public sealed class SatisfactionSupplyNpcId(ushort value) : ElementId(value)
{
public override string ToString()
{
return "S" + Value.ToString(CultureInfo.InvariantCulture);
}
}