forked from liza/Questionable
master #3
@ -318,7 +318,8 @@ internal sealed class QuestController : MiniTaskController<QuestController>, IDi
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_logger.LogInformation("New quest: {QuestName}", quest.Info.Name);
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_logger.LogInformation("New quest: {QuestName}", quest.Info.Name);
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_startedQuest = new QuestProgress(quest, currentSequence);
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_startedQuest = new QuestProgress(quest, currentSequence);
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if (_clientState.LocalPlayer!.Level < quest.Info.Level)
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if (_clientState.LocalPlayer != null &&
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_clientState.LocalPlayer.Level < quest.Info.Level)
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{
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{
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_logger.LogInformation(
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_logger.LogInformation(
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"Stopping automation, player level ({PlayerLevel}) < quest level ({QuestLevel}",
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"Stopping automation, player level ({PlayerLevel}) < quest level ({QuestLevel}",
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