forked from liza/Questionable
master #3
@ -142,7 +142,7 @@
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||||
"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
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"Enabled": true,
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||||
"TestedBossModVersion": 292
|
||||
"TestedBossModVersion": "0.0.0.292"
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},
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||||
"Fly": true
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}
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|
@ -294,7 +294,7 @@
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||||
"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": false,
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||||
"TestedBossModVersion": 292,
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||||
"TestedBossModVersion": "0.0.0.292",
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"Notes": [
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"(phase 1) AI doesn't move or pick up the stolen firearms",
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"(phase 1 + 2) AI automatically removes Hidden status",
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|
@ -37,7 +37,7 @@
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||||
"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
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||||
"TestedBossModVersion": "0.0.0.292"
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},
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"AetheryteShortcut": "Eastern La Noscea - Wineport",
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"Fly": true
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|
@ -118,7 +118,7 @@
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"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
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||||
"TestedBossModVersion": 292
|
||||
"TestedBossModVersion": "0.0.0.292"
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||||
},
|
||||
"Fly": true
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||||
}
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|
@ -120,7 +120,7 @@
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||||
"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
"TestedBossModVersion": "0.0.0.292"
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||||
}
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||||
}
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]
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|
@ -252,7 +252,7 @@
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"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
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||||
"TestedBossModVersion": 292
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||||
"TestedBossModVersion": "0.0.0.292"
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||||
},
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||||
"Fly": true
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}
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|
@ -141,7 +141,7 @@
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||||
"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
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||||
"Enabled": true,
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||||
"TestedBossModVersion": 292
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||||
"TestedBossModVersion": "0.0.0.292"
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||||
}
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}
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]
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|
@ -114,7 +114,7 @@
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"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
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"Enabled": true,
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||||
"TestedBossModVersion": 292,
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"TestedBossModVersion": "0.0.0.292",
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"Notes": [
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"Healer NPC is only killed after the boss dies; all NPCs need to be killed for the duty to complete"
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]
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|
@ -31,7 +31,7 @@
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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"Enabled": false,
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"TestedBossModVersion": 292,
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"TestedBossModVersion": "0.0.0.292",
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"Notes": [
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"AI doesn't automatically target newly spawning adds until after the boss died, and dies (tested on CNJ)"
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]
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|
@ -79,7 +79,7 @@
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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"Enabled": true,
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"TestedBossModVersion": 292,
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"TestedBossModVersion": "0.0.0.292",
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"Notes": [
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"(Phase 1) Healer NPCs are only killed after the boss dies - allied NPCs will kill them eventually; all NPCs need to be killed for the duty to complete"
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]
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|
@ -71,7 +71,7 @@
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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"Enabled": false,
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"TestedBossModVersion": 292,
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"TestedBossModVersion": "0.0.0.292",
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"Notes": [
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"(Phase 1, second enemy group) Stuck with enemy being out of sight -- but still able to attack you (tested on ACN)"
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]
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@ -76,7 +76,7 @@
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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"Enabled": true,
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"TestedBossModVersion": 292
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"TestedBossModVersion": "0.0.0.292"
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}
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}
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]
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|
@ -31,7 +31,7 @@
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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"Enabled": false,
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"TestedBossModVersion": 292,
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"TestedBossModVersion": "0.0.0.292",
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"Notes": [
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"AI doesn't automatically target newly spawning adds until after the boss died (requires healing luck on ACN)"
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]
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|
@ -60,7 +60,7 @@
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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"Enabled": true,
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"TestedBossModVersion": 292,
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"TestedBossModVersion": "0.0.0.292",
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"Notes": [
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"(Phase 1) Kills PGL NPCs and then the boss - allied NPCs will kill most other NPCs eventually; all NPCs need to be killed for the duty to complete"
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]
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|
@ -47,7 +47,7 @@
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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||||
"Enabled": true,
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||||
"TestedBossModVersion": 292
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||||
"TestedBossModVersion": "0.0.0.292"
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}
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}
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]
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|
@ -81,7 +81,7 @@
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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||||
"Enabled": true,
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||||
"TestedBossModVersion": 292
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"TestedBossModVersion": "0.0.0.292"
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},
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"AetheryteShortcut": "Ul'dah",
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"AethernetShortcut": [
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|
@ -91,7 +91,7 @@
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"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
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||||
"Enabled": true,
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||||
"TestedBossModVersion": 292
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||||
"TestedBossModVersion": "0.0.0.292"
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},
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"AetheryteShortcut": "East Shroud - Hawthorne Hut",
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"SkipConditions": {
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|
@ -66,7 +66,7 @@
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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||||
"Enabled": true,
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||||
"TestedBossModVersion": 292
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"TestedBossModVersion": "0.0.0.292"
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},
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"AethernetShortcut": [
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"[Limsa Lominsa] The Aftcastle",
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|
@ -61,7 +61,7 @@
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"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
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||||
"Enabled": true,
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||||
"TestedBossModVersion": 292
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||||
"TestedBossModVersion": "0.0.0.292"
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},
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"AetheryteShortcut": "Western Thanalan - Horizon"
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}
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|
@ -161,7 +161,7 @@
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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||||
"Enabled": true,
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||||
"TestedBossModVersion": 292
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||||
"TestedBossModVersion": "0.0.0.292"
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||||
}
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||||
}
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]
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|
@ -40,7 +40,7 @@
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"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
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||||
"Enabled": true,
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||||
"TestedBossModVersion": 292
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||||
"TestedBossModVersion": "0.0.0.292"
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||||
}
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||||
}
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]
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|
@ -31,7 +31,7 @@
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"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
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||||
"Enabled": true,
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||||
"TestedBossModVersion": 292
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||||
"TestedBossModVersion": "0.0.0.292"
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||||
}
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||||
}
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||||
]
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|
@ -67,7 +67,7 @@
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"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
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||||
"Enabled": true,
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||||
"TestedBossModVersion": 292,
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"TestedBossModVersion": "0.0.0.292",
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"Notes": [
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"(Phase 1) Healer NPCs are only killed after the boss dies - allied NPCs will kill them eventually; all NPCs need to be killed for the duty to complete"
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]
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|
@ -67,7 +67,7 @@
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||||
"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
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||||
"Enabled": true,
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||||
"TestedBossModVersion": 292
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||||
"TestedBossModVersion": "0.0.0.292"
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||||
}
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||||
}
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]
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|
@ -86,7 +86,7 @@
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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"Enabled": true,
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||||
"TestedBossModVersion": 292,
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"TestedBossModVersion": "0.0.0.292",
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"Notes": [
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"AI will kill initial adds before the boss, but not switch target whenever new enemies spawn; all NPCs need to be killed for the duty to complete"
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]
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|
@ -162,7 +162,7 @@
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"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
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||||
"Enabled": true,
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||||
"TestedBossModVersion": 292
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||||
"TestedBossModVersion": "0.0.0.292"
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}
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||||
}
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]
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|
@ -106,7 +106,7 @@
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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||||
"Enabled": true,
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||||
"TestedBossModVersion": 292
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||||
"TestedBossModVersion": "0.0.0.292"
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}
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||||
}
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]
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|
@ -80,7 +80,7 @@
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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"Enabled": true,
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||||
"TestedBossModVersion": 292
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||||
"TestedBossModVersion": "0.0.0.292"
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},
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"Fly": true
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||||
}
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|
@ -73,7 +73,7 @@
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||||
"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
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||||
"Enabled": true,
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||||
"TestedBossModVersion": 292,
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||||
"TestedBossModVersion": "0.0.0.292",
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||||
"Notes": [
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||||
"Will target Eline first (other NPCs later), and move to some -other- group of NPCs; only re-targets once they're at 1 HP (for Eline) or die",
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||||
"If the target isn't in melee range but other NPCs are, whether any AOEs are used for nearby enemies seems random"
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||||
|
@ -31,7 +31,7 @@
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||||
"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
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||||
"Enabled": false,
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||||
"TestedBossModVersion": 292,
|
||||
"TestedBossModVersion": "0.0.0.292",
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||||
"Notes": [
|
||||
"WIP: Needs to be re-tested",
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||||
"AI doesn't move after starting the instance, so enemies won't be triggered",
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||||
|
@ -48,7 +48,7 @@
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||||
"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
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||||
"Enabled": true,
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||||
"TestedBossModVersion": 292
|
||||
"TestedBossModVersion": "0.0.0.292"
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||||
},
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||||
"Fly": true
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||||
}
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||||
|
@ -98,7 +98,7 @@
|
||||
"Fly": true,
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||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
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||||
"TestedBossModVersion": 292
|
||||
"TestedBossModVersion": "0.0.0.292"
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||||
}
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||||
}
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||||
]
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|
@ -33,7 +33,7 @@
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"Comment": "Walk straight to Gorgagne Mills basement, ignore footprints",
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"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
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||||
"TestedBossModVersion": 292
|
||||
"TestedBossModVersion": "0.0.0.292"
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||||
}
|
||||
}
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||||
]
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||||
|
@ -61,7 +61,7 @@
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||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
"TestedBossModVersion": "0.0.0.292"
|
||||
}
|
||||
}
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||||
]
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||||
|
@ -81,7 +81,7 @@
|
||||
],
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
"TestedBossModVersion": "0.0.0.292"
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -31,7 +31,7 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292,
|
||||
"TestedBossModVersion": "0.0.0.292",
|
||||
"Notes": [
|
||||
"Will not move into melee range to kill the gate; Alphinaud will kill it after a while"
|
||||
]
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||||
|
@ -81,7 +81,7 @@
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||||
"DisableNavmesh": true,
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
"TestedBossModVersion": "0.0.0.292"
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -77,7 +77,7 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
"TestedBossModVersion": "0.0.0.292"
|
||||
}
|
||||
}
|
||||
]
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||||
|
@ -59,7 +59,7 @@
|
||||
"StopDistance": 0.25,
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
"TestedBossModVersion": "0.0.0.292"
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -50,7 +50,7 @@
|
||||
],
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
"TestedBossModVersion": "0.0.0.292"
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -71,7 +71,7 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
"TestedBossModVersion": "0.0.0.292"
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -87,7 +87,7 @@
|
||||
"Comment": "Estinien vs. Arch Ultima",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": false,
|
||||
"TestedBossModVersion": 292,
|
||||
"TestedBossModVersion": "0.0.0.292",
|
||||
"Notes": [
|
||||
"AI doesn't move automatically for the first boss",
|
||||
"AI doesn't move automatically for the dialogue with gaius on the bridge",
|
||||
|
@ -48,7 +48,7 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": false,
|
||||
"TestedBossModVersion": 292,
|
||||
"TestedBossModVersion": "0.0.0.292",
|
||||
"Notes": [
|
||||
"Doesn't walk to the teleporter to finish the duty"
|
||||
]
|
||||
|
@ -80,7 +80,7 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": false,
|
||||
"TestedBossModVersion": 292,
|
||||
"TestedBossModVersion": "0.0.0.292",
|
||||
"Notes": [
|
||||
"(phase 2) AI doesn't target Ardbert to start combat",
|
||||
"(phase 2) VBM module: Elidibus' line cleave only covers half the length of the actual line (survivable)"
|
||||
|
@ -86,7 +86,7 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
"TestedBossModVersion": "0.0.0.292"
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -48,7 +48,7 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": false,
|
||||
"TestedBossModVersion": 293,
|
||||
"TestedBossModVersion": "0.0.0.293",
|
||||
"Notes": [
|
||||
"(Lunar Odin) AI doesn't pull Odin to start combat",
|
||||
"(Lunar Ravana) AI doesn't pull Ravana to start combat",
|
||||
|
@ -56,7 +56,7 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 293,
|
||||
"TestedBossModVersion": "0.0.0.293",
|
||||
"$": "test: Redacted"
|
||||
},
|
||||
"ItemId": 2002569
|
||||
|
@ -32,7 +32,7 @@
|
||||
"Comment": "A Frosty Reception",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": false,
|
||||
"TestedBossModVersion": 293,
|
||||
"TestedBossModVersion": "0.0.0.293",
|
||||
"Notes": [
|
||||
"(Thancred) How many enemies get pulled during the stealth section is random; if you pull multiple you can die here. Can probably be fixed by retrying on very easy."
|
||||
]
|
||||
|
@ -56,7 +56,7 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 294
|
||||
"TestedBossModVersion": "0.0.0.294"
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -31,7 +31,7 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 294
|
||||
"TestedBossModVersion": "0.0.0.294"
|
||||
},
|
||||
"AetheryteShortcut": "Garlemald - Camp Broken Glass"
|
||||
}
|
||||
|
@ -82,7 +82,7 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 294
|
||||
"TestedBossModVersion": "0.0.0.294"
|
||||
},
|
||||
"DisableNavmesh": true
|
||||
}
|
||||
|
@ -73,7 +73,7 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 294
|
||||
"TestedBossModVersion": "0.0.0.294"
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -32,7 +32,7 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 294
|
||||
"TestedBossModVersion": "0.0.0.294"
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -31,7 +31,7 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": false,
|
||||
"TestedBossModVersion": 294,
|
||||
"TestedBossModVersion": "0.0.0.294",
|
||||
"Notes": [
|
||||
"(phase 1) AI walks (a bit) towards enemies, but doesn't target them and doesn't attack",
|
||||
"(phase 1) AI doesn't move close enough to the tattered plumage; needs to be re-tested"
|
||||
|
@ -59,7 +59,7 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 294
|
||||
"TestedBossModVersion": "0.0.0.294"
|
||||
},
|
||||
"AethernetShortcut": [
|
||||
"[Tuliyollal] The For'ard Cabins",
|
||||
|
@ -42,7 +42,7 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 294
|
||||
"TestedBossModVersion": "0.0.0.294"
|
||||
},
|
||||
"AetheryteShortcut": "Yak T'el - Iq Br'aax"
|
||||
}
|
||||
|
@ -63,7 +63,7 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 294
|
||||
"TestedBossModVersion": "0.0.0.294"
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -47,7 +47,7 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": false,
|
||||
"TestedBossModVersion": 294,
|
||||
"TestedBossModVersion": "0.0.0.294",
|
||||
"Notes": [
|
||||
"(phase 1) Gets stuck in the wall while walking to the evacuee NPCs"
|
||||
]
|
||||
|
@ -28,7 +28,17 @@
|
||||
"Z": -528.70984
|
||||
},
|
||||
"TerritoryId": 1190,
|
||||
"InteractionType": "SinglePlayerDuty"
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": false,
|
||||
"TestedBossModVersion": "0.1.0.0",
|
||||
"Notes": [
|
||||
"(pre-fight) AI doesn't move to the Rroneeks or interact with them",
|
||||
"(phase 1/2) No VBM module, so doesn't target the leg, doesn't avoid AOEs and dies",
|
||||
"(phase 1) AI doesn't pull boss",
|
||||
"(phase 2) AI runs away with the stack marker; doesn't pick up orbs"
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
|
@ -1287,8 +1287,8 @@
|
||||
"description": "If a quest has multiple solo instances (which affects 5 quests total), indicates which one this is"
|
||||
},
|
||||
"TestedBossModVersion": {
|
||||
"type": "number",
|
||||
"minimum": 292
|
||||
"type": "string",
|
||||
"pattern": "^0\\.\\d+\\.\\d+\\.\\d+$"
|
||||
},
|
||||
"$": {
|
||||
"type": "string"
|
||||
|
Loading…
x
Reference in New Issue
Block a user