master #3

Open
cacahuetes wants to merge 999 commits from liza/Questionable:master into cacahuetes-ShB-Healer
60 changed files with 71 additions and 61 deletions
Showing only changes of commit cd75b82170 - Show all commits

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@ -142,7 +142,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
},
"Fly": true
}

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@ -294,7 +294,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": false,
"TestedBossModVersion": 292,
"TestedBossModVersion": "0.0.0.292",
"Notes": [
"(phase 1) AI doesn't move or pick up the stolen firearms",
"(phase 1 + 2) AI automatically removes Hidden status",

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@ -37,7 +37,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
},
"AetheryteShortcut": "Eastern La Noscea - Wineport",
"Fly": true

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@ -118,7 +118,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
},
"Fly": true
}

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@ -120,7 +120,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
}
}
]

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@ -252,7 +252,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
},
"Fly": true
}

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@ -141,7 +141,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
}
}
]

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@ -114,7 +114,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292,
"TestedBossModVersion": "0.0.0.292",
"Notes": [
"Healer NPC is only killed after the boss dies; all NPCs need to be killed for the duty to complete"
]

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@ -31,7 +31,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": false,
"TestedBossModVersion": 292,
"TestedBossModVersion": "0.0.0.292",
"Notes": [
"AI doesn't automatically target newly spawning adds until after the boss died, and dies (tested on CNJ)"
]

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@ -79,7 +79,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292,
"TestedBossModVersion": "0.0.0.292",
"Notes": [
"(Phase 1) Healer NPCs are only killed after the boss dies - allied NPCs will kill them eventually; all NPCs need to be killed for the duty to complete"
]

View File

@ -71,7 +71,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": false,
"TestedBossModVersion": 292,
"TestedBossModVersion": "0.0.0.292",
"Notes": [
"(Phase 1, second enemy group) Stuck with enemy being out of sight -- but still able to attack you (tested on ACN)"
]

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@ -76,7 +76,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
}
}
]

View File

@ -31,7 +31,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": false,
"TestedBossModVersion": 292,
"TestedBossModVersion": "0.0.0.292",
"Notes": [
"AI doesn't automatically target newly spawning adds until after the boss died (requires healing luck on ACN)"
]

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@ -60,7 +60,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292,
"TestedBossModVersion": "0.0.0.292",
"Notes": [
"(Phase 1) Kills PGL NPCs and then the boss - allied NPCs will kill most other NPCs eventually; all NPCs need to be killed for the duty to complete"
]

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@ -47,7 +47,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
}
}
]

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@ -81,7 +81,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
},
"AetheryteShortcut": "Ul'dah",
"AethernetShortcut": [

View File

@ -91,7 +91,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
},
"AetheryteShortcut": "East Shroud - Hawthorne Hut",
"SkipConditions": {

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@ -66,7 +66,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
},
"AethernetShortcut": [
"[Limsa Lominsa] The Aftcastle",

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@ -61,7 +61,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
},
"AetheryteShortcut": "Western Thanalan - Horizon"
}

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@ -161,7 +161,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
}
}
]

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@ -40,7 +40,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
}
}
]

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@ -31,7 +31,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
}
}
]

View File

@ -67,7 +67,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292,
"TestedBossModVersion": "0.0.0.292",
"Notes": [
"(Phase 1) Healer NPCs are only killed after the boss dies - allied NPCs will kill them eventually; all NPCs need to be killed for the duty to complete"
]

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@ -67,7 +67,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
}
}
]

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@ -86,7 +86,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292,
"TestedBossModVersion": "0.0.0.292",
"Notes": [
"AI will kill initial adds before the boss, but not switch target whenever new enemies spawn; all NPCs need to be killed for the duty to complete"
]

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@ -162,7 +162,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
}
}
]

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@ -106,7 +106,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
}
}
]

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@ -80,7 +80,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
},
"Fly": true
}

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@ -73,7 +73,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292,
"TestedBossModVersion": "0.0.0.292",
"Notes": [
"Will target Eline first (other NPCs later), and move to some -other- group of NPCs; only re-targets once they're at 1 HP (for Eline) or die",
"If the target isn't in melee range but other NPCs are, whether any AOEs are used for nearby enemies seems random"

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@ -31,7 +31,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": false,
"TestedBossModVersion": 292,
"TestedBossModVersion": "0.0.0.292",
"Notes": [
"WIP: Needs to be re-tested",
"AI doesn't move after starting the instance, so enemies won't be triggered",

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@ -48,7 +48,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
},
"Fly": true
}

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@ -98,7 +98,7 @@
"Fly": true,
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
}
}
]

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@ -33,7 +33,7 @@
"Comment": "Walk straight to Gorgagne Mills basement, ignore footprints",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
}
}
]

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@ -61,7 +61,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
}
}
]

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@ -81,7 +81,7 @@
],
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
}
}
]

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@ -31,7 +31,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292,
"TestedBossModVersion": "0.0.0.292",
"Notes": [
"Will not move into melee range to kill the gate; Alphinaud will kill it after a while"
]

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@ -81,7 +81,7 @@
"DisableNavmesh": true,
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
}
}
]

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@ -77,7 +77,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
}
}
]

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@ -59,7 +59,7 @@
"StopDistance": 0.25,
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
}
}
]

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@ -50,7 +50,7 @@
],
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
}
}
]

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@ -71,7 +71,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
}
}
]

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@ -87,7 +87,7 @@
"Comment": "Estinien vs. Arch Ultima",
"SinglePlayerDutyOptions": {
"Enabled": false,
"TestedBossModVersion": 292,
"TestedBossModVersion": "0.0.0.292",
"Notes": [
"AI doesn't move automatically for the first boss",
"AI doesn't move automatically for the dialogue with gaius on the bridge",

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@ -48,7 +48,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": false,
"TestedBossModVersion": 292,
"TestedBossModVersion": "0.0.0.292",
"Notes": [
"Doesn't walk to the teleporter to finish the duty"
]

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@ -80,7 +80,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": false,
"TestedBossModVersion": 292,
"TestedBossModVersion": "0.0.0.292",
"Notes": [
"(phase 2) AI doesn't target Ardbert to start combat",
"(phase 2) VBM module: Elidibus' line cleave only covers half the length of the actual line (survivable)"

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@ -86,7 +86,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 292
"TestedBossModVersion": "0.0.0.292"
}
}
]

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@ -48,7 +48,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": false,
"TestedBossModVersion": 293,
"TestedBossModVersion": "0.0.0.293",
"Notes": [
"(Lunar Odin) AI doesn't pull Odin to start combat",
"(Lunar Ravana) AI doesn't pull Ravana to start combat",

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@ -56,7 +56,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 293,
"TestedBossModVersion": "0.0.0.293",
"$": "test: Redacted"
},
"ItemId": 2002569

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@ -32,7 +32,7 @@
"Comment": "A Frosty Reception",
"SinglePlayerDutyOptions": {
"Enabled": false,
"TestedBossModVersion": 293,
"TestedBossModVersion": "0.0.0.293",
"Notes": [
"(Thancred) How many enemies get pulled during the stealth section is random; if you pull multiple you can die here. Can probably be fixed by retrying on very easy."
]

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@ -56,7 +56,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 294
"TestedBossModVersion": "0.0.0.294"
}
}
]

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@ -31,7 +31,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 294
"TestedBossModVersion": "0.0.0.294"
},
"AetheryteShortcut": "Garlemald - Camp Broken Glass"
}

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@ -82,7 +82,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 294
"TestedBossModVersion": "0.0.0.294"
},
"DisableNavmesh": true
}

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@ -73,7 +73,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 294
"TestedBossModVersion": "0.0.0.294"
}
}
]

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@ -32,7 +32,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 294
"TestedBossModVersion": "0.0.0.294"
}
}
]

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@ -31,7 +31,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": false,
"TestedBossModVersion": 294,
"TestedBossModVersion": "0.0.0.294",
"Notes": [
"(phase 1) AI walks (a bit) towards enemies, but doesn't target them and doesn't attack",
"(phase 1) AI doesn't move close enough to the tattered plumage; needs to be re-tested"

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@ -59,7 +59,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 294
"TestedBossModVersion": "0.0.0.294"
},
"AethernetShortcut": [
"[Tuliyollal] The For'ard Cabins",

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@ -42,7 +42,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 294
"TestedBossModVersion": "0.0.0.294"
},
"AetheryteShortcut": "Yak T'el - Iq Br'aax"
}

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@ -63,7 +63,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": true,
"TestedBossModVersion": 294
"TestedBossModVersion": "0.0.0.294"
}
}
]

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@ -47,7 +47,7 @@
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": false,
"TestedBossModVersion": 294,
"TestedBossModVersion": "0.0.0.294",
"Notes": [
"(phase 1) Gets stuck in the wall while walking to the evacuee NPCs"
]

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@ -28,7 +28,17 @@
"Z": -528.70984
},
"TerritoryId": 1190,
"InteractionType": "SinglePlayerDuty"
"InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": false,
"TestedBossModVersion": "0.1.0.0",
"Notes": [
"(pre-fight) AI doesn't move to the Rroneeks or interact with them",
"(phase 1/2) No VBM module, so doesn't target the leg, doesn't avoid AOEs and dies",
"(phase 1) AI doesn't pull boss",
"(phase 2) AI runs away with the stack marker; doesn't pick up orbs"
]
}
}
]
},

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@ -1287,8 +1287,8 @@
"description": "If a quest has multiple solo instances (which affects 5 quests total), indicates which one this is"
},
"TestedBossModVersion": {
"type": "number",
"minimum": 292
"type": "string",
"pattern": "^0\\.\\d+\\.\\d+\\.\\d+$"
},
"$": {
"type": "string"