forked from liza/Questionable
Use modified position when trying to fly in Camp Dragonhead
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@ -29,7 +29,8 @@
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},
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"TerritoryId": 155,
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"InteractionType": "Interact",
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"AetheryteShortcut": "Coerthas Central Highlands - Camp Dragonhead"
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"AetheryteShortcut": "Coerthas Central Highlands - Camp Dragonhead",
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"Fly": true
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}
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]
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},
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@ -29,7 +29,8 @@
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},
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"TerritoryId": 155,
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"InteractionType": "Interact",
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"AetheryteShortcut": "Coerthas Central Highlands - Camp Dragonhead"
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"AetheryteShortcut": "Coerthas Central Highlands - Camp Dragonhead",
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"Fly": true
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}
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]
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},
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@ -29,7 +29,8 @@
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},
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"TerritoryId": 155,
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"InteractionType": "Interact",
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"AetheryteShortcut": "Coerthas Central Highlands - Camp Dragonhead"
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"AetheryteShortcut": "Coerthas Central Highlands - Camp Dragonhead",
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"Fly": true
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}
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]
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},
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@ -16,6 +16,7 @@ using FFXIVClientStructs.FFXIV.Client.Game;
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using FFXIVClientStructs.FFXIV.Client.Game.Control;
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using Microsoft.Extensions.Logging;
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using Questionable.Controller.NavigationOverrides;
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using Questionable.Data;
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using Questionable.External;
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using Questionable.Functions;
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using Questionable.Model;
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@ -36,13 +37,14 @@ internal sealed class MovementController : IDisposable
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private readonly ChatFunctions _chatFunctions;
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private readonly ICondition _condition;
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private readonly MovementOverrideController _movementOverrideController;
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private readonly AetheryteData _aetheryteData;
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private readonly ILogger<MovementController> _logger;
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private CancellationTokenSource? _cancellationTokenSource;
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private Task<List<Vector3>>? _pathfindTask;
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public MovementController(NavmeshIpc navmeshIpc, IClientState clientState, GameFunctions gameFunctions,
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ChatFunctions chatFunctions, ICondition condition, MovementOverrideController movementOverrideController,
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ILogger<MovementController> logger)
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AetheryteData aetheryteData, ILogger<MovementController> logger)
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{
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_navmeshIpc = navmeshIpc;
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_clientState = clientState;
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@ -50,6 +52,7 @@ internal sealed class MovementController : IDisposable
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_chatFunctions = chatFunctions;
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_condition = condition;
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_movementOverrideController = movementOverrideController;
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_aetheryteData = aetheryteData;
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_logger = logger;
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}
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@ -305,8 +308,18 @@ internal sealed class MovementController : IDisposable
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Destination.NavmeshCalculations++;
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_cancellationTokenSource = new();
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_cancellationTokenSource.CancelAfter(TimeSpan.FromSeconds(30));
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Vector3 startPosition = _clientState.LocalPlayer!.Position;
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if (fly && _aetheryteData.CalculateDistance(startPosition, _clientState.TerritoryType,
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EAetheryteLocation.CoerthasCentralHighlandsCampDragonhead) < 11f)
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{
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startPosition = startPosition with { Y = startPosition.Y + 1f };
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_logger.LogInformation("Using modified start position for flying pathfinding: {StartPosition}",
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startPosition.ToString("G", CultureInfo.InvariantCulture));
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}
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_pathfindTask =
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_navmeshIpc.Pathfind(_clientState.LocalPlayer!.Position, to, fly, _cancellationTokenSource.Token);
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_navmeshIpc.Pathfind(startPosition, to, fly, _cancellationTokenSource.Token);
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}
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public void NavigateTo(EMovementType type, uint? dataId, List<Vector3> to, bool fly, bool sprint,
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