2024-05-26 13:43:33 +00:00
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using System.Collections.Generic;
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using System.Numerics;
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using System.Text.Json.Serialization;
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using Questionable.Model.V1.Converter;
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2024-05-25 21:51:37 +00:00
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namespace Questionable.Model.V1;
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public class QuestStep
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{
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2024-05-26 13:43:33 +00:00
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[JsonConverter(typeof(InteractionTypeConverter))]
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public EInteractionType InteractionType { get; set; }
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2024-05-26 19:45:26 +00:00
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public uint? DataId { get; set; }
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[JsonConverter(typeof(VectorConverter))]
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public Vector3? Position { get; set; }
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public float? StopDistance { get; set; }
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2024-05-25 21:51:37 +00:00
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public ushort TerritoryId { get; set; }
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2024-05-26 13:43:33 +00:00
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public bool Disabled { get; set; }
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2024-05-27 19:54:34 +00:00
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public bool DisableNavmesh { get; set; }
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public bool? Mount { get; set; }
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2024-05-27 21:51:11 +00:00
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public bool Fly { get; set; }
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2024-05-26 19:45:26 +00:00
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public string? Comment { get; set; }
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[JsonConverter(typeof(AetheryteConverter))]
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public EAetheryteLocation? AetheryteShortcut { get; set; }
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2024-05-26 13:43:33 +00:00
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[JsonConverter(typeof(AethernetShortcutConverter))]
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2024-05-26 19:45:26 +00:00
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public AethernetShortcut? AethernetShortcut { get; set; }
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2024-05-27 19:54:34 +00:00
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public uint? AetherCurrentId { get; set; }
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public uint? ItemId { get; set; }
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[JsonConverter(typeof(EmoteConverter))]
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public EEmote? Emote { get; set; }
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[JsonConverter(typeof(EnemySpawnTypeConverter))]
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public EEnemySpawnType? EnemySpawnType { get; set; }
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public IList<uint>? KillEnemyDataIds { get; set; }
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2024-05-25 21:51:37 +00:00
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}
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