Workship/Workshoppa/WorkshopPlugin.Craft.cs
2023-10-01 23:33:21 +02:00

132 lines
4.7 KiB
C#

using System;
using System.Linq;
using Dalamud.Logging;
using FFXIVClientStructs.FFXIV.Component.GUI;
using Workshoppa.GameData;
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
namespace Workshoppa;
partial class WorkshopPlugin
{
private uint? _contributingItemId;
private void SelectCraftBranch()
{
if (SelectSelectString("contrib", 0, s => s.StartsWith("Contribute materials.")))
{
CurrentStage = Stage.ContributeMaterials;
_continueAt = DateTime.Now.AddSeconds(1);
}
else if (SelectSelectString("advance", 0, s => s.StartsWith("Advance to the next phase of production.")))
{
PluginLog.Information("Phase is complete");
CurrentStage = Stage.TargetFabricationStation;
_continueAt = DateTime.Now.AddSeconds(3);
}
else if (SelectSelectString("complete", 0, s => s.StartsWith("Complete the construction of")))
{
PluginLog.Information("Item is almost complete, confirming last cutscene");
CurrentStage = Stage.TargetFabricationStation;
_continueAt = DateTime.Now.AddSeconds(3);
}
else if (SelectSelectString("collect", 0, s => s == "Collect finished product."))
{
PluginLog.Information("Item is complete");
CurrentStage = Stage.ConfirmCollectProduct;
_continueAt = DateTime.Now.AddSeconds(0.25);
}
}
private unsafe void ContributeMaterials()
{
AtkUnitBase* addonMaterialDelivery = GetMaterialDeliveryAddon();
if (addonMaterialDelivery == null)
return;
CraftState? craftState = ReadCraftState(addonMaterialDelivery);
if (craftState == null || craftState.ResultItem == 0)
{
PluginLog.Warning("Could not parse craft state");
_continueAt = DateTime.Now.AddSeconds(1);
return;
}
for (int i = 0; i < craftState.Items.Count; ++i)
{
var item = craftState.Items[i];
if (item.Finished)
continue;
if (!HasItemInSingleSlot(item.ItemId, item.ItemCountPerStep))
{
PluginLog.Error($"Can't contribute item {item.ItemId} to craft, couldn't find {item.ItemCountPerStep}x in a single inventory slot");
CurrentStage = Stage.RequestStop;
break;
}
PluginLog.Information($"Contributing {item.ItemCountPerStep}x {item.ItemName}");
_contributingItemId = item.ItemId;
var contributeMaterial = stackalloc AtkValue[]
{
new() { Type = ValueType.Int, Int = 0 },
new() { Type = ValueType.UInt, Int = i },
new() { Type = ValueType.UInt, UInt = item.ItemCountPerStep },
new() { Type = 0, Int = 0 }
};
addonMaterialDelivery->FireCallback(4, contributeMaterial);
CurrentStage = Stage.ConfirmMaterialDelivery;
_continueAt = DateTime.Now.AddSeconds(0.5);
break;
}
}
private unsafe void ConfirmMaterialDelivery()
{
AtkUnitBase* addonMaterialDelivery = GetMaterialDeliveryAddon();
if (addonMaterialDelivery == null)
return;
CraftState? craftState = ReadCraftState(addonMaterialDelivery);
if (craftState == null || craftState.ResultItem == 0)
{
PluginLog.Warning("Could not parse craft state");
_continueAt = DateTime.Now.AddSeconds(1);
return;
}
if (SelectSelectYesno(0, s => s.StartsWith("Contribute") && s.EndsWith("to the company project?")))
{
var item = craftState.Items.Single(x => x.ItemId == _contributingItemId);
item.StepsComplete++;
if (craftState.IsPhaseComplete())
{
CurrentStage = Stage.TargetFabricationStation;
_continueAt = DateTime.Now.AddSeconds(0.5);
}
else
{
CurrentStage = Stage.ContributeMaterials;
_continueAt = DateTime.Now.AddSeconds(1);
}
}
else if (DateTime.Now > _continueAt.AddSeconds(20))
{
PluginLog.Warning("No confirmation dialog, falling back to previous stage");
CurrentStage = Stage.ContributeMaterials;
}
}
private void ConfirmCollectProduct()
{
if (SelectSelectYesno(0, s => s.StartsWith("Retrieve")))
{
_configuration.CurrentlyCraftedItem = null;
_pluginInterface.SavePluginConfig(_configuration);
CurrentStage = Stage.TakeItemFromQueue;
_continueAt = DateTime.Now.AddSeconds(0.5);
}
}
}