forked from liza/Workshoppa
17 lines
530 B
C#
17 lines
530 B
C#
using System.Collections.Generic;
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using System.Linq;
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namespace Workshoppa.GameData;
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public sealed class CraftState
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{
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public required uint ResultItem { get; init; }
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public required uint StepsComplete { get; init; }
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public required uint StepsTotal { get; init; }
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public required List<CraftItem> Items { get; init; }
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public bool IsPhaseComplete() => Items.All(x => x.Finished || x.StepsComplete == x.StepsTotal);
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public bool IsCraftComplete() => StepsComplete == StepsTotal - 1 && IsPhaseComplete();
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}
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