Workship/Workshoppa/GameData/Shops/PurchaseState.cs

20 lines
549 B
C#

using System;
namespace Workshoppa.GameData.Shops;
internal sealed class PurchaseState
{
public PurchaseState(int desiredItems, int ownedItems)
{
DesiredItems = desiredItems;
OwnedItems = ownedItems;
}
public int DesiredItems { get; }
public int OwnedItems { get; set; }
public int ItemsLeftToBuy => Math.Max(0, DesiredItems - OwnedItems);
public bool IsComplete => ItemsLeftToBuy == 0;
public bool IsAwaitingYesNo { get; set; }
public DateTime NextStep { get; set; } = DateTime.MinValue;
}