namespace Workshoppa.GameData; public class CraftItem { public uint ItemId { get; set; } public uint IconId { get; set; } public string? ItemName { get; set; } public int CrafterIconId { get; set; } public uint ItemCountPerStep { get; set; } public uint ItemCountNQ { get; set; } public uint ItemCountHQ { get; set; } public uint Experience { get; set; } public uint StepsComplete { get; set; } public uint StepsTotal { get; set; } public bool Finished { get; set; } public uint CrafterMinimumLevel { get; set; } public uint QuantityComplete => StepsComplete * ItemCountPerStep; }