forked from liza/Workshoppa
Experimental Ceruleum Tank calculator
This commit is contained in:
parent
b94be6a77c
commit
f3e0d8f17c
2
LLib
2
LLib
@ -1 +1 @@
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Subproject commit 7649b0d51b35c993839b918805718f046f06ae9b
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Subproject commit 89448838a1295041293bbd5dd69501ad934bdf03
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@ -13,6 +13,7 @@ internal sealed class Configuration : IPluginConfiguration
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public CurrentItem? CurrentlyCraftedItem { get; set; } = null;
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public CurrentItem? CurrentlyCraftedItem { get; set; } = null;
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public List<QueuedItem> ItemQueue { get; set; } = new();
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public List<QueuedItem> ItemQueue { get; set; } = new();
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public bool EnableRepairKitCalculator { get; set; } = true;
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public bool EnableRepairKitCalculator { get; set; } = true;
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public bool EnableCeruleumTankCalculator { get; set; } = true;
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internal sealed class QueuedItem
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internal sealed class QueuedItem
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{
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{
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@ -12,8 +12,10 @@ internal sealed class GameStrings
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{
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{
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public GameStrings(IDataManager dataManager, IPluginLog pluginLog)
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public GameStrings(IDataManager dataManager, IPluginLog pluginLog)
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{
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{
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PurchaseItem = dataManager.GetRegex<Addon>(3406, addon => addon.Text, pluginLog)
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PurchaseItemForGil = dataManager.GetRegex<Addon>(3406, addon => addon.Text, pluginLog)
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?? throw new Exception($"Unable to resolve {nameof(PurchaseItem)}");
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?? throw new Exception($"Unable to resolve {nameof(PurchaseItemForGil)}");
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PurchaseItemForCompanyCredits = dataManager.GetRegex<Addon>(3473, addon => addon.Text, pluginLog)
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?? throw new Exception($"Unable to resolve {nameof(PurchaseItemForCompanyCredits)}");
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ViewCraftingLog =
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ViewCraftingLog =
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dataManager.GetString<WorkshopDialogue>("TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_NOTE",
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dataManager.GetString<WorkshopDialogue>("TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_NOTE",
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pluginLog) ?? throw new Exception($"Unable to resolve {nameof(ViewCraftingLog)}");
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pluginLog) ?? throw new Exception($"Unable to resolve {nameof(ViewCraftingLog)}");
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@ -26,7 +28,8 @@ internal sealed class GameStrings
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?? throw new Exception($"Unable to resolve {nameof(RetrieveFinishedItem)}");
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?? throw new Exception($"Unable to resolve {nameof(RetrieveFinishedItem)}");
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}
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}
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public Regex PurchaseItem { get; }
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public Regex PurchaseItemForGil { get; }
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public Regex PurchaseItemForCompanyCredits { get; }
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public string ViewCraftingLog { get; }
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public string ViewCraftingLog { get; }
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public string TurnInHighQualityItem { get; }
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public string TurnInHighQualityItem { get; }
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public Regex ContributeItems { get; }
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public Regex ContributeItems { get; }
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10
Workshoppa/GameData/Shops/ItemForSale.cs
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10
Workshoppa/GameData/Shops/ItemForSale.cs
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@ -0,0 +1,10 @@
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namespace Workshoppa.GameData.Shops;
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internal sealed class ItemForSale
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{
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public required int Position { get; init; }
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public required uint ItemId { get; init; }
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public required string? ItemName { get; init; }
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public required uint Price { get; init; }
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public required uint OwnedItems { get; init; }
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}
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19
Workshoppa/GameData/Shops/PurchaseState.cs
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19
Workshoppa/GameData/Shops/PurchaseState.cs
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@ -0,0 +1,19 @@
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using System;
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namespace Workshoppa.GameData.Shops;
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internal sealed class PurchaseState
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{
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public PurchaseState(int desiredItems, int ownedItems)
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{
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DesiredItems = desiredItems;
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OwnedItems = ownedItems;
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}
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public int DesiredItems { get; }
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public int OwnedItems { get; set; }
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public int ItemsLeftToBuy => Math.Max(0, DesiredItems - OwnedItems);
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public bool IsComplete => ItemsLeftToBuy == 0;
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public bool IsAwaitingYesNo { get; set; }
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public DateTime NextStep { get; set; } = DateTime.MinValue;
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}
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155
Workshoppa/Windows/CeruleumTankWindow.cs
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155
Workshoppa/Windows/CeruleumTankWindow.cs
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@ -0,0 +1,155 @@
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using System;
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using System.Linq;
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using Dalamud.Interface;
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using Dalamud.Interface.Components;
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using Dalamud.Plugin;
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using Dalamud.Plugin.Services;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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using ImGuiNET;
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using LLib;
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using LLib.GameUI;
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using Workshoppa.External;
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using Workshoppa.GameData.Shops;
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using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
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namespace Workshoppa.Windows;
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internal sealed class CeruleumTankWindow : ShopWindow
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{
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private const int CeruleumTankItemId = 10155;
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private readonly WorkshopPlugin _plugin;
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private readonly DalamudPluginInterface _pluginInterface;
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private readonly IPluginLog _pluginLog;
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private readonly Configuration _configuration;
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private int _companyCredits;
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private int _buyStackCount;
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private bool _buyPartialStacks = true;
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public CeruleumTankWindow(WorkshopPlugin plugin, DalamudPluginInterface pluginInterface, IPluginLog pluginLog,
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IGameGui gameGui, IAddonLifecycle addonLifecycle, Configuration configuration,
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ExternalPluginHandler externalPluginHandler)
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: base("Ceruleum Tanks###WorkshoppaCeruleumTankWindow", "FreeCompanyCreditShop", plugin, pluginLog, gameGui, addonLifecycle, externalPluginHandler)
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{
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_plugin = plugin;
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_pluginInterface = pluginInterface;
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_pluginLog = pluginLog;
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_configuration = configuration;
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}
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protected override bool Enabled => _configuration.EnableCeruleumTankCalculator;
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protected override unsafe void UpdateShopStock(AtkUnitBase* addon)
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{
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if (addon->AtkValuesCount != 170)
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{
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_pluginLog.Error($"Unexpected amount of atkvalues for FreeCompanyCreditShop addon ({addon->AtkValuesCount})");
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_companyCredits = 0;
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ItemForSale = null;
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return;
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}
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var atkValues = addon->AtkValues;
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_companyCredits = (int)atkValues[3].UInt;
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uint itemCount = atkValues[9].UInt;
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if (itemCount == 0)
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{
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ItemForSale = null;
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return;
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}
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ItemForSale = Enumerable.Range(0, (int)itemCount)
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.Select(i => new ItemForSale
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{
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Position = i,
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ItemName = atkValues[10 + i].ReadAtkString(),
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Price = atkValues[130 + i].UInt,
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OwnedItems = atkValues[90 + i].UInt,
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ItemId = atkValues[30 + i].UInt,
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})
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.FirstOrDefault(x => x.ItemId == CeruleumTankItemId);
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}
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protected override int GetCurrencyCount() => _companyCredits;
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public override void Draw()
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{
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if (ItemForSale == null)
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{
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IsOpen = false;
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return;
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}
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int ceruleumTanks = GetItemCount(CeruleumTankItemId);
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int freeInventorySlots = _plugin.GetFreeInventorySlots();
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LImGui.AddPatreonIcon(_pluginInterface);
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ImGui.Text("Inventory");
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ImGui.Indent();
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ImGui.Text($"Ceruleum Tanks: {FormatStackCount(ceruleumTanks)}");
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ImGui.Text($"Free Slots: {freeInventorySlots}");
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ImGui.Unindent();
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ImGui.Separator();
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if (PurchaseState == null)
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{
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ImGui.SetNextItemWidth(100);
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ImGui.InputInt("Stacks to Buy", ref _buyStackCount);
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_buyStackCount = Math.Min(freeInventorySlots, Math.Max(0, _buyStackCount));
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if (ceruleumTanks % 999 > 0)
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ImGui.Checkbox($"Fill Partial Stacks (+{999 - ceruleumTanks % 999})", ref _buyPartialStacks);
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}
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int missingItems = _buyStackCount * 999;
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if (_buyPartialStacks && ceruleumTanks % 999 > 0)
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missingItems += (999 - ceruleumTanks % 999);
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if (PurchaseState != null)
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{
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HandleNextPurchaseStep();
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ImGui.Text($"Buying {FormatStackCount(PurchaseState.ItemsLeftToBuy)}...");
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if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel Auto-Buy"))
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CancelAutoPurchase();
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}
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else
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{
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int toPurchase = Math.Min(GetMaxItemsToPurchase(), missingItems);
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if (toPurchase > 0)
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{
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ImGui.Spacing();
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if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.DollarSign,
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$"Auto-Buy {FormatStackCount(toPurchase)} for {ItemForSale.Price * toPurchase:N0} CC"))
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{
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StartAutoPurchase(toPurchase);
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HandleNextPurchaseStep();
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}
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}
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}
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}
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private string FormatStackCount(int ceruleumTanks)
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{
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int fullStacks = ceruleumTanks / 999;
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int partials = ceruleumTanks % 999;
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string stacks = fullStacks == 1 ? "stack" : "stacks";
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if (partials > 0)
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return $"{fullStacks:N0} {stacks} + {partials}";
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return $"{fullStacks:N0} {stacks}";
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}
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protected override unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow)
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{
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var buyItem = stackalloc AtkValue[]
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{
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new() { Type = ValueType.Int, Int = 0 },
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new() { Type = ValueType.UInt, UInt = (uint)ItemForSale!.Position },
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new() { Type = ValueType.UInt, UInt = (uint)buyNow },
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};
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addonShop->FireCallback(3, buyItem);
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}
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}
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@ -30,5 +30,12 @@ internal sealed class ConfigWindow : Window
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_configuration.EnableRepairKitCalculator = enableRepairKitCalculator;
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_configuration.EnableRepairKitCalculator = enableRepairKitCalculator;
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_pluginInterface.SavePluginConfig(_configuration);
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_pluginInterface.SavePluginConfig(_configuration);
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}
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}
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bool enableCeruleumTankCalculator = _configuration.EnableCeruleumTankCalculator;
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if (ImGui.Checkbox("Enable Ceruleum Tank Calculator", ref enableCeruleumTankCalculator))
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{
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_configuration.EnableCeruleumTankCalculator = enableCeruleumTankCalculator;
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_pluginInterface.SavePluginConfig(_configuration);
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}
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}
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}
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}
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}
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@ -1,133 +1,53 @@
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using System;
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using System;
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using System.Linq;
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using System.Linq;
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using System.Numerics;
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using Dalamud.Game.Addon.Lifecycle;
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using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
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using Dalamud.Game.Text;
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using Dalamud.Game.Text;
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using Dalamud.Interface;
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using Dalamud.Interface;
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using Dalamud.Interface.Colors;
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using Dalamud.Interface.Colors;
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using Dalamud.Interface.Components;
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using Dalamud.Interface.Components;
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using Dalamud.Interface.Windowing;
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using Dalamud.Plugin;
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using Dalamud.Plugin;
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using Dalamud.Plugin.Services;
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using Dalamud.Plugin.Services;
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using FFXIVClientStructs.FFXIV.Client.Game;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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using ImGuiNET;
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using ImGuiNET;
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using LLib;
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using LLib;
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using LLib.GameUI;
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using LLib.GameUI;
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using Workshoppa.External;
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using Workshoppa.External;
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using Workshoppa.GameData.Shops;
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using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
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using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
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namespace Workshoppa.Windows;
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namespace Workshoppa.Windows;
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internal sealed class RepairKitWindow : Window, IDisposable
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internal sealed class RepairKitWindow : ShopWindow
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{
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{
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private const int DarkMatterCluster6ItemId = 10386;
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private const int DarkMatterCluster6ItemId = 10386;
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private readonly WorkshopPlugin _plugin;
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private readonly DalamudPluginInterface _pluginInterface;
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private readonly DalamudPluginInterface _pluginInterface;
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private readonly IPluginLog _pluginLog;
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private readonly IPluginLog _pluginLog;
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private readonly IGameGui _gameGui;
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private readonly IAddonLifecycle _addonLifecycle;
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private readonly Configuration _configuration;
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private readonly Configuration _configuration;
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private readonly ExternalPluginHandler _externalPluginHandler;
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private ItemForSale? _itemForSale;
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private PurchaseState? _purchaseState;
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public RepairKitWindow(WorkshopPlugin plugin, DalamudPluginInterface pluginInterface, IPluginLog pluginLog,
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public RepairKitWindow(WorkshopPlugin plugin, DalamudPluginInterface pluginInterface, IPluginLog pluginLog,
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IGameGui gameGui, IAddonLifecycle addonLifecycle, Configuration configuration,
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IGameGui gameGui, IAddonLifecycle addonLifecycle, Configuration configuration,
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ExternalPluginHandler externalPluginHandler)
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ExternalPluginHandler externalPluginHandler)
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: base("Repair Kits###WorkshoppaRepairKitWindow")
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: base("Repair Kits###WorkshoppaRepairKitWindow", "Shop", plugin, pluginLog, gameGui, addonLifecycle, externalPluginHandler)
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{
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{
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_plugin = plugin;
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_pluginInterface = pluginInterface;
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_pluginInterface = pluginInterface;
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_pluginLog = pluginLog;
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_pluginLog = pluginLog;
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_gameGui = gameGui;
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_addonLifecycle = addonLifecycle;
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_configuration = configuration;
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_configuration = configuration;
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_externalPluginHandler = externalPluginHandler;
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Position = new Vector2(100, 100);
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PositionCondition = ImGuiCond.Always;
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Flags = ImGuiWindowFlags.AlwaysAutoResize | ImGuiWindowFlags.NoNav | ImGuiWindowFlags.NoCollapse;
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_addonLifecycle.RegisterListener(AddonEvent.PostSetup, "Shop", ShopPostSetup);
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_addonLifecycle.RegisterListener(AddonEvent.PreFinalize, "Shop", ShopPreFinalize);
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_addonLifecycle.RegisterListener(AddonEvent.PostUpdate, "Shop", ShopPostUpdate);
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}
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}
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public bool AutoBuyEnabled => _purchaseState != null;
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protected override bool Enabled => _configuration.EnableRepairKitCalculator;
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public bool IsAwaitingYesNo
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protected override unsafe void UpdateShopStock(AtkUnitBase* addon)
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{
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get => _purchaseState?.IsAwaitingYesNo ?? false;
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set => _purchaseState!.IsAwaitingYesNo = value;
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}
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private unsafe void ShopPostSetup(AddonEvent type, AddonArgs args)
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{
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if (!_configuration.EnableRepairKitCalculator)
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{
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_itemForSale = null;
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IsOpen = false;
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return;
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}
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UpdateShopStock((AtkUnitBase*)args.Addon);
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if (_itemForSale != null)
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IsOpen = true;
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}
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private void ShopPreFinalize(AddonEvent type, AddonArgs args)
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{
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_purchaseState = null;
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_externalPluginHandler.Restore();
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IsOpen = false;
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}
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private unsafe void ShopPostUpdate(AddonEvent type, AddonArgs args)
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{
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if (!_configuration.EnableRepairKitCalculator)
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{
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_itemForSale = null;
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IsOpen = false;
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return;
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}
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UpdateShopStock((AtkUnitBase*)args.Addon);
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if (_itemForSale != null)
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{
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AtkUnitBase* addon = (AtkUnitBase*)args.Addon;
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short x = 0, y = 0;
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addon->GetPosition(&x, &y);
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short width = 0, height = 0;
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addon->GetSize(&width, &height, true);
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x += width;
|
|
||||||
|
|
||||||
if ((short)Position!.Value.X != x || (short)Position!.Value.Y != y)
|
|
||||||
Position = new Vector2(x, y);
|
|
||||||
|
|
||||||
IsOpen = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
IsOpen = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
private unsafe void UpdateShopStock(AtkUnitBase* addon)
|
|
||||||
{
|
{
|
||||||
if (GetDarkMatterClusterCount() == 0)
|
if (GetDarkMatterClusterCount() == 0)
|
||||||
{
|
{
|
||||||
_itemForSale = null;
|
ItemForSale = null;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (addon->AtkValuesCount != 625)
|
if (addon->AtkValuesCount != 625)
|
||||||
{
|
{
|
||||||
_pluginLog.Error($"Unexpected amount of atkvalues for Shop addon ({addon->AtkValuesCount})");
|
_pluginLog.Error($"Unexpected amount of atkvalues for Shop addon ({addon->AtkValuesCount})");
|
||||||
_itemForSale = null;
|
ItemForSale = null;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -136,18 +56,18 @@ internal sealed class RepairKitWindow : Window, IDisposable
|
|||||||
// Check if on 'Current Stock' tab?
|
// Check if on 'Current Stock' tab?
|
||||||
if (atkValues[0].UInt != 0)
|
if (atkValues[0].UInt != 0)
|
||||||
{
|
{
|
||||||
_itemForSale = null;
|
ItemForSale = null;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
uint itemCount = atkValues[2].UInt;
|
uint itemCount = atkValues[2].UInt;
|
||||||
if (itemCount == 0)
|
if (itemCount == 0)
|
||||||
{
|
{
|
||||||
_itemForSale = null;
|
ItemForSale = null;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_itemForSale = Enumerable.Range(0, (int)itemCount)
|
ItemForSale = Enumerable.Range(0, (int)itemCount)
|
||||||
.Select(i => new ItemForSale
|
.Select(i => new ItemForSale
|
||||||
{
|
{
|
||||||
Position = i,
|
Position = i,
|
||||||
@ -157,40 +77,16 @@ internal sealed class RepairKitWindow : Window, IDisposable
|
|||||||
ItemId = atkValues[441 + i].UInt,
|
ItemId = atkValues[441 + i].UInt,
|
||||||
})
|
})
|
||||||
.FirstOrDefault(x => x.ItemId == DarkMatterCluster6ItemId);
|
.FirstOrDefault(x => x.ItemId == DarkMatterCluster6ItemId);
|
||||||
if (_itemForSale != null && _purchaseState != null)
|
|
||||||
{
|
|
||||||
int ownedItems = (int)_itemForSale.OwnedItems;
|
|
||||||
if (_purchaseState.OwnedItems != ownedItems)
|
|
||||||
{
|
|
||||||
_purchaseState.OwnedItems = ownedItems;
|
|
||||||
_purchaseState.NextStep = DateTime.Now.AddSeconds(0.25);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private int GetDarkMatterClusterCount() => GetItemCount(10335);
|
private int GetDarkMatterClusterCount() => GetItemCount(10335);
|
||||||
|
|
||||||
private int GetGil() => GetItemCount(1);
|
protected override int GetCurrencyCount() => GetItemCount(1);
|
||||||
|
|
||||||
private unsafe int GetItemCount(uint itemId)
|
|
||||||
{
|
|
||||||
InventoryManager* inventoryManager = InventoryManager.Instance();
|
|
||||||
return inventoryManager->GetInventoryItemCount(itemId, checkEquipped: false, checkArmory: false);
|
|
||||||
}
|
|
||||||
|
|
||||||
private int GetMaxItemsToPurchase()
|
|
||||||
{
|
|
||||||
if (_itemForSale == null)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
int gil = GetGil();
|
|
||||||
return (int)(gil / _itemForSale!.Price);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Draw()
|
public override void Draw()
|
||||||
{
|
{
|
||||||
int darkMatterClusters = GetDarkMatterClusterCount();
|
int darkMatterClusters = GetDarkMatterClusterCount();
|
||||||
if (_itemForSale == null || darkMatterClusters == 0)
|
if (ItemForSale == null || darkMatterClusters == 0)
|
||||||
{
|
{
|
||||||
IsOpen = false;
|
IsOpen = false;
|
||||||
return;
|
return;
|
||||||
@ -201,22 +97,19 @@ internal sealed class RepairKitWindow : Window, IDisposable
|
|||||||
ImGui.Text("Inventory");
|
ImGui.Text("Inventory");
|
||||||
ImGui.Indent();
|
ImGui.Indent();
|
||||||
ImGui.Text($"Dark Matter Clusters: {darkMatterClusters:N0}");
|
ImGui.Text($"Dark Matter Clusters: {darkMatterClusters:N0}");
|
||||||
ImGui.Text($"Grade 6 Dark Matter: {_itemForSale.OwnedItems:N0}");
|
ImGui.Text($"Grade 6 Dark Matter: {ItemForSale.OwnedItems:N0}");
|
||||||
ImGui.Unindent();
|
ImGui.Unindent();
|
||||||
|
|
||||||
int missingItems = Math.Max(0, darkMatterClusters * 5 - (int)_itemForSale.OwnedItems);
|
int missingItems = Math.Max(0, darkMatterClusters * 5 - (int)ItemForSale.OwnedItems);
|
||||||
ImGui.TextColored(missingItems == 0 ? ImGuiColors.HealerGreen : ImGuiColors.DalamudRed,
|
ImGui.TextColored(missingItems == 0 ? ImGuiColors.HealerGreen : ImGuiColors.DalamudRed,
|
||||||
$"Missing Grade 6 Dark Matter: {missingItems:N0}");
|
$"Missing Grade 6 Dark Matter: {missingItems:N0}");
|
||||||
|
|
||||||
if (_purchaseState != null)
|
if (PurchaseState != null)
|
||||||
{
|
{
|
||||||
HandleNextPurchaseStep();
|
HandleNextPurchaseStep();
|
||||||
|
|
||||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel Auto-Buy"))
|
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel Auto-Buy"))
|
||||||
{
|
CancelAutoPurchase();
|
||||||
_purchaseState = null;
|
|
||||||
_externalPluginHandler.Restore();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -224,87 +117,24 @@ internal sealed class RepairKitWindow : Window, IDisposable
|
|||||||
if (toPurchase > 0)
|
if (toPurchase > 0)
|
||||||
{
|
{
|
||||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.DollarSign,
|
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.DollarSign,
|
||||||
$"Auto-Buy missing Dark Matter for {_itemForSale.Price * toPurchase:N0}{SeIconChar.Gil.ToIconString()}"))
|
$"Auto-Buy missing Dark Matter for {ItemForSale.Price * toPurchase:N0}{SeIconChar.Gil.ToIconString()}"))
|
||||||
{
|
{
|
||||||
_purchaseState = new((int)_itemForSale.OwnedItems + toPurchase, (int)_itemForSale.OwnedItems);
|
StartAutoPurchase(toPurchase);
|
||||||
_externalPluginHandler.Save();
|
|
||||||
|
|
||||||
HandleNextPurchaseStep();
|
HandleNextPurchaseStep();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private unsafe void HandleNextPurchaseStep()
|
protected override unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow)
|
||||||
{
|
{
|
||||||
if (_itemForSale == null || _purchaseState == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (!_plugin.HasFreeInventorySlot())
|
|
||||||
{
|
|
||||||
_pluginLog.Warning($"No free inventory slots, can't buy more {_itemForSale.ItemName}");
|
|
||||||
_purchaseState = null;
|
|
||||||
_externalPluginHandler.Restore();
|
|
||||||
}
|
|
||||||
else if (!_purchaseState.IsComplete)
|
|
||||||
{
|
|
||||||
if (_purchaseState.NextStep <= DateTime.Now &&
|
|
||||||
_gameGui.TryGetAddonByName("Shop", out AtkUnitBase* addonShop))
|
|
||||||
{
|
|
||||||
int buyNow = Math.Min(_purchaseState.ItemsLeftToBuy, 99);
|
|
||||||
_pluginLog.Information($"Buying {buyNow}x {_itemForSale.ItemName}");
|
|
||||||
|
|
||||||
var buyItem = stackalloc AtkValue[]
|
var buyItem = stackalloc AtkValue[]
|
||||||
{
|
{
|
||||||
new() { Type = ValueType.Int, Int = 0 },
|
new() { Type = ValueType.Int, Int = 0 },
|
||||||
new() { Type = ValueType.Int, Int = _itemForSale.Position },
|
new() { Type = ValueType.Int, Int = ItemForSale!.Position },
|
||||||
new() { Type = ValueType.Int, Int = buyNow },
|
new() { Type = ValueType.Int, Int = buyNow },
|
||||||
new() { Type = 0, Int = 0 }
|
new() { Type = 0, Int = 0 }
|
||||||
};
|
};
|
||||||
addonShop->FireCallback(4, buyItem);
|
addonShop->FireCallback(4, buyItem);
|
||||||
|
|
||||||
_purchaseState.NextStep = DateTime.MaxValue;
|
|
||||||
_purchaseState.IsAwaitingYesNo = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_pluginLog.Information(
|
|
||||||
$"Stopping item purchase (desired = {_purchaseState.DesiredItems}, owned = {_purchaseState.OwnedItems})");
|
|
||||||
_purchaseState = null;
|
|
||||||
_externalPluginHandler.Restore();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, "Shop", ShopPostSetup);
|
|
||||||
_addonLifecycle.UnregisterListener(AddonEvent.PreFinalize, "Shop", ShopPreFinalize);
|
|
||||||
_addonLifecycle.UnregisterListener(AddonEvent.PostUpdate, "PostUpdate", ShopPostUpdate);
|
|
||||||
}
|
|
||||||
|
|
||||||
private sealed class ItemForSale
|
|
||||||
{
|
|
||||||
public required int Position { get; init; }
|
|
||||||
public required uint ItemId { get; init; }
|
|
||||||
public required string? ItemName { get; init; }
|
|
||||||
public required uint Price { get; init; }
|
|
||||||
public required uint OwnedItems { get; init; }
|
|
||||||
}
|
|
||||||
|
|
||||||
private sealed class PurchaseState
|
|
||||||
{
|
|
||||||
public PurchaseState(int desiredItems, int ownedItems)
|
|
||||||
{
|
|
||||||
DesiredItems = desiredItems;
|
|
||||||
OwnedItems = ownedItems;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int DesiredItems { get; }
|
|
||||||
public int OwnedItems { get; set; }
|
|
||||||
public int ItemsLeftToBuy => Math.Max(0, DesiredItems - OwnedItems);
|
|
||||||
public bool IsComplete => ItemsLeftToBuy == 0;
|
|
||||||
public bool IsAwaitingYesNo { get; set; }
|
|
||||||
public DateTime NextStep { get; set; } = DateTime.MinValue;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
197
Workshoppa/Windows/ShopWindow.cs
Normal file
197
Workshoppa/Windows/ShopWindow.cs
Normal file
@ -0,0 +1,197 @@
|
|||||||
|
using System;
|
||||||
|
using System.Numerics;
|
||||||
|
using Dalamud.Game.Addon.Lifecycle;
|
||||||
|
using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
|
||||||
|
using Dalamud.Interface.Windowing;
|
||||||
|
using Dalamud.Plugin.Services;
|
||||||
|
using FFXIVClientStructs.FFXIV.Client.Game;
|
||||||
|
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||||
|
using ImGuiNET;
|
||||||
|
using LLib.GameUI;
|
||||||
|
using Workshoppa.External;
|
||||||
|
using Workshoppa.GameData.Shops;
|
||||||
|
|
||||||
|
namespace Workshoppa.Windows;
|
||||||
|
|
||||||
|
internal abstract class ShopWindow : Window, IDisposable
|
||||||
|
{
|
||||||
|
private readonly string _addonName;
|
||||||
|
private readonly WorkshopPlugin _plugin;
|
||||||
|
private readonly IPluginLog _pluginLog;
|
||||||
|
private readonly IGameGui _gameGui;
|
||||||
|
private readonly IAddonLifecycle _addonLifecycle;
|
||||||
|
private readonly ExternalPluginHandler _externalPluginHandler;
|
||||||
|
|
||||||
|
protected ItemForSale? ItemForSale;
|
||||||
|
protected PurchaseState? PurchaseState;
|
||||||
|
|
||||||
|
protected ShopWindow(string name, string addonName, WorkshopPlugin plugin, IPluginLog pluginLog,
|
||||||
|
IGameGui gameGui, IAddonLifecycle addonLifecycle, ExternalPluginHandler externalPluginHandler)
|
||||||
|
: base(name)
|
||||||
|
{
|
||||||
|
_addonName = addonName;
|
||||||
|
_plugin = plugin;
|
||||||
|
_pluginLog = pluginLog;
|
||||||
|
_gameGui = gameGui;
|
||||||
|
_addonLifecycle = addonLifecycle;
|
||||||
|
_externalPluginHandler = externalPluginHandler;
|
||||||
|
|
||||||
|
Position = new Vector2(100, 100);
|
||||||
|
PositionCondition = ImGuiCond.Always;
|
||||||
|
Flags = ImGuiWindowFlags.AlwaysAutoResize | ImGuiWindowFlags.NoNav | ImGuiWindowFlags.NoCollapse;
|
||||||
|
|
||||||
|
_addonLifecycle.RegisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
|
||||||
|
_addonLifecycle.RegisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
|
||||||
|
_addonLifecycle.RegisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool AutoBuyEnabled => PurchaseState != null;
|
||||||
|
|
||||||
|
protected abstract bool Enabled { get; }
|
||||||
|
|
||||||
|
public bool IsAwaitingYesNo
|
||||||
|
{
|
||||||
|
get => PurchaseState?.IsAwaitingYesNo ?? false;
|
||||||
|
set => PurchaseState!.IsAwaitingYesNo = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
private unsafe void ShopPostSetup(AddonEvent type, AddonArgs args)
|
||||||
|
{
|
||||||
|
if (!Enabled)
|
||||||
|
{
|
||||||
|
ItemForSale = null;
|
||||||
|
IsOpen = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
UpdateShopStock((AtkUnitBase*)args.Addon);
|
||||||
|
PostUpdateShopStock();
|
||||||
|
if (ItemForSale != null)
|
||||||
|
IsOpen = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ShopPreFinalize(AddonEvent type, AddonArgs args)
|
||||||
|
{
|
||||||
|
PurchaseState = null;
|
||||||
|
_externalPluginHandler.Restore();
|
||||||
|
|
||||||
|
IsOpen = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private unsafe void ShopPostUpdate(AddonEvent type, AddonArgs args)
|
||||||
|
{
|
||||||
|
if (!Enabled)
|
||||||
|
{
|
||||||
|
ItemForSale = null;
|
||||||
|
IsOpen = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
UpdateShopStock((AtkUnitBase*)args.Addon);
|
||||||
|
PostUpdateShopStock();
|
||||||
|
if (ItemForSale != null)
|
||||||
|
{
|
||||||
|
AtkUnitBase* addon = (AtkUnitBase*)args.Addon;
|
||||||
|
short x = 0, y = 0;
|
||||||
|
addon->GetPosition(&x, &y);
|
||||||
|
|
||||||
|
short width = 0, height = 0;
|
||||||
|
addon->GetSize(&width, &height, true);
|
||||||
|
x += width;
|
||||||
|
|
||||||
|
if ((short)Position!.Value.X != x || (short)Position!.Value.Y != y)
|
||||||
|
Position = new Vector2(x, y);
|
||||||
|
|
||||||
|
IsOpen = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
IsOpen = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract unsafe void UpdateShopStock(AtkUnitBase* addon);
|
||||||
|
|
||||||
|
private void PostUpdateShopStock()
|
||||||
|
{
|
||||||
|
if (ItemForSale != null && PurchaseState != null)
|
||||||
|
{
|
||||||
|
int ownedItems = (int)ItemForSale.OwnedItems;
|
||||||
|
if (PurchaseState.OwnedItems != ownedItems)
|
||||||
|
{
|
||||||
|
PurchaseState.OwnedItems = ownedItems;
|
||||||
|
PurchaseState.NextStep = DateTime.Now.AddSeconds(0.25);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected unsafe int GetItemCount(uint itemId)
|
||||||
|
{
|
||||||
|
InventoryManager* inventoryManager = InventoryManager.Instance();
|
||||||
|
return inventoryManager->GetInventoryItemCount(itemId, checkEquipped: false, checkArmory: false);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract int GetCurrencyCount();
|
||||||
|
|
||||||
|
protected int GetMaxItemsToPurchase()
|
||||||
|
{
|
||||||
|
if (ItemForSale == null)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
int currency = GetCurrencyCount();
|
||||||
|
return (int)(currency / ItemForSale!.Price);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void CancelAutoPurchase()
|
||||||
|
{
|
||||||
|
PurchaseState = null;
|
||||||
|
_externalPluginHandler.Restore();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void StartAutoPurchase(int toPurchase)
|
||||||
|
{
|
||||||
|
PurchaseState = new((int)ItemForSale!.OwnedItems + toPurchase, (int)ItemForSale.OwnedItems);
|
||||||
|
_externalPluginHandler.Save();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected unsafe void HandleNextPurchaseStep()
|
||||||
|
{
|
||||||
|
if (ItemForSale == null || PurchaseState == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!_plugin.HasFreeInventorySlot())
|
||||||
|
{
|
||||||
|
_pluginLog.Warning($"No free inventory slots, can't buy more {ItemForSale.ItemName}");
|
||||||
|
PurchaseState = null;
|
||||||
|
_externalPluginHandler.Restore();
|
||||||
|
}
|
||||||
|
else if (!PurchaseState.IsComplete)
|
||||||
|
{
|
||||||
|
if (PurchaseState.NextStep <= DateTime.Now &&
|
||||||
|
_gameGui.TryGetAddonByName(_addonName, out AtkUnitBase* addonShop))
|
||||||
|
{
|
||||||
|
int buyNow = Math.Min(PurchaseState.ItemsLeftToBuy, 99);
|
||||||
|
_pluginLog.Information($"Buying {buyNow}x {ItemForSale.ItemName}");
|
||||||
|
|
||||||
|
FirePurchaseCallback(addonShop, buyNow);
|
||||||
|
|
||||||
|
PurchaseState.NextStep = DateTime.MaxValue;
|
||||||
|
PurchaseState.IsAwaitingYesNo = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_pluginLog.Information(
|
||||||
|
$"Stopping item purchase (desired = {PurchaseState.DesiredItems}, owned = {PurchaseState.OwnedItems})");
|
||||||
|
PurchaseState = null;
|
||||||
|
_externalPluginHandler.Restore();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow);
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
|
||||||
|
_addonLifecycle.UnregisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
|
||||||
|
_addonLifecycle.UnregisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
|
||||||
|
}
|
||||||
|
}
|
@ -222,12 +222,15 @@ partial class WorkshopPlugin
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public unsafe bool HasFreeInventorySlot()
|
public bool HasFreeInventorySlot() => GetFreeInventorySlots() > 0;
|
||||||
|
|
||||||
|
public unsafe int GetFreeInventorySlots()
|
||||||
{
|
{
|
||||||
var inventoryManger = InventoryManager.Instance();
|
var inventoryManger = InventoryManager.Instance();
|
||||||
if (inventoryManger == null)
|
if (inventoryManger == null)
|
||||||
return false;
|
return 0;
|
||||||
|
|
||||||
|
int count = 0;
|
||||||
for (InventoryType t = InventoryType.Inventory1; t <= InventoryType.Inventory4; ++t)
|
for (InventoryType t = InventoryType.Inventory1; t <= InventoryType.Inventory4; ++t)
|
||||||
{
|
{
|
||||||
var container = inventoryManger->GetInventoryContainer(t);
|
var container = inventoryManger->GetInventoryContainer(t);
|
||||||
@ -235,10 +238,10 @@ partial class WorkshopPlugin
|
|||||||
{
|
{
|
||||||
var item = container->GetInventorySlot(i);
|
var item = container->GetInventorySlot(i);
|
||||||
if (item == null || item->ItemID == 0)
|
if (item == null || item->ItemID == 0)
|
||||||
return true;
|
++count;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return count;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -19,7 +19,7 @@ partial class WorkshopPlugin
|
|||||||
if (_repairKitWindow.IsOpen)
|
if (_repairKitWindow.IsOpen)
|
||||||
{
|
{
|
||||||
_pluginLog.Verbose($"Checking for Repair Kit YesNo ({_repairKitWindow.AutoBuyEnabled}, {_repairKitWindow.IsAwaitingYesNo})");
|
_pluginLog.Verbose($"Checking for Repair Kit YesNo ({_repairKitWindow.AutoBuyEnabled}, {_repairKitWindow.IsAwaitingYesNo})");
|
||||||
if (_repairKitWindow.AutoBuyEnabled && _repairKitWindow.IsAwaitingYesNo && _gameStrings.PurchaseItem.IsMatch(text))
|
if (_repairKitWindow.AutoBuyEnabled && _repairKitWindow.IsAwaitingYesNo && _gameStrings.PurchaseItemForGil.IsMatch(text))
|
||||||
{
|
{
|
||||||
_pluginLog.Information($"Selecting 'yes' ({text})");
|
_pluginLog.Information($"Selecting 'yes' ({text})");
|
||||||
_repairKitWindow.IsAwaitingYesNo = false;
|
_repairKitWindow.IsAwaitingYesNo = false;
|
||||||
@ -30,6 +30,20 @@ partial class WorkshopPlugin
|
|||||||
_pluginLog.Verbose("Not a purchase confirmation match");
|
_pluginLog.Verbose("Not a purchase confirmation match");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else if (_ceruleumTankWindow.IsOpen)
|
||||||
|
{
|
||||||
|
_pluginLog.Verbose($"Checking for Ceruleum Tank YesNo ({_ceruleumTankWindow.AutoBuyEnabled}, {_ceruleumTankWindow.IsAwaitingYesNo})");
|
||||||
|
if (_ceruleumTankWindow.AutoBuyEnabled && _ceruleumTankWindow.IsAwaitingYesNo && _gameStrings.PurchaseItemForCompanyCredits.IsMatch(text))
|
||||||
|
{
|
||||||
|
_pluginLog.Information($"Selecting 'yes' ({text})");
|
||||||
|
_ceruleumTankWindow.IsAwaitingYesNo = false;
|
||||||
|
addonSelectYesNo->AtkUnitBase.FireCallbackInt(0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_pluginLog.Verbose("Not a purchase confirmation match");
|
||||||
|
}
|
||||||
|
}
|
||||||
else if (CurrentStage != Stage.Stopped)
|
else if (CurrentStage != Stage.Stopped)
|
||||||
{
|
{
|
||||||
if (CurrentStage == Stage.ConfirmMaterialDelivery && _gameStrings.TurnInHighQualityItem == text)
|
if (CurrentStage == Stage.ConfirmMaterialDelivery && _gameStrings.TurnInHighQualityItem == text)
|
||||||
|
@ -8,7 +8,6 @@ using Dalamud.Game.Command;
|
|||||||
using Dalamud.Interface.Windowing;
|
using Dalamud.Interface.Windowing;
|
||||||
using Dalamud.Plugin;
|
using Dalamud.Plugin;
|
||||||
using Dalamud.Plugin.Services;
|
using Dalamud.Plugin.Services;
|
||||||
using LLib;
|
|
||||||
using Workshoppa.External;
|
using Workshoppa.External;
|
||||||
using Workshoppa.GameData;
|
using Workshoppa.GameData;
|
||||||
using Workshoppa.Windows;
|
using Workshoppa.Windows;
|
||||||
@ -18,7 +17,7 @@ namespace Workshoppa;
|
|||||||
[SuppressMessage("ReSharper", "UnusedType.Global")]
|
[SuppressMessage("ReSharper", "UnusedType.Global")]
|
||||||
public sealed partial class WorkshopPlugin : IDalamudPlugin
|
public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||||
{
|
{
|
||||||
private readonly IReadOnlyList<uint> FabricationStationIds = new uint[] { 2005236, 2005238, 2005240, 2007821, 2011588 }.AsReadOnly();
|
private readonly IReadOnlyList<uint> _fabricationStationIds = new uint[] { 2005236, 2005238, 2005240, 2007821, 2011588 }.AsReadOnly();
|
||||||
internal readonly IReadOnlyList<ushort> WorkshopTerritories = new ushort[] { 423, 424, 425, 653, 984 }.AsReadOnly();
|
internal readonly IReadOnlyList<ushort> WorkshopTerritories = new ushort[] { 423, 424, 425, 653, 984 }.AsReadOnly();
|
||||||
private readonly WindowSystem _windowSystem = new WindowSystem(nameof(WorkshopPlugin));
|
private readonly WindowSystem _windowSystem = new WindowSystem(nameof(WorkshopPlugin));
|
||||||
|
|
||||||
@ -40,6 +39,7 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
|||||||
private readonly MainWindow _mainWindow;
|
private readonly MainWindow _mainWindow;
|
||||||
private readonly ConfigWindow _configWindow;
|
private readonly ConfigWindow _configWindow;
|
||||||
private readonly RepairKitWindow _repairKitWindow;
|
private readonly RepairKitWindow _repairKitWindow;
|
||||||
|
private readonly CeruleumTankWindow _ceruleumTankWindow;
|
||||||
|
|
||||||
private Stage _currentStageInternal = Stage.Stopped;
|
private Stage _currentStageInternal = Stage.Stopped;
|
||||||
private DateTime _continueAt = DateTime.MinValue;
|
private DateTime _continueAt = DateTime.MinValue;
|
||||||
@ -70,6 +70,9 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
|||||||
_windowSystem.AddWindow(_configWindow);
|
_windowSystem.AddWindow(_configWindow);
|
||||||
_repairKitWindow = new(this, _pluginInterface, _pluginLog, _gameGui, addonLifecycle, _configuration, _externalPluginHandler);
|
_repairKitWindow = new(this, _pluginInterface, _pluginLog, _gameGui, addonLifecycle, _configuration, _externalPluginHandler);
|
||||||
_windowSystem.AddWindow(_repairKitWindow);
|
_windowSystem.AddWindow(_repairKitWindow);
|
||||||
|
_ceruleumTankWindow = new(this, _pluginInterface, _pluginLog, _gameGui, addonLifecycle, _configuration,
|
||||||
|
_externalPluginHandler);
|
||||||
|
_windowSystem.AddWindow(_ceruleumTankWindow);
|
||||||
|
|
||||||
_pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
|
_pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
|
||||||
_pluginInterface.UiBuilder.OpenMainUi += OpenMainUi;
|
_pluginInterface.UiBuilder.OpenMainUi += OpenMainUi;
|
||||||
@ -106,7 +109,7 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
|||||||
_condition[ConditionFlag.BoundByDuty] ||
|
_condition[ConditionFlag.BoundByDuty] ||
|
||||||
_condition[ConditionFlag.BetweenAreas] ||
|
_condition[ConditionFlag.BetweenAreas] ||
|
||||||
_condition[ConditionFlag.BetweenAreas51] ||
|
_condition[ConditionFlag.BetweenAreas51] ||
|
||||||
GetDistanceToEventObject(FabricationStationIds, out var fabricationStation) >= 3f)
|
GetDistanceToEventObject(_fabricationStationIds, out var fabricationStation) >= 3f)
|
||||||
{
|
{
|
||||||
_mainWindow.NearFabricationStation = false;
|
_mainWindow.NearFabricationStation = false;
|
||||||
|
|
||||||
@ -255,6 +258,7 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
|||||||
_pluginInterface.UiBuilder.OpenMainUi -= OpenMainUi;
|
_pluginInterface.UiBuilder.OpenMainUi -= OpenMainUi;
|
||||||
_framework.Update -= FrameworkUpdate;
|
_framework.Update -= FrameworkUpdate;
|
||||||
|
|
||||||
|
_ceruleumTankWindow.Dispose();
|
||||||
_repairKitWindow.Dispose();
|
_repairKitWindow.Dispose();
|
||||||
|
|
||||||
_externalPluginHandler.RestoreTextAdvance();
|
_externalPluginHandler.RestoreTextAdvance();
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<TargetFramework>net7.0-windows</TargetFramework>
|
<TargetFramework>net7.0-windows</TargetFramework>
|
||||||
<Version>3.1</Version>
|
<Version>3.2</Version>
|
||||||
<LangVersion>11.0</LangVersion>
|
<LangVersion>11.0</LangVersion>
|
||||||
<Nullable>enable</Nullable>
|
<Nullable>enable</Nullable>
|
||||||
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
|
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
|
||||||
|
Loading…
Reference in New Issue
Block a user