forked from liza/Workshoppa
Use shop base from LLib for ceruleum tank/dark matter windows
This commit is contained in:
parent
23c606dfc8
commit
e93819da5b
2
LLib
2
LLib
@ -1 +1 @@
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Subproject commit 43c3dba112c202e2d0ff1a6909020c2b83e20dc3
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Subproject commit fde09c705b648f03c287814191a554f0a4b92cc4
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@ -1,10 +0,0 @@
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namespace Workshoppa.GameData.Shops;
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internal sealed class ItemForSale
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{
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public required int Position { get; init; }
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public required uint ItemId { get; init; }
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public required string? ItemName { get; init; }
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public required uint Price { get; init; }
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public required uint OwnedItems { get; init; }
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}
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@ -1,19 +0,0 @@
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using System;
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namespace Workshoppa.GameData.Shops;
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internal sealed class PurchaseState
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{
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public PurchaseState(int desiredItems, int ownedItems)
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{
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DesiredItems = desiredItems;
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OwnedItems = ownedItems;
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}
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public int DesiredItems { get; }
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public int OwnedItems { get; set; }
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public int ItemsLeftToBuy => Math.Max(0, DesiredItems - OwnedItems);
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public bool IsComplete => ItemsLeftToBuy == 0;
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public bool IsAwaitingYesNo { get; set; }
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public DateTime NextStep { get; set; } = DateTime.MinValue;
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}
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@ -5,10 +5,9 @@ using Dalamud.Interface.Components;
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using Dalamud.Plugin.Services;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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using ImGuiNET;
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using LLib;
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using LLib.GameUI;
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using LLib.Shop.Model;
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using Workshoppa.External;
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using Workshoppa.GameData.Shops;
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using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
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namespace Workshoppa.Windows;
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@ -17,7 +16,6 @@ internal sealed class CeruleumTankWindow : ShopWindow
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{
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private const int CeruleumTankItemId = 10155;
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private readonly WorkshopPlugin _plugin;
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private readonly IPluginLog _pluginLog;
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private readonly Configuration _configuration;
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private readonly IChatGui _chatGui;
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@ -26,28 +24,31 @@ internal sealed class CeruleumTankWindow : ShopWindow
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private int _buyStackCount;
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private bool _buyPartialStacks = true;
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public CeruleumTankWindow(WorkshopPlugin plugin, IPluginLog pluginLog, IGameGui gameGui,
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IAddonLifecycle addonLifecycle, Configuration configuration, ExternalPluginHandler externalPluginHandler,
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public CeruleumTankWindow(
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IPluginLog pluginLog,
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IGameGui gameGui,
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IAddonLifecycle addonLifecycle,
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Configuration configuration,
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ExternalPluginHandler externalPluginHandler,
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IChatGui chatGui)
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: base("Ceruleum Tanks###WorkshoppaCeruleumTankWindow", "FreeCompanyCreditShop", plugin, pluginLog, gameGui,
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: base("Ceruleum Tanks###WorkshoppaCeruleumTankWindow", "FreeCompanyCreditShop", pluginLog, gameGui,
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addonLifecycle, externalPluginHandler)
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{
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_plugin = plugin;
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_pluginLog = pluginLog;
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_chatGui = chatGui;
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_configuration = configuration;
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}
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protected override bool Enabled => _configuration.EnableCeruleumTankCalculator;
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public override bool IsEnabled => _configuration.EnableCeruleumTankCalculator;
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protected override unsafe void UpdateShopStock(AtkUnitBase* addon)
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public override unsafe void UpdateShopStock(AtkUnitBase* addon)
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{
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if (addon->AtkValuesCount != 170)
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{
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_pluginLog.Error(
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$"Unexpected amount of atkvalues for FreeCompanyCreditShop addon ({addon->AtkValuesCount})");
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_companyCredits = 0;
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ItemForSale = null;
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Shop.ItemForSale = null;
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return;
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}
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@ -57,11 +58,11 @@ internal sealed class CeruleumTankWindow : ShopWindow
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uint itemCount = atkValues[9].UInt;
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if (itemCount == 0)
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{
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ItemForSale = null;
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Shop.ItemForSale = null;
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return;
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}
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ItemForSale = Enumerable.Range(0, (int)itemCount)
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Shop.ItemForSale = Enumerable.Range(0, (int)itemCount)
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.Select(i => new ItemForSale
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{
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Position = i,
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@ -73,18 +74,18 @@ internal sealed class CeruleumTankWindow : ShopWindow
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.FirstOrDefault(x => x.ItemId == CeruleumTankItemId);
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}
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protected override int GetCurrencyCount() => _companyCredits;
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public override int GetCurrencyCount() => _companyCredits;
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public override void Draw()
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{
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if (ItemForSale == null)
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if (Shop.ItemForSale == null)
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{
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IsOpen = false;
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return;
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}
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int ceruleumTanks = GetItemCount(CeruleumTankItemId);
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int freeInventorySlots = _plugin.CountFreeInventorySlots();
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int ceruleumTanks = Shop.GetItemCount(CeruleumTankItemId);
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int freeInventorySlots = Shop.CountFreeInventorySlots();
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ImGui.Text("Inventory");
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ImGui.Indent();
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@ -94,7 +95,7 @@ internal sealed class CeruleumTankWindow : ShopWindow
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ImGui.Separator();
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if (PurchaseState == null)
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if (Shop.PurchaseState == null)
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{
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ImGui.SetNextItemWidth(100);
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ImGui.InputInt("Stacks to Buy", ref _buyStackCount);
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@ -108,27 +109,27 @@ internal sealed class CeruleumTankWindow : ShopWindow
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if (_buyPartialStacks && ceruleumTanks % 999 > 0)
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missingItems += (999 - ceruleumTanks % 999);
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if (PurchaseState != null)
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if (Shop.PurchaseState != null)
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{
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HandleNextPurchaseStep();
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if (PurchaseState != null)
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Shop.HandleNextPurchaseStep();
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if (Shop.PurchaseState != null)
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{
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ImGui.Text($"Buying {FormatStackCount(PurchaseState.ItemsLeftToBuy)}...");
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ImGui.Text($"Buying {FormatStackCount(Shop.PurchaseState.ItemsLeftToBuy)}...");
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if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel Auto-Buy"))
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CancelAutoPurchase();
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Shop.CancelAutoPurchase();
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}
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}
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else
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{
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int toPurchase = Math.Min(GetMaxItemsToPurchase(), missingItems);
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int toPurchase = Math.Min(Shop.GetMaxItemsToPurchase(), missingItems);
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if (toPurchase > 0)
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{
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ImGui.Spacing();
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if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.DollarSign,
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$"Auto-Buy {FormatStackCount(toPurchase)} for {ItemForSale.Price * toPurchase:N0} CC"))
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$"Auto-Buy {FormatStackCount(toPurchase)} for {Shop.ItemForSale.Price * toPurchase:N0} CC"))
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{
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StartAutoPurchase(toPurchase);
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HandleNextPurchaseStep();
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Shop.StartAutoPurchase(toPurchase);
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Shop.HandleNextPurchaseStep();
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}
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}
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}
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@ -144,12 +145,12 @@ internal sealed class CeruleumTankWindow : ShopWindow
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return $"{fullStacks:N0} {stacks}";
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}
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protected override unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow)
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public override unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow)
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{
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var buyItem = stackalloc AtkValue[]
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{
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new() { Type = ValueType.Int, Int = 0 },
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new() { Type = ValueType.UInt, UInt = (uint)ItemForSale!.Position },
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new() { Type = ValueType.UInt, UInt = (uint)Shop.ItemForSale!.Position },
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new() { Type = ValueType.UInt, UInt = (uint)buyNow },
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};
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addonShop->FireCallback(3, buyItem);
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@ -163,9 +164,9 @@ internal sealed class CeruleumTankWindow : ShopWindow
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return false;
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}
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int freeInventorySlots = _plugin.CountFreeInventorySlots();
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int freeInventorySlots = Shop.CountFreeInventorySlots();
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stackCount = Math.Min(freeInventorySlots, stackCount);
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missingQuantity = Math.Min(GetMaxItemsToPurchase(), stackCount * 999);
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missingQuantity = Math.Min(Shop.GetMaxItemsToPurchase(), stackCount * 999);
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return true;
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}
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@ -177,25 +178,25 @@ internal sealed class CeruleumTankWindow : ShopWindow
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return false;
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}
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int freeInventorySlots = _plugin.CountFreeInventorySlots();
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int partialStacks = _plugin.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q < 999);
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int fullStacks = _plugin.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q == 999);
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int freeInventorySlots = Shop.CountFreeInventorySlots();
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int partialStacks = Shop.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q < 999);
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int fullStacks = Shop.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q == 999);
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int tanks = Math.Min((fullStacks + partialStacks + freeInventorySlots) * 999,
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Math.Max(stackCount * 999, (fullStacks + partialStacks) * 999));
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_pluginLog.Information("T: " + tanks);
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int owned = GetItemCount(CeruleumTankItemId);
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int owned = Shop.GetItemCount(CeruleumTankItemId);
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if (tanks <= owned)
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missingQuantity = 0;
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else
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missingQuantity = Math.Min(GetMaxItemsToPurchase(), tanks - owned);
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missingQuantity = Math.Min(Shop.GetMaxItemsToPurchase(), tanks - owned);
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return true;
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}
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public void StartPurchase(int quantity)
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{
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if (!IsOpen || ItemForSale == null)
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if (!IsOpen || Shop.ItemForSale == null)
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{
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_chatGui.PrintError("Could not start purchase, shop window is not open.");
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return;
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@ -208,7 +209,7 @@ internal sealed class CeruleumTankWindow : ShopWindow
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}
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_chatGui.Print($"Starting purchase of {FormatStackCount(quantity)} ceruleum tanks.");
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StartAutoPurchase(quantity);
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HandleNextPurchaseStep();
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Shop.StartAutoPurchase(quantity);
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Shop.HandleNextPurchaseStep();
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}
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}
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@ -8,8 +8,8 @@ using Dalamud.Plugin.Services;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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using ImGuiNET;
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using LLib.GameUI;
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using LLib.Shop.Model;
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using Workshoppa.External;
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using Workshoppa.GameData.Shops;
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using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
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namespace Workshoppa.Windows;
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@ -21,29 +21,32 @@ internal sealed class RepairKitWindow : ShopWindow
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private readonly IPluginLog _pluginLog;
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private readonly Configuration _configuration;
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public RepairKitWindow(WorkshopPlugin plugin, IPluginLog pluginLog,
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IGameGui gameGui, IAddonLifecycle addonLifecycle, Configuration configuration,
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public RepairKitWindow(
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IPluginLog pluginLog,
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IGameGui gameGui,
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IAddonLifecycle addonLifecycle,
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Configuration configuration,
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ExternalPluginHandler externalPluginHandler)
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: base("Repair Kits###WorkshoppaRepairKitWindow", "Shop", plugin, pluginLog, gameGui, addonLifecycle, externalPluginHandler)
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: base("Repair Kits###WorkshoppaRepairKitWindow", "Shop", pluginLog, gameGui, addonLifecycle, externalPluginHandler)
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{
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_pluginLog = pluginLog;
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_configuration = configuration;
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}
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protected override bool Enabled => _configuration.EnableRepairKitCalculator;
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public override bool IsEnabled => _configuration.EnableRepairKitCalculator;
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protected override unsafe void UpdateShopStock(AtkUnitBase* addon)
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public override unsafe void UpdateShopStock(AtkUnitBase* addon)
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{
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if (GetDarkMatterClusterCount() == 0)
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{
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ItemForSale = null;
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Shop.ItemForSale = null;
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return;
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}
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if (addon->AtkValuesCount != 625)
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{
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_pluginLog.Error($"Unexpected amount of atkvalues for Shop addon ({addon->AtkValuesCount})");
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ItemForSale = null;
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Shop.ItemForSale = null;
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return;
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}
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@ -52,18 +55,18 @@ internal sealed class RepairKitWindow : ShopWindow
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// Check if on 'Current Stock' tab?
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if (atkValues[0].UInt != 0)
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{
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ItemForSale = null;
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Shop.ItemForSale = null;
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return;
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}
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uint itemCount = atkValues[2].UInt;
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if (itemCount == 0)
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{
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ItemForSale = null;
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Shop.ItemForSale = null;
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return;
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}
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ItemForSale = Enumerable.Range(0, (int)itemCount)
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Shop.ItemForSale = Enumerable.Range(0, (int)itemCount)
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.Select(i => new ItemForSale
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{
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Position = i,
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@ -75,14 +78,14 @@ internal sealed class RepairKitWindow : ShopWindow
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.FirstOrDefault(x => x.ItemId == DarkMatterCluster6ItemId);
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}
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private int GetDarkMatterClusterCount() => GetItemCount(10335);
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private int GetDarkMatterClusterCount() => Shop.GetItemCount(10335);
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protected override int GetCurrencyCount() => GetItemCount(1);
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public override int GetCurrencyCount() => Shop.GetItemCount(1);
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public override void Draw()
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{
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int darkMatterClusters = GetDarkMatterClusterCount();
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if (ItemForSale == null || darkMatterClusters == 0)
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if (Shop.ItemForSale == null || darkMatterClusters == 0)
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{
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IsOpen = false;
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return;
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@ -91,43 +94,43 @@ internal sealed class RepairKitWindow : ShopWindow
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ImGui.Text("Inventory");
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ImGui.Indent();
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ImGui.Text($"Dark Matter Clusters: {darkMatterClusters:N0}");
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ImGui.Text($"Grade 6 Dark Matter: {ItemForSale.OwnedItems:N0}");
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ImGui.Text($"Grade 6 Dark Matter: {Shop.ItemForSale.OwnedItems:N0}");
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ImGui.Unindent();
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int missingItems = Math.Max(0, darkMatterClusters * 5 - (int)ItemForSale.OwnedItems);
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int missingItems = Math.Max(0, darkMatterClusters * 5 - (int)Shop.ItemForSale.OwnedItems);
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ImGui.TextColored(missingItems == 0 ? ImGuiColors.HealerGreen : ImGuiColors.DalamudRed,
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$"Missing Grade 6 Dark Matter: {missingItems:N0}");
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if (PurchaseState != null)
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if (Shop.PurchaseState != null)
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{
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HandleNextPurchaseStep();
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if (PurchaseState != null)
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Shop.HandleNextPurchaseStep();
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if (Shop.PurchaseState != null)
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{
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if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel Auto-Buy"))
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CancelAutoPurchase();
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Shop.CancelAutoPurchase();
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}
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}
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else
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{
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int toPurchase = Math.Min(GetMaxItemsToPurchase(), missingItems);
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int toPurchase = Math.Min(Shop.GetMaxItemsToPurchase(), missingItems);
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if (toPurchase > 0)
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{
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if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.DollarSign,
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$"Auto-Buy missing Dark Matter for {ItemForSale.Price * toPurchase:N0}{SeIconChar.Gil.ToIconString()}"))
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$"Auto-Buy missing Dark Matter for {Shop.ItemForSale.Price * toPurchase:N0}{SeIconChar.Gil.ToIconString()}"))
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{
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StartAutoPurchase(toPurchase);
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HandleNextPurchaseStep();
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Shop.StartAutoPurchase(toPurchase);
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Shop.HandleNextPurchaseStep();
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}
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}
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}
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}
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protected override unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow)
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public override unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow)
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{
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var buyItem = stackalloc AtkValue[]
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{
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new() { Type = ValueType.Int, Int = 0 },
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new() { Type = ValueType.Int, Int = ItemForSale!.Position },
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new() { Type = ValueType.Int, Int = Shop.ItemForSale!.Position },
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new() { Type = ValueType.Int, Int = buyNow },
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new() { Type = 0, Int = 0 }
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};
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@ -1,198 +1,49 @@
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using System;
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using System.Numerics;
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using Dalamud.Game.Addon.Lifecycle;
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using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
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using Dalamud.Plugin.Services;
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using FFXIVClientStructs.FFXIV.Client.Game;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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using ImGuiNET;
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using LLib.GameUI;
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using LLib.ImGui;
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using LLib.Shop;
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using Workshoppa.External;
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using Workshoppa.GameData.Shops;
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namespace Workshoppa.Windows;
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internal abstract class ShopWindow : LWindow, IDisposable
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internal abstract class ShopWindow : LWindow, IShopWindow, IDisposable
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{
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private readonly string _addonName;
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private readonly WorkshopPlugin _plugin;
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private readonly IPluginLog _pluginLog;
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private readonly IGameGui _gameGui;
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private readonly IAddonLifecycle _addonLifecycle;
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private readonly ExternalPluginHandler _externalPluginHandler;
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protected ItemForSale? ItemForSale;
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protected PurchaseState? PurchaseState;
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protected ShopWindow(string name, string addonName, WorkshopPlugin plugin, IPluginLog pluginLog,
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IGameGui gameGui, IAddonLifecycle addonLifecycle, ExternalPluginHandler externalPluginHandler)
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: base(name)
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protected ShopWindow(
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string windowName,
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string addonName,
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IPluginLog pluginLog,
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IGameGui gameGui,
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IAddonLifecycle addonLifecycle,
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ExternalPluginHandler externalPluginHandler)
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: base(windowName)
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{
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_addonName = addonName;
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_plugin = plugin;
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_pluginLog = pluginLog;
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_gameGui = gameGui;
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_addonLifecycle = addonLifecycle;
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_externalPluginHandler = externalPluginHandler;
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Shop = new RegularShopBase(this, addonName, pluginLog, gameGui, addonLifecycle);
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Position = new Vector2(100, 100);
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PositionCondition = ImGuiCond.Always;
|
||||
Flags = ImGuiWindowFlags.AlwaysAutoResize | ImGuiWindowFlags.NoNav | ImGuiWindowFlags.NoCollapse;
|
||||
|
||||
_addonLifecycle.RegisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
|
||||
_addonLifecycle.RegisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
|
||||
_addonLifecycle.RegisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
|
||||
}
|
||||
|
||||
public bool AutoBuyEnabled => PurchaseState != null;
|
||||
|
||||
protected abstract bool Enabled { get; }
|
||||
public void Dispose() => Shop.Dispose();
|
||||
|
||||
public bool AutoBuyEnabled => Shop.AutoBuyEnabled;
|
||||
public bool IsAwaitingYesNo
|
||||
{
|
||||
get => PurchaseState?.IsAwaitingYesNo ?? false;
|
||||
set => PurchaseState!.IsAwaitingYesNo = value;
|
||||
get { return Shop.IsAwaitingYesNo; }
|
||||
set { Shop.IsAwaitingYesNo = value; }
|
||||
}
|
||||
|
||||
private unsafe void ShopPostSetup(AddonEvent type, AddonArgs args)
|
||||
{
|
||||
if (!Enabled)
|
||||
{
|
||||
ItemForSale = null;
|
||||
IsOpen = false;
|
||||
return;
|
||||
}
|
||||
|
||||
UpdateShopStock((AtkUnitBase*)args.Addon);
|
||||
PostUpdateShopStock();
|
||||
if (ItemForSale != null)
|
||||
IsOpen = true;
|
||||
}
|
||||
|
||||
private void ShopPreFinalize(AddonEvent type, AddonArgs args)
|
||||
{
|
||||
PurchaseState = null;
|
||||
_externalPluginHandler.Restore();
|
||||
|
||||
IsOpen = false;
|
||||
}
|
||||
|
||||
private unsafe void ShopPostUpdate(AddonEvent type, AddonArgs args)
|
||||
{
|
||||
if (!Enabled)
|
||||
{
|
||||
ItemForSale = null;
|
||||
IsOpen = false;
|
||||
return;
|
||||
}
|
||||
|
||||
UpdateShopStock((AtkUnitBase*)args.Addon);
|
||||
PostUpdateShopStock();
|
||||
if (ItemForSale != null)
|
||||
{
|
||||
AtkUnitBase* addon = (AtkUnitBase*)args.Addon;
|
||||
short x = 0, y = 0;
|
||||
addon->GetPosition(&x, &y);
|
||||
|
||||
short width = 0, height = 0;
|
||||
addon->GetSize(&width, &height, true);
|
||||
x += width;
|
||||
|
||||
if ((short)Position!.Value.X != x || (short)Position!.Value.Y != y)
|
||||
Position = new Vector2(x, y);
|
||||
|
||||
IsOpen = true;
|
||||
}
|
||||
else
|
||||
IsOpen = false;
|
||||
}
|
||||
|
||||
protected abstract unsafe void UpdateShopStock(AtkUnitBase* addon);
|
||||
|
||||
private void PostUpdateShopStock()
|
||||
{
|
||||
if (ItemForSale != null && PurchaseState != null)
|
||||
{
|
||||
int ownedItems = (int)ItemForSale.OwnedItems;
|
||||
if (PurchaseState.OwnedItems != ownedItems)
|
||||
{
|
||||
PurchaseState.OwnedItems = ownedItems;
|
||||
PurchaseState.NextStep = DateTime.Now.AddSeconds(0.25);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected unsafe int GetItemCount(uint itemId)
|
||||
{
|
||||
InventoryManager* inventoryManager = InventoryManager.Instance();
|
||||
return inventoryManager->GetInventoryItemCount(itemId, checkEquipped: false, checkArmory: false);
|
||||
}
|
||||
|
||||
protected abstract int GetCurrencyCount();
|
||||
|
||||
protected int GetMaxItemsToPurchase()
|
||||
{
|
||||
if (ItemForSale == null)
|
||||
return 0;
|
||||
|
||||
int currency = GetCurrencyCount();
|
||||
return (int)(currency / ItemForSale!.Price);
|
||||
}
|
||||
|
||||
protected void CancelAutoPurchase()
|
||||
{
|
||||
PurchaseState = null;
|
||||
_externalPluginHandler.Restore();
|
||||
}
|
||||
|
||||
protected void StartAutoPurchase(int toPurchase)
|
||||
{
|
||||
PurchaseState = new((int)ItemForSale!.OwnedItems + toPurchase, (int)ItemForSale.OwnedItems);
|
||||
_externalPluginHandler.Save();
|
||||
}
|
||||
|
||||
protected unsafe void HandleNextPurchaseStep()
|
||||
{
|
||||
if (ItemForSale == null || PurchaseState == null)
|
||||
return;
|
||||
|
||||
int maxStackSize = _plugin.DetermineMaxStackSize(ItemForSale.ItemId);
|
||||
if (maxStackSize == 0 && !_plugin.HasFreeInventorySlot())
|
||||
{
|
||||
_pluginLog.Warning($"No free inventory slots, can't buy more {ItemForSale.ItemName}");
|
||||
PurchaseState = null;
|
||||
_externalPluginHandler.Restore();
|
||||
}
|
||||
else if (!PurchaseState.IsComplete)
|
||||
{
|
||||
if (PurchaseState.NextStep <= DateTime.Now &&
|
||||
_gameGui.TryGetAddonByName(_addonName, out AtkUnitBase* addonShop))
|
||||
{
|
||||
int buyNow = Math.Min(PurchaseState.ItemsLeftToBuy, maxStackSize);
|
||||
_pluginLog.Information($"Buying {buyNow}x {ItemForSale.ItemName}");
|
||||
|
||||
FirePurchaseCallback(addonShop, buyNow);
|
||||
|
||||
PurchaseState.NextStep = DateTime.MaxValue;
|
||||
PurchaseState.IsAwaitingYesNo = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_pluginLog.Information(
|
||||
$"Stopping item purchase (desired = {PurchaseState.DesiredItems}, owned = {PurchaseState.OwnedItems})");
|
||||
PurchaseState = null;
|
||||
_externalPluginHandler.Restore();
|
||||
}
|
||||
}
|
||||
|
||||
protected abstract unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow);
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
|
||||
_addonLifecycle.UnregisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
|
||||
_addonLifecycle.UnregisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
|
||||
}
|
||||
protected RegularShopBase Shop { get; }
|
||||
public abstract bool IsEnabled { get; }
|
||||
public abstract int GetCurrencyCount();
|
||||
public abstract unsafe void UpdateShopStock(AtkUnitBase* addon);
|
||||
public abstract unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow);
|
||||
public void SaveExternalPluginState() => _externalPluginHandler.Save();
|
||||
public void RestoreExternalPluginState() => _externalPluginHandler.Restore();
|
||||
}
|
||||
|
@ -225,81 +225,4 @@ partial class WorkshopPlugin
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool HasFreeInventorySlot() => CountFreeInventorySlots() > 0;
|
||||
|
||||
public unsafe int CountFreeInventorySlots()
|
||||
{
|
||||
var inventoryManger = InventoryManager.Instance();
|
||||
if (inventoryManger == null)
|
||||
return 0;
|
||||
|
||||
int count = 0;
|
||||
for (InventoryType t = InventoryType.Inventory1; t <= InventoryType.Inventory4; ++t)
|
||||
{
|
||||
var container = inventoryManger->GetInventoryContainer(t);
|
||||
for (int i = 0; i < container->Size; ++i)
|
||||
{
|
||||
var item = container->GetInventorySlot(i);
|
||||
if (item == null || item->ItemId == 0)
|
||||
++count;
|
||||
}
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
public unsafe int CountInventorySlotsWithCondition(uint itemId, Predicate<int> predicate)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(predicate);
|
||||
|
||||
var inventoryManager = InventoryManager.Instance();
|
||||
if (inventoryManager == null)
|
||||
return 0;
|
||||
|
||||
int count = 0;
|
||||
for (InventoryType t = InventoryType.Inventory1; t <= InventoryType.Inventory4; ++t)
|
||||
{
|
||||
var container = inventoryManager->GetInventoryContainer(t);
|
||||
for (int i = 0; i < container->Size; ++i)
|
||||
{
|
||||
var item = container->GetInventorySlot(i);
|
||||
if (item == null || item->ItemId == 0)
|
||||
continue;
|
||||
|
||||
if (item->ItemId == itemId && predicate((int)item->Quantity))
|
||||
++count;
|
||||
}
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
public unsafe int DetermineMaxStackSize(uint itemId)
|
||||
{
|
||||
var inventoryManger = InventoryManager.Instance();
|
||||
if (inventoryManger == null)
|
||||
return 0;
|
||||
|
||||
int max = 0;
|
||||
for (InventoryType t = InventoryType.Inventory1; t <= InventoryType.Inventory4; ++t)
|
||||
{
|
||||
var container = inventoryManger->GetInventoryContainer(t);
|
||||
for (int i = 0; i < container->Size; ++i)
|
||||
{
|
||||
var item = container->GetInventorySlot(i);
|
||||
if (item == null || item->ItemId == 0)
|
||||
return 99;
|
||||
|
||||
if (item->ItemId == itemId)
|
||||
{
|
||||
max += (999 - (int)item->Quantity);
|
||||
if (max >= 99)
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Math.Min(99, max);
|
||||
}
|
||||
}
|
||||
|
@ -76,10 +76,10 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
_windowSystem.AddWindow(_mainWindow);
|
||||
_configWindow = new(_pluginInterface, _configuration);
|
||||
_windowSystem.AddWindow(_configWindow);
|
||||
_repairKitWindow = new(this, _pluginLog, _gameGui, addonLifecycle, _configuration,
|
||||
_repairKitWindow = new(_pluginLog, _gameGui, addonLifecycle, _configuration,
|
||||
_externalPluginHandler);
|
||||
_windowSystem.AddWindow(_repairKitWindow);
|
||||
_ceruleumTankWindow = new(this, _pluginLog, _gameGui, addonLifecycle, _configuration,
|
||||
_ceruleumTankWindow = new(_pluginLog, _gameGui, addonLifecycle, _configuration,
|
||||
_externalPluginHandler, _chatGui);
|
||||
_windowSystem.AddWindow(_ceruleumTankWindow);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user