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Automatically open Workshop window when near a Fabrication Station

master v2.2
Liza 2023-10-11 11:05:16 +02:00
parent c270050c3c
commit 0bf6e65bfe
Signed by: liza
GPG Key ID: 7199F8D727D55F67
4 changed files with 49 additions and 6 deletions

View File

@ -46,6 +46,7 @@ internal sealed class MainWindow : Window
Flags = ImGuiWindowFlags.AlwaysAutoResize | ImGuiWindowFlags.NoCollapse; Flags = ImGuiWindowFlags.AlwaysAutoResize | ImGuiWindowFlags.NoCollapse;
} }
public EOpenReason OpenReason { get; set; } = EOpenReason.None;
public bool NearFabricationStation { get; set; } public bool NearFabricationStation { get; set; }
public ButtonState State { get; set; } = ButtonState.None; public ButtonState State { get; set; } = ButtonState.None;
@ -200,6 +201,22 @@ internal sealed class MainWindow : Window
_pluginInterface.SavePluginConfig(_configuration); _pluginInterface.SavePluginConfig(_configuration);
} }
public void Toggle(EOpenReason reason)
{
if (!IsOpen)
{
IsOpen = true;
OpenReason = reason;
}
else
IsOpen = false;
}
public override void OnClose()
{
OpenReason = EOpenReason.None;
}
private unsafe void CheckMaterial() private unsafe void CheckMaterial()
{ {
ImGui.Text("Items needed for all crafts in queue:"); ImGui.Text("Items needed for all crafts in queue:");
@ -283,4 +300,12 @@ internal sealed class MainWindow : Window
Pause, Pause,
Stop, Stop,
} }
public enum EOpenReason
{
None,
Command,
NearFabricationStation,
PluginInstaller,
}
} }

View File

@ -39,7 +39,7 @@ partial class WorkshopPlugin
if (npcIds.Contains(GetNpcId(obj))) if (npcIds.Contains(GetNpcId(obj)))
{ {
o = obj; o = obj;
return Vector3.Distance(_clientState.LocalPlayer!.Position, obj.Position); return Vector3.Distance(_clientState.LocalPlayer!.Position, obj.Position + new Vector3(0, -2, 0));
} }
} }
} }

View File

@ -60,7 +60,7 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
_windowSystem.AddWindow(_mainWindow); _windowSystem.AddWindow(_mainWindow);
_pluginInterface.UiBuilder.Draw += _windowSystem.Draw; _pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
_pluginInterface.UiBuilder.OpenMainUi += _mainWindow.Toggle; _pluginInterface.UiBuilder.OpenMainUi += OpenMainUi;
_framework.Update += FrameworkUpdate; _framework.Update += FrameworkUpdate;
_commandManager.AddHandler("/ws", new CommandInfo(ProcessCommand) _commandManager.AddHandler("/ws", new CommandInfo(ProcessCommand)
{ {
@ -86,14 +86,28 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
if (!_clientState.IsLoggedIn || if (!_clientState.IsLoggedIn ||
!WorkshopTerritories.Contains(_clientState.TerritoryType) || !WorkshopTerritories.Contains(_clientState.TerritoryType) ||
_condition[ConditionFlag.BoundByDuty] || _condition[ConditionFlag.BoundByDuty] ||
GetDistanceToEventObject(FabricationStationIds, out var fabricationStation) >= 5f) GetDistanceToEventObject(FabricationStationIds, out var fabricationStation) >= 3f)
{ {
_mainWindow.NearFabricationStation = false; _mainWindow.NearFabricationStation = false;
if (_mainWindow.IsOpen &&
_mainWindow.OpenReason == MainWindow.EOpenReason.NearFabricationStation &&
_configuration.CurrentlyCraftedItem == null &&
_configuration.ItemQueue.Count == 0)
{
_mainWindow.IsOpen = false;
}
} }
else if (DateTime.Now >= _continueAt) else if (DateTime.Now >= _continueAt)
{ {
_mainWindow.NearFabricationStation = true; _mainWindow.NearFabricationStation = true;
if (!_mainWindow.IsOpen)
{
_mainWindow.IsOpen = true;
_mainWindow.OpenReason = MainWindow.EOpenReason.NearFabricationStation;
}
if (_mainWindow.State is MainWindow.ButtonState.Pause or MainWindow.ButtonState.Stop) if (_mainWindow.State is MainWindow.ButtonState.Pause or MainWindow.ButtonState.Stop)
{ {
_mainWindow.State = MainWindow.ButtonState.None; _mainWindow.State = MainWindow.ButtonState.None;
@ -187,13 +201,17 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
return _workshopCache.Crafts.Single(x => x.WorkshopItemId == _configuration.CurrentlyCraftedItem!.WorkshopItemId); return _workshopCache.Crafts.Single(x => x.WorkshopItemId == _configuration.CurrentlyCraftedItem!.WorkshopItemId);
} }
private void ProcessCommand(string command, string arguments) => _mainWindow.Toggle(); private void ProcessCommand(string command, string arguments)
=> _mainWindow.Toggle(MainWindow.EOpenReason.Command);
private void OpenMainUi()
=> _mainWindow.Toggle(MainWindow.EOpenReason.PluginInstaller);
public void Dispose() public void Dispose()
{ {
_commandManager.RemoveHandler("/ws"); _commandManager.RemoveHandler("/ws");
_pluginInterface.UiBuilder.Draw -= _windowSystem.Draw; _pluginInterface.UiBuilder.Draw -= _windowSystem.Draw;
_pluginInterface.UiBuilder.OpenMainUi -= _mainWindow.Toggle; _pluginInterface.UiBuilder.OpenMainUi -= OpenMainUi;
_framework.Update -= FrameworkUpdate; _framework.Update -= FrameworkUpdate;
RestoreYesAlready(); RestoreYesAlready();

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net7.0-windows</TargetFramework> <TargetFramework>net7.0-windows</TargetFramework>
<Version>2.1</Version> <Version>2.2</Version>
<LangVersion>11.0</LangVersion> <LangVersion>11.0</LangVersion>
<Nullable>enable</Nullable> <Nullable>enable</Nullable>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies> <CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>