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namespace Workshoppa.GameData;
public class CraftItem
{
public uint ItemId { get; set; }
public uint IconId { get; set; }
public string? ItemName { get; set; }
public int CrafterIconId { get; set; }
public uint ItemCountPerStep { get; set; }
public uint ItemCountNQ { get; set; }
public uint ItemCountHQ { get; set; }
public uint Experience { get; set; }
public uint StepsComplete { get; set; }
public uint StepsTotal { get; set; }
public bool Finished { get; set; }
public uint CrafterMinimumLevel { get; set; }
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public uint QuantityComplete => StepsComplete * ItemCountPerStep;
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}