forked from liza/Workshoppa
198 lines
6.1 KiB
C#
198 lines
6.1 KiB
C#
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using System;
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using System.Numerics;
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using Dalamud.Game.Addon.Lifecycle;
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using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
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using Dalamud.Interface.Windowing;
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using Dalamud.Plugin.Services;
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using FFXIVClientStructs.FFXIV.Client.Game;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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using ImGuiNET;
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using LLib.GameUI;
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using Workshoppa.External;
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using Workshoppa.GameData.Shops;
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namespace Workshoppa.Windows;
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internal abstract class ShopWindow : Window, IDisposable
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{
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private readonly string _addonName;
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private readonly WorkshopPlugin _plugin;
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private readonly IPluginLog _pluginLog;
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private readonly IGameGui _gameGui;
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private readonly IAddonLifecycle _addonLifecycle;
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private readonly ExternalPluginHandler _externalPluginHandler;
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protected ItemForSale? ItemForSale;
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protected PurchaseState? PurchaseState;
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protected ShopWindow(string name, string addonName, WorkshopPlugin plugin, IPluginLog pluginLog,
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IGameGui gameGui, IAddonLifecycle addonLifecycle, ExternalPluginHandler externalPluginHandler)
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: base(name)
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{
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_addonName = addonName;
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_plugin = plugin;
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_pluginLog = pluginLog;
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_gameGui = gameGui;
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_addonLifecycle = addonLifecycle;
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_externalPluginHandler = externalPluginHandler;
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Position = new Vector2(100, 100);
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PositionCondition = ImGuiCond.Always;
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Flags = ImGuiWindowFlags.AlwaysAutoResize | ImGuiWindowFlags.NoNav | ImGuiWindowFlags.NoCollapse;
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_addonLifecycle.RegisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
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_addonLifecycle.RegisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
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_addonLifecycle.RegisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
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}
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public bool AutoBuyEnabled => PurchaseState != null;
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protected abstract bool Enabled { get; }
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public bool IsAwaitingYesNo
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{
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get => PurchaseState?.IsAwaitingYesNo ?? false;
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set => PurchaseState!.IsAwaitingYesNo = value;
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}
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private unsafe void ShopPostSetup(AddonEvent type, AddonArgs args)
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{
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if (!Enabled)
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{
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ItemForSale = null;
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IsOpen = false;
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return;
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}
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UpdateShopStock((AtkUnitBase*)args.Addon);
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PostUpdateShopStock();
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if (ItemForSale != null)
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IsOpen = true;
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}
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private void ShopPreFinalize(AddonEvent type, AddonArgs args)
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{
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PurchaseState = null;
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_externalPluginHandler.Restore();
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IsOpen = false;
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}
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private unsafe void ShopPostUpdate(AddonEvent type, AddonArgs args)
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{
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if (!Enabled)
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{
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ItemForSale = null;
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IsOpen = false;
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return;
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}
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UpdateShopStock((AtkUnitBase*)args.Addon);
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PostUpdateShopStock();
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if (ItemForSale != null)
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{
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AtkUnitBase* addon = (AtkUnitBase*)args.Addon;
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short x = 0, y = 0;
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addon->GetPosition(&x, &y);
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short width = 0, height = 0;
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addon->GetSize(&width, &height, true);
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x += width;
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if ((short)Position!.Value.X != x || (short)Position!.Value.Y != y)
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Position = new Vector2(x, y);
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IsOpen = true;
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}
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else
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IsOpen = false;
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}
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protected abstract unsafe void UpdateShopStock(AtkUnitBase* addon);
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private void PostUpdateShopStock()
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{
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if (ItemForSale != null && PurchaseState != null)
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{
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int ownedItems = (int)ItemForSale.OwnedItems;
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if (PurchaseState.OwnedItems != ownedItems)
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{
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PurchaseState.OwnedItems = ownedItems;
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PurchaseState.NextStep = DateTime.Now.AddSeconds(0.25);
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}
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}
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}
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protected unsafe int GetItemCount(uint itemId)
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{
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InventoryManager* inventoryManager = InventoryManager.Instance();
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return inventoryManager->GetInventoryItemCount(itemId, checkEquipped: false, checkArmory: false);
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}
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protected abstract int GetCurrencyCount();
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protected int GetMaxItemsToPurchase()
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{
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if (ItemForSale == null)
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return 0;
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int currency = GetCurrencyCount();
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return (int)(currency / ItemForSale!.Price);
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}
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protected void CancelAutoPurchase()
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{
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PurchaseState = null;
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_externalPluginHandler.Restore();
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}
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protected void StartAutoPurchase(int toPurchase)
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{
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PurchaseState = new((int)ItemForSale!.OwnedItems + toPurchase, (int)ItemForSale.OwnedItems);
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_externalPluginHandler.Save();
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}
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protected unsafe void HandleNextPurchaseStep()
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{
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if (ItemForSale == null || PurchaseState == null)
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return;
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if (!_plugin.HasFreeInventorySlot())
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{
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_pluginLog.Warning($"No free inventory slots, can't buy more {ItemForSale.ItemName}");
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PurchaseState = null;
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_externalPluginHandler.Restore();
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}
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else if (!PurchaseState.IsComplete)
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{
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if (PurchaseState.NextStep <= DateTime.Now &&
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_gameGui.TryGetAddonByName(_addonName, out AtkUnitBase* addonShop))
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{
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int buyNow = Math.Min(PurchaseState.ItemsLeftToBuy, 99);
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_pluginLog.Information($"Buying {buyNow}x {ItemForSale.ItemName}");
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FirePurchaseCallback(addonShop, buyNow);
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PurchaseState.NextStep = DateTime.MaxValue;
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PurchaseState.IsAwaitingYesNo = true;
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}
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}
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else
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{
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_pluginLog.Information(
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$"Stopping item purchase (desired = {PurchaseState.DesiredItems}, owned = {PurchaseState.OwnedItems})");
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PurchaseState = null;
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_externalPluginHandler.Restore();
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}
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}
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protected abstract unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow);
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public void Dispose()
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{
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_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
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_addonLifecycle.UnregisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
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_addonLifecycle.UnregisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
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}
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}
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