forked from liza/Workshoppa
10 lines
236 B
C#
10 lines
236 B
C#
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using System.Collections.Generic;
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namespace Workshoppa.GameData;
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internal sealed class WorkshopCraftPhase
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{
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public required string Name { get; init; }
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public required IReadOnlyList<WorkshopCraftItem> Items { get; init; }
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}
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