diff --git a/Questionable/Controller/CombatController.cs b/Questionable/Controller/CombatController.cs index 0da45098..aa55ed27 100644 --- a/Questionable/Controller/CombatController.cs +++ b/Questionable/Controller/CombatController.cs @@ -260,6 +260,13 @@ internal sealed class CombatController : IDisposable Vector3.Distance(_clientState.LocalPlayer?.Position ?? Vector3.Zero, battleNpc.Position) > 50) return 25; } + else + { + // as part of KillEnemyDataIds, not ComplexCombatData + // TODO maybe remove KillEnemyDataIds, rename ComplexCombatData to CombatData + if (gameObjectStruct->NamePlateIconId != 0) + return 29; + } } // stuff trying to kill us