Questionable/Questionable/Validation/QuestValidator.cs

64 lines
2.2 KiB
C#

using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.Logging;
using Questionable.Model;
namespace Questionable.Validation;
internal sealed class QuestValidator
{
private readonly IReadOnlyList<IQuestValidator> _validators;
private readonly ILogger<QuestValidator> _logger;
private List<ValidationIssue> _validationIssues = new();
public QuestValidator(IEnumerable<IQuestValidator> validators, ILogger<QuestValidator> logger)
{
_validators = validators.ToList();
_logger = logger;
_logger.LogInformation("Validators: {Validators}",
string.Join(", ", _validators.Select(x => x.GetType().Name)));
}
public IReadOnlyList<ValidationIssue> Issues => _validationIssues;
public int IssueCount => _validationIssues.Count;
public int ErrorCount => _validationIssues.Count(x => x.Severity == EIssueSeverity.Error);
public void Reset()
{
foreach (var validator in _validators)
validator.Reset();
_validationIssues.Clear();
}
public void Validate(IEnumerable<Quest> quests)
{
Task.Factory.StartNew(() =>
{
foreach (var quest in quests)
{
foreach (var validator in _validators)
{
foreach (var issue in validator.Validate(quest))
{
var level = issue.Severity == EIssueSeverity.Error ? LogLevel.Warning : LogLevel.Information;
_logger.Log(level,
"Validation failed: {QuestId} ({QuestName}) / {QuestSequence} / {QuestStep} - {Description}",
issue.QuestId, quest.Info.Name, issue.Sequence, issue.Step, issue.Description);
_validationIssues.Add(issue);
}
}
}
_validationIssues = _validationIssues.OrderBy(x => x.QuestId)
.ThenBy(x => x.Sequence)
.ThenBy(x => x.Step)
.ThenBy(x => x.Description)
.ToList();
}, CancellationToken.None, TaskCreationOptions.LongRunning, TaskScheduler.Default);
}
}