Questionable/Questionable/Controller
2024-08-02 18:30:21 +02:00
..
CombatModules Give enemies kill priorities (defined inquest → aggro'd), occasionally check if we're stll in range, reduce cast distance 2024-07-25 17:36:51 +02:00
NavigationOverrides Minor cleanup for HW part 2 2024-07-28 21:03:44 +02:00
Steps Schema update 2024-08-02 18:30:21 +02:00
Utils Schema update 2024-08-02 18:30:21 +02:00
CombatController.cs Schema update 2024-08-02 18:30:21 +02:00
CommandHandler.cs Add /qst reload 2024-07-22 10:09:23 +02:00
GameUiController.cs Schema update 2024-08-02 18:30:21 +02:00
MovementController.cs Schema update 2024-08-02 18:30:21 +02:00
NavigationShortcutController.cs Use ServiceHost/ILogger 2024-06-08 21:23:10 +02:00
QuestController.cs Schema update 2024-08-02 18:30:21 +02:00
QuestRegistry.cs Schema update 2024-08-02 18:30:21 +02:00