Split UI into different classes

This commit is contained in:
Liza 2024-07-18 18:36:56 +02:00
parent c522574ab9
commit 44f44bce8a
Signed by: liza
GPG Key ID: 7199F8D727D55F67
8 changed files with 1358 additions and 1188 deletions

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@ -990,7 +990,7 @@ csharp_space_around_binary_operators = before_and_after
csharp_using_directive_placement = outside_namespace:silent csharp_using_directive_placement = outside_namespace:silent
csharp_prefer_simple_using_statement = true:suggestion csharp_prefer_simple_using_statement = true:suggestion
csharp_prefer_braces = true:silent csharp_prefer_braces = true:silent
csharp_style_namespace_declarations = block_scoped:silent csharp_style_namespace_declarations = file_scoped:silent
csharp_style_prefer_method_group_conversion = true:silent csharp_style_prefer_method_group_conversion = true:silent
csharp_style_prefer_top_level_statements = true:silent csharp_style_prefer_top_level_statements = true:silent
csharp_style_prefer_primary_constructors = true:suggestion csharp_style_prefer_primary_constructors = true:suggestion

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@ -0,0 +1,207 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Dalamud.Interface;
using Dalamud.Interface.Components;
using Dalamud.Interface.Utility.Raii;
using ECommons;
using ImGuiNET;
namespace ARControl.Windows.Config;
internal sealed class CharacterGroupTab : ITab
{
private readonly ConfigWindow _configWindow;
private readonly Configuration _configuration;
private readonly Dictionary<Guid, TemporaryConfig> _currentEditPopups = new();
private TemporaryConfig _newGroup = new() { Name = string.Empty };
public CharacterGroupTab(ConfigWindow configWindow, Configuration configuration)
{
_configWindow = configWindow;
_configuration = configuration;
}
public void Draw()
{
using var tab = ImRaii.TabItem("Groups###TabGroups");
if (!tab)
return;
Configuration.CharacterGroup? groupToDelete = null;
foreach (var group in _configuration.CharacterGroups)
{
ImGui.PushID($"##Group{group.Id}");
if (ImGuiComponents.IconButton(FontAwesomeIcon.Cog))
{
_currentEditPopups[group.Id] = new TemporaryConfig
{
Name = group.Name,
};
ImGui.OpenPopup($"##EditGroup{group.Id}");
}
DrawCharacterGroupEditorPopup(group, out var assignedCharacters, ref groupToDelete);
ImGui.SameLine();
DrawCharacterGroup(group, assignedCharacters);
ImGui.PopID();
}
if (groupToDelete != null)
{
_configuration.CharacterGroups.Remove(groupToDelete);
_configWindow.ShouldSave();
}
ImGui.Separator();
DrawNewCharacterGroup();
}
private void DrawCharacterGroupEditorPopup(Configuration.CharacterGroup group,
out List<Configuration.CharacterConfiguration> assignedCharacters,
ref Configuration.CharacterGroup? groupToDelete)
{
assignedCharacters = _configuration.Characters
.Where(x => x.Type == Configuration.CharacterType.PartOfCharacterGroup &&
x.CharacterGroupId == group.Id)
.OrderBy(x => x.WorldName)
.ThenBy(x => x.LocalContentId)
.ToList();
if (_currentEditPopups.TryGetValue(group.Id, out TemporaryConfig? temporaryConfig) &&
ImGui.BeginPopup($"##EditGroup{group.Id}"))
{
(bool save, bool canSave) = DrawGroupEditor(temporaryConfig, group);
ImGui.BeginDisabled(!canSave || group.Name == temporaryConfig.Name);
save |= ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Save, "Save");
ImGui.EndDisabled();
if (save && canSave)
{
group.Name = temporaryConfig.Name;
ImGui.CloseCurrentPopup();
_configWindow.ShouldSave();
}
else
{
ImGui.SameLine();
ImGui.BeginDisabled(assignedCharacters.Count > 0);
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Delete"))
{
groupToDelete = group;
ImGui.CloseCurrentPopup();
}
ImGui.EndDisabled();
if (assignedCharacters.Count > 0 && ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
ImGui.BeginTooltip();
ImGui.Text(
$"Remove the {assignedCharacters.Count} character(s) from this group before deleting it.");
foreach (var character in assignedCharacters)
ImGui.BulletText($"{character.CharacterName} @ {character.WorldName}");
ImGui.EndTooltip();
}
}
ImGui.EndPopup();
}
}
private void DrawCharacterGroup(Configuration.CharacterGroup group,
List<Configuration.CharacterConfiguration> assignedCharacters)
{
string countLabel = assignedCharacters.Count == 0 ? "no characters"
: assignedCharacters.Count == 1 ? "1 character"
: $"{assignedCharacters.Count} characters";
if (ImGui.CollapsingHeader($"{group.Name} ({countLabel})"))
{
ImGui.Indent(_configWindow.MainIndentSize);
using (var tabBar = ImRaii.TabBar("GroupOptions"))
{
if (tabBar)
{
using (var ventureListTab = ImRaii.TabItem("Venture Lists"))
{
if (ventureListTab)
_configWindow.DrawVentureListSelection(group.Id.ToString(), group.ItemListIds);
}
using (var charactersTab = ImRaii.TabItem("Characters"))
{
if (charactersTab)
{
ImGui.Text("Characters in this group:");
ImGui.Indent(_configWindow.MainIndentSize);
foreach (var character in assignedCharacters.OrderBy(x => x.WorldName)
.ThenBy(x => x.LocalContentId))
ImGui.TextUnformatted($"{character.CharacterName} @ {character.WorldName}");
ImGui.Unindent(_configWindow.MainIndentSize);
}
}
}
}
ImGui.Unindent(_configWindow.MainIndentSize);
}
}
private void DrawNewCharacterGroup()
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Plus, "Add Group"))
ImGui.OpenPopup("##AddGroup");
if (ImGui.BeginPopup("##AddGroup"))
{
(bool save, bool canSave) = DrawGroupEditor(_newGroup, null);
ImGui.BeginDisabled(!canSave);
save |= ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Save, "Save");
ImGui.EndDisabled();
if (save && canSave)
{
_configuration.CharacterGroups.Add(new Configuration.CharacterGroup
{
Id = Guid.NewGuid(),
Name = _newGroup.Name,
ItemListIds = new(),
});
_newGroup = new() { Name = string.Empty };
ImGui.CloseCurrentPopup();
_configWindow.ShouldSave();
}
ImGui.EndPopup();
}
}
private (bool Save, bool CanSave) DrawGroupEditor(TemporaryConfig group,
Configuration.CharacterGroup? existingGroup)
{
string name = group.Name;
bool save = ImGui.InputTextWithHint("", "Group Name...", ref name, 64, ImGuiInputTextFlags.EnterReturnsTrue);
bool canSave = IsValidGroupName(name, existingGroup);
group.Name = name;
return (save, canSave);
}
private bool IsValidGroupName(string name, Configuration.CharacterGroup? existingGroup)
{
return name.Length >= 2 &&
!name.Contains('%', StringComparison.Ordinal) &&
!_configuration.CharacterGroups.Any(x => x != existingGroup && name.EqualsIgnoreCase(x.Name));
}
private sealed class TemporaryConfig
{
public required string Name { get; set; }
}
}

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@ -0,0 +1,6 @@
namespace ARControl.Windows.Config;
internal interface ITab
{
public void Draw();
}

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@ -0,0 +1,253 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using ARControl.GameData;
using Dalamud.Interface;
using Dalamud.Interface.Colors;
using Dalamud.Interface.Components;
using Dalamud.Interface.Utility.Raii;
using Dalamud.Plugin.Services;
using ImGuiNET;
namespace ARControl.Windows.Config;
internal sealed class LockedItemsTab : ITab
{
private static readonly Vector4 ColorGreen = ImGuiColors.HealerGreen;
private static readonly Vector4 ColorRed = ImGuiColors.DalamudRed;
private static readonly Vector4 ColorGrey = ImGuiColors.DalamudGrey;
private static readonly string CurrentCharPrefix = FontAwesomeIcon.Male.ToIconString();
private readonly ConfigWindow _configWindow;
private readonly Configuration _configuration;
private readonly IClientState _clientState;
private readonly ICommandManager _commandManager;
private readonly GameCache _gameCache;
public LockedItemsTab(ConfigWindow configWindow, Configuration configuration, IClientState clientState,
ICommandManager commandManager, GameCache gameCache)
{
_configWindow = configWindow;
_configuration = configuration;
_clientState = clientState;
_commandManager = commandManager;
_gameCache = gameCache;
}
public void Draw()
{
using var tab = ImRaii.TabItem("Locked Items###TabLockedItems");
if (!tab)
return;
bool checkPerCharacter = _configuration.ConfigUiOptions.CheckGatheredItemsPerCharacter;
if (ImGui.Checkbox("Group by character", ref checkPerCharacter))
{
_configuration.ConfigUiOptions.CheckGatheredItemsPerCharacter = checkPerCharacter;
_configWindow.ShouldSave();
}
bool onlyShowMissing = _configuration.ConfigUiOptions.OnlyShowMissingGatheredItems;
if (ImGui.Checkbox("Only show missing items", ref onlyShowMissing))
{
_configuration.ConfigUiOptions.OnlyShowMissingGatheredItems = onlyShowMissing;
_configWindow.ShouldSave();
}
ImGui.Separator();
var itemsToCheck =
_configuration.ItemLists
.SelectMany(x => x.Items)
.Select(x => x.ItemId)
.Distinct()
.Select(itemId => new
{
GatheredItem = _gameCache.ItemsToGather.SingleOrDefault(x => x.ItemId == itemId),
Ventures = _gameCache.Ventures.Where(x => x.ItemId == itemId).ToList()
})
.Where(x => x.GatheredItem != null && x.Ventures.Count > 0)
.Select(x => new CheckedItem
{
GatheredItem = x.GatheredItem!,
Ventures = x.Ventures,
ItemId = x.Ventures.First().ItemId,
})
.ToList();
var charactersToCheck = _configuration.Characters
.Where(x => x.Type != Configuration.CharacterType.NotManaged)
.OrderBy(x => x.WorldName)
.ThenBy(x => x.LocalContentId)
.Select(x => new CheckedCharacter(_configuration, x, itemsToCheck))
.ToList();
if (checkPerCharacter)
{
foreach (var ch in charactersToCheck.Where(x => x.ToCheck(onlyShowMissing).Count != 0))
{
bool currentCharacter = _clientState.LocalContentId == ch.Character.LocalContentId;
ImGui.BeginDisabled(currentCharacter);
if (ImGuiComponents.IconButton($"SwitchCharacters{ch.Character.LocalContentId}",
FontAwesomeIcon.DoorOpen))
{
_commandManager.ProcessCommand(
$"/ays relog {ch.Character.CharacterName}@{ch.Character.WorldName}");
}
ImGui.EndDisabled();
ImGui.SameLine();
if (currentCharacter)
ImGui.PushStyleColor(ImGuiCol.Text, ImGuiColors.HealerGreen);
bool expanded = ImGui.CollapsingHeader($"{ch.Character}###GatheredCh{ch.Character.LocalContentId}");
if (currentCharacter)
ImGui.PopStyleColor();
if (expanded)
{
ImGui.Indent(_configWindow.MainIndentSize + ImGui.GetStyle().FramePadding.X);
foreach (var item in itemsToCheck.Where(x =>
ch.ToCheck(onlyShowMissing).ContainsKey(x.ItemId)))
{
var color = ch.Items[item.ItemId];
if (color != ColorGrey)
{
ImGui.PushStyleColor(ImGuiCol.Text, color);
if (currentCharacter && color == ColorRed)
{
ImGui.Selectable(item.GatheredItem.Name);
if (ImGui.IsItemClicked(ImGuiMouseButton.Left))
{
uint classJob = _clientState.LocalPlayer!.ClassJob.Id;
if (classJob == 16)
_commandManager.ProcessCommand($"/gathermin {item.GatheredItem.Name}");
else if (classJob == 17)
_commandManager.ProcessCommand($"/gatherbtn {item.GatheredItem.Name}");
else if (classJob == 18)
_commandManager.ProcessCommand($"/gatherfish {item.GatheredItem.Name}");
else
_commandManager.ProcessCommand($"/gather {item.GatheredItem.Name}");
}
}
else
{
ImGui.Text(item.GatheredItem.Name);
}
ImGui.PopStyleColor();
}
}
ImGui.Unindent(_configWindow.MainIndentSize + ImGui.GetStyle().FramePadding.X);
}
}
}
else
{
foreach (var item in itemsToCheck.Where(x =>
charactersToCheck.Any(y => y.ToCheck(onlyShowMissing).ContainsKey(x.ItemId))))
{
if (ImGui.CollapsingHeader($"{item.GatheredItem.Name}##Gathered{item.GatheredItem.ItemId}"))
{
ImGui.Indent(_configWindow.MainIndentSize + ImGui.GetStyle().FramePadding.X);
foreach (var ch in charactersToCheck)
{
var color = ch.Items[item.ItemId];
if (color == ColorRed || (color == ColorGreen && !onlyShowMissing))
{
bool currentCharacter = _clientState.LocalContentId == ch.Character.LocalContentId;
if (currentCharacter)
{
ImGui.PushFont(UiBuilder.IconFont);
var pos = ImGui.GetCursorPos();
ImGui.SetCursorPos(pos with
{
X = pos.X - ImGui.CalcTextSize(CurrentCharPrefix).X - 5
});
ImGui.TextUnformatted(CurrentCharPrefix);
ImGui.SetCursorPos(pos);
ImGui.PopFont();
}
ImGui.PushStyleColor(ImGuiCol.Text, color);
ImGui.TextUnformatted(ch.Character.ToString());
ImGui.PopStyleColor();
}
}
ImGui.Unindent(_configWindow.MainIndentSize + ImGui.GetStyle().FramePadding.X);
}
}
}
}
private sealed class CheckedCharacter
{
public CheckedCharacter(Configuration configuration, Configuration.CharacterConfiguration character,
List<CheckedItem> itemsToCheck)
{
Character = character;
List<Guid> itemListIds = new();
if (character.Type == Configuration.CharacterType.Standalone)
{
itemListIds = character.ItemListIds;
}
else if (character.Type == Configuration.CharacterType.PartOfCharacterGroup)
{
var group = configuration.CharacterGroups.SingleOrDefault(x => x.Id == character.CharacterGroupId);
if (group != null)
itemListIds = group.ItemListIds;
}
var itemIdsOnLists = itemListIds.Where(listId => listId != Guid.Empty)
.Select(listId => configuration.ItemLists.SingleOrDefault(x => x.Id == listId))
.Where(list => list != null)
.SelectMany(list => list!.Items)
.Select(x => x.ItemId)
.ToList();
foreach (var item in itemsToCheck)
{
// check if the item is on any relevant list
if (!itemIdsOnLists.Contains(item.ItemId))
{
Items[item.ItemId] = ColorGrey;
continue;
}
// check if we are the correct job
bool enabled = character.Retainers.Any(x => item.Ventures.Any(v => v.MatchesJob(x.Job)));
if (enabled)
{
// do we have it gathered on this char?
if (character.GatheredItems.Contains(item.GatheredItem.GatheredItemId))
Items[item.ItemId] = ColorGreen;
else
Items[item.ItemId] = ColorRed;
}
else
Items[item.ItemId] = ColorGrey;
}
}
public Configuration.CharacterConfiguration Character { get; }
public Dictionary<uint, Vector4> Items { get; } = new();
public Dictionary<uint, Vector4> ToCheck(bool onlyShowMissing)
{
return Items
.Where(x => x.Value == ColorRed || (x.Value == ColorGreen && !onlyShowMissing))
.ToDictionary(x => x.Key, x => x.Value);
}
}
private sealed class CheckedItem
{
public required ItemToGather GatheredItem { get; init; }
public required List<Venture> Ventures { get; init; }
public required uint ItemId { get; init; }
}
}

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using System;
using Dalamud.Interface.Components;
using Dalamud.Interface.Utility.Raii;
using ImGuiNET;
namespace ARControl.Windows.Config;
internal sealed class MiscTab : ITab
{
private readonly ConfigWindow _configWindow;
private readonly Configuration _configuration;
public MiscTab(ConfigWindow configWindow, Configuration configuration)
{
_configWindow = configWindow;
_configuration = configuration;
}
public void Draw()
{
using var tab = ImRaii.TabItem("Misc###TabMisc");
if (!tab)
return;
ImGui.Text("Venture Settings");
ImGui.Spacing();
ImGui.SetNextItemWidth(130);
int venturesToKeep = _configuration.Misc.VenturesToKeep;
if (ImGui.InputInt("Minimum Ventures needed to assign retainers", ref venturesToKeep))
{
_configuration.Misc.VenturesToKeep = Math.Max(0, Math.Min(65000, venturesToKeep));
_configWindow.ShouldSave();
}
ImGui.SameLine();
ImGuiComponents.HelpMarker(
$"If you have less than {venturesToKeep} ventures, retainers will only be sent out for Quick Ventures (instead of picking the next item from the Venture List).");
ImGui.Spacing();
ImGui.Separator();
ImGui.Spacing();
ImGui.Text("User Interface Settings");
bool showAssignmentChatMessages = _configuration.ConfigUiOptions.ShowAssignmentChatMessages;
if (ImGui.Checkbox("Show chat message when assigning a venture to a retainer",
ref showAssignmentChatMessages))
{
_configuration.ConfigUiOptions.ShowAssignmentChatMessages = showAssignmentChatMessages;
_configWindow.ShouldSave();
}
bool showContents = _configuration.ConfigUiOptions.ShowVentureListContents;
if (ImGui.Checkbox("Show Venture List preview in Groups/Retainer tabs", ref showContents))
{
_configuration.ConfigUiOptions.ShowVentureListContents = showContents;
_configWindow.ShouldSave();
}
bool wrapAroundWhenReordering = _configuration.ConfigUiOptions.WrapAroundWhenReordering;
if (ImGui.Checkbox("Allow sorting with up/down arrows to wrap around", ref wrapAroundWhenReordering))
{
_configuration.ConfigUiOptions.WrapAroundWhenReordering = wrapAroundWhenReordering;
_configWindow.ShouldSave();
}
ImGuiComponents.HelpMarker(
"When enabled:\n- Clicking the Up-Arrow for the first item in a list, that item will be moved to the bottom.\n- Clicking the Down-Arrow for the last item in the list, that item will be moved to the top.");
}
}

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using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using Dalamud.Interface;
using Dalamud.Interface.Colors;
using Dalamud.Interface.Components;
using Dalamud.Interface.Textures.TextureWraps;
using Dalamud.Interface.Utility.Raii;
using FFXIVClientStructs.FFXIV.Common.Math;
using ImGuiNET;
using LLib;
namespace ARControl.Windows.Config;
internal sealed class RetainersTab : ITab
{
private readonly ConfigWindow _configWindow;
private readonly Configuration _configuration;
private readonly IconCache _iconCache;
public RetainersTab(ConfigWindow configWindow, Configuration configuration, IconCache iconCache)
{
_configWindow = configWindow;
_configuration = configuration;
_iconCache = iconCache;
}
public void Draw()
{
using var tab = ImRaii.TabItem("Retainers###TabRetainers");
if (!tab)
return;
foreach (var world in _configuration.Characters
.Where(x => x.Retainers.Any(y => y.Job != 0))
.OrderBy(x => x.LocalContentId)
.GroupBy(x => x.WorldName))
{
ImGui.CollapsingHeader(world.Key,
ImGuiTreeNodeFlags.DefaultOpen | ImGuiTreeNodeFlags.OpenOnArrow | ImGuiTreeNodeFlags.Bullet);
foreach (var character in world)
{
ImGui.PushID($"Char{character.LocalContentId}");
ImGui.SetNextItemWidth(ImGui.GetFontSize() * 30);
Vector4 buttonColor = ImGui.ColorConvertU32ToFloat4(ImGui.GetColorU32(ImGuiCol.FrameBg));
if (character is { Type: not Configuration.CharacterType.NotManaged, Retainers.Count: > 0 })
{
if (character.Retainers.All(x => x.Managed))
buttonColor = ImGuiColors.HealerGreen;
else if (character.Retainers.All(x => !x.Managed))
buttonColor = ImGuiColors.DalamudRed;
else
buttonColor = ImGuiColors.DalamudOrange;
}
if (ImGuiComponents.IconButton(FontAwesomeIcon.Book, buttonColor))
{
if (character.Type == Configuration.CharacterType.NotManaged)
{
character.Type = Configuration.CharacterType.Standalone;
character.CharacterGroupId = Guid.Empty;
}
else
{
character.Type = Configuration.CharacterType.NotManaged;
character.CharacterGroupId = Guid.Empty;
}
_configWindow.ShouldSave();
}
ImGui.SameLine();
if (ImGui.CollapsingHeader(
$"{character.CharacterName} {(character.Type != Configuration.CharacterType.NotManaged ? $"({character.Retainers.Count(x => x.Managed)} / {character.Retainers.Count})" : "")}###{character.LocalContentId}"))
{
ImGui.Indent(_configWindow.MainIndentSize);
List<(Guid Id, string Name)> groups =
new List<(Guid Id, string Name)> { (Guid.Empty, "No Group (manually assign lists)") }
.Concat(_configuration.CharacterGroups.Select(x => (x.Id, x.Name)))
.ToList();
using (var tabBar = ImRaii.TabBar("CharOptions"))
{
if (tabBar)
{
if (character.Type != Configuration.CharacterType.NotManaged)
DrawVentureListTab(character, groups);
DrawCharacterRetainersTab(character);
}
}
ImGui.Unindent(_configWindow.MainIndentSize);
}
ImGui.PopID();
}
}
}
private void DrawVentureListTab(Configuration.CharacterConfiguration character, List<(Guid Id, string Name)> groups)
{
using var tab = ImRaii.TabItem("Venture Lists");
if (!tab)
return;
int groupIndex = 0;
if (character.Type == Configuration.CharacterType.PartOfCharacterGroup)
groupIndex = groups.FindIndex(x => x.Id == character.CharacterGroupId);
if (ImGui.Combo("Character Group", ref groupIndex, groups.Select(x => x.Name).ToArray(),
groups.Count))
{
if (groupIndex == 0)
{
character.Type = Configuration.CharacterType.Standalone;
character.CharacterGroupId = Guid.Empty;
}
else
{
character.Type = Configuration.CharacterType.PartOfCharacterGroup;
character.CharacterGroupId = groups[groupIndex].Id;
}
_configWindow.ShouldSave();
}
ImGui.Separator();
if (groupIndex == 0)
{
// ReSharper disable once NullCoalescingConditionIsAlwaysNotNullAccordingToAPIContract
character.ItemListIds ??= new();
_configWindow.DrawVentureListSelection(
character.LocalContentId.ToString(CultureInfo.InvariantCulture),
character.ItemListIds);
}
else
{
ImGui.TextWrapped($"Retainers will participate in the following lists:");
ImGui.Indent(_configWindow.MainIndentSize);
var group = _configuration.CharacterGroups.Single(
x => x.Id == groups[groupIndex].Id);
var lists = group.ItemListIds
.Where(listId => listId != Guid.Empty)
.Select(listId => _configuration.ItemLists.SingleOrDefault(x => x.Id == listId))
.Where(list => list != null)
.Cast<Configuration.ItemList>()
.ToList();
if (lists.Count > 0)
{
foreach (var list in lists)
ImGui.BulletText($"{list.Name}");
}
else
ImGui.TextColored(ImGuiColors.DalamudRed, "(None)");
ImGui.Unindent(_configWindow.MainIndentSize);
ImGui.Spacing();
}
}
private void DrawCharacterRetainersTab(Configuration.CharacterConfiguration character)
{
using var tab = ImRaii.TabItem("Retainers");
if (!tab)
return;
foreach (var retainer in character.Retainers.Where(x => x.Job > 0)
.OrderBy(x => x.DisplayOrder)
.ThenBy(x => x.RetainerContentId))
{
ImGui.BeginDisabled(retainer.Level < ConfigWindow.MinLevel);
bool managed = retainer is { Managed: true, Level: >= ConfigWindow.MinLevel };
IDalamudTextureWrap? icon = _iconCache.GetIcon(62000 + retainer.Job);
if (icon != null)
{
ImGui.Image(icon.ImGuiHandle, new Vector2(ImGui.GetFrameHeight()));
ImGui.SameLine(0, ImGui.GetStyle().FramePadding.X);
}
if (ImGui.Checkbox(
$"{retainer.Name}###Retainer{retainer.Name}{retainer.RetainerContentId}",
ref managed))
{
retainer.Managed = managed;
_configWindow.ShouldSave();
}
ImGui.EndDisabled();
}
}
}

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using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using ARControl.External;
using ARControl.GameData;
using Dalamud.Interface;
using Dalamud.Interface.Colors;
using Dalamud.Interface.Components;
using Dalamud.Interface.Textures.TextureWraps;
using Dalamud.Interface.Utility;
using Dalamud.Interface.Utility.Raii;
using Dalamud.Plugin.Services;
using ECommons;
using ECommons.ImGuiMethods;
using FFXIVClientStructs.FFXIV.Common.Math;
using ImGuiNET;
using LLib;
namespace ARControl.Windows.Config;
internal sealed class VentureListTab : ITab
{
private static readonly string[] StockingTypeLabels = ["Collect Once", "Keep in Stock"];
private static readonly string[] PriorityLabels =
{ "Collect in order of the list", "Collect item with lowest inventory first" };
private static readonly Regex CountAndName = new(@"^(\d{1,5})x?\s+(.*)$", RegexOptions.Compiled);
private static readonly string DiscardWarningPrefix = FontAwesomeIcon.ExclamationCircle.ToIconString();
private readonly ConfigWindow _configWindow;
private readonly Configuration _configuration;
private readonly GameCache _gameCache;
private readonly IconCache _iconCache;
private readonly DiscardHelperIpc _discardHelperIpc;
private readonly IPluginLog _pluginLog;
private string _searchString = string.Empty;
private readonly Dictionary<Guid, TemporaryConfig> _currentEditPopups = new();
private TemporaryConfig _newList = new()
{
Name = string.Empty,
ListType = Configuration.ListType.CollectOneTime,
ListPriority = Configuration.ListPriority.InOrder,
CheckRetainerInventory = false,
};
public VentureListTab(ConfigWindow configWindow, Configuration configuration, GameCache gameCache,
IconCache iconCache, DiscardHelperIpc discardHelperIpc, IPluginLog pluginLog)
{
_configWindow = configWindow;
_configuration = configuration;
_gameCache = gameCache;
_iconCache = iconCache;
_discardHelperIpc = discardHelperIpc;
_pluginLog = pluginLog;
}
public void Draw()
{
using var tab = ImRaii.TabItem("Venture Lists###TabVentureLists");
if (!tab)
return;
Configuration.ItemList? listToDelete = null;
IReadOnlySet<uint> itemsToDiscard = _discardHelperIpc.GetItemsToDiscard();
foreach (var list in _configuration.ItemLists)
{
ImGui.PushID($"List{list.Id}");
if (ImGuiComponents.IconButton(FontAwesomeIcon.Cog))
{
_currentEditPopups[list.Id] = new TemporaryConfig
{
Name = list.Name,
ListType = list.Type,
ListPriority = list.Priority,
CheckRetainerInventory = list.CheckRetainerInventory,
};
ImGui.OpenPopup($"##EditList{list.Id}");
}
DrawVentureListEditorPopup(list, ref listToDelete);
ImGui.SameLine();
string label = $"{list.Name} {list.GetIcon()}";
if (ImGui.CollapsingHeader(label))
{
ImGui.Indent(_configWindow.MainIndentSize);
DrawVentureListItemSelection(list, itemsToDiscard);
ImGui.Unindent(_configWindow.MainIndentSize);
}
ImGui.PopID();
}
if (listToDelete != null)
{
_configuration.ItemLists.Remove(listToDelete);
_configWindow.ShouldSave();
}
ImGui.Separator();
DrawNewVentureList();
}
private void DrawVentureListEditorPopup(Configuration.ItemList list, ref Configuration.ItemList? listToDelete)
{
var assignedCharacters = _configuration.Characters
.Where(x => x.Type == Configuration.CharacterType.Standalone && x.ItemListIds.Contains(list.Id))
.OrderBy(x => x.WorldName)
.ThenBy(x => x.LocalContentId)
.ToList();
var assignedGroups = _configuration.CharacterGroups
.Where(x => x.ItemListIds.Contains(list.Id))
.ToList();
if (_currentEditPopups.TryGetValue(list.Id, out TemporaryConfig? temporaryConfig) &&
ImGui.BeginPopup($"##EditList{list.Id}"))
{
var (save, canSave) = DrawVentureListEditor(temporaryConfig, list);
ImGui.BeginDisabled(!canSave || (list.Name == temporaryConfig.Name &&
list.Type == temporaryConfig.ListType &&
list.Priority == temporaryConfig.ListPriority &&
list.CheckRetainerInventory ==
temporaryConfig.CheckRetainerInventory));
save |= ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Save, "Save");
ImGui.EndDisabled();
if (save && canSave)
{
list.Name = temporaryConfig.Name;
list.Type = temporaryConfig.ListType;
if (list.Type == Configuration.ListType.CollectOneTime)
{
list.Priority = Configuration.ListPriority.InOrder;
list.CheckRetainerInventory = false;
}
else
{
list.Priority = temporaryConfig.ListPriority;
list.CheckRetainerInventory = temporaryConfig.CheckRetainerInventory;
}
ImGui.CloseCurrentPopup();
_configWindow.ShouldSave();
}
else
{
ImGui.SameLine();
ImGui.BeginDisabled(assignedCharacters.Count > 0 || assignedGroups.Count > 0);
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Delete"))
{
listToDelete = list;
ImGui.CloseCurrentPopup();
}
ImGui.EndDisabled();
if ((assignedCharacters.Count > 0 || assignedGroups.Count > 0) &&
ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
ImGui.BeginTooltip();
ImGui.Text(
$"Remove this list from the {assignedCharacters.Count} character(s) and {assignedGroups.Count} group(s) using it before deleting it.");
foreach (var character in assignedCharacters)
ImGui.BulletText($"{character.CharacterName} @ {character.WorldName}");
foreach (var group in assignedGroups)
ImGui.BulletText($"{group.Name}");
ImGui.EndTooltip();
}
}
ImGui.EndPopup();
}
}
private void DrawVentureListItemSelection(Configuration.ItemList list, IReadOnlySet<uint> itemsToDiscard)
{
DrawVentureListItemFilter(list);
Configuration.QueuedItem? itemToRemove = null;
Configuration.QueuedItem? itemToAdd = null;
int indexToAdd = 0;
var dragDropData = _configWindow.CalculateDragDropData(list.Items.Count);
for (int i = 0; i < list.Items.Count; ++i)
{
var item = list.Items[i];
ImGui.PushID($"QueueItem{item.InternalId}");
var ventures = _gameCache.Ventures.Where(x => x.ItemId == item.ItemId).ToList();
var venture = ventures.First();
if (itemsToDiscard.Contains(venture.ItemId))
{
ImGui.PushFont(UiBuilder.IconFont);
var pos = ImGui.GetCursorPos();
ImGui.SetCursorPos(new Vector2(pos.X - ImGui.CalcTextSize(DiscardWarningPrefix).X - 5, pos.Y + 2));
ImGui.TextColored(ImGuiColors.DalamudYellow, DiscardWarningPrefix);
ImGui.SetCursorPos(pos);
ImGui.PopFont();
if (ImGui.IsItemHovered())
ImGui.SetTooltip("This item will be automatically discarded by 'Discard Helper'.");
}
IDalamudTextureWrap? icon = _iconCache.GetIcon(venture.IconId);
if (icon != null)
{
ImGui.Image(icon.ImGuiHandle, new Vector2(ImGui.GetFrameHeight()));
ImGui.SameLine(0, ImGui.GetStyle().FramePadding.X);
}
ImGui.SetNextItemWidth(130 * ImGuiHelpers.GlobalScale);
int quantity = item.RemainingQuantity;
if (ImGui.InputInt($"{venture.Name} ({string.Join(" ", ventures.Select(x => x.CategoryName))})",
ref quantity, 100))
{
item.RemainingQuantity = quantity;
_configWindow.ShouldSave();
}
if (list.Items.Count > 1)
{
ImGui.PushFont(UiBuilder.IconFont);
ImGui.SameLine(ImGui.GetContentRegionAvail().X +
_configWindow.MainIndentSize +
ImGui.GetStyle().WindowPadding.X -
ImGui.CalcTextSize(FontAwesomeIcon.ArrowsUpDown.ToIconString()).X -
ImGui.CalcTextSize(FontAwesomeIcon.Times.ToIconString()).X -
ImGui.GetStyle().FramePadding.X * 4 -
ImGui.GetStyle().ItemSpacing.X);
ImGui.PopFont();
ImGuiComponents.IconButton("##Move", FontAwesomeIcon.ArrowsUpDown);
if (ImGui.IsItemActive() && ImGui.IsMouseDragging(ImGuiMouseButton.Left))
{
int newIndex = dragDropData.ItemPositions.FindIndex(x =>
ImGui.IsMouseHoveringRect(x.TopLeft, x.BottomRight, true));
if (newIndex != i && newIndex >= 0)
{
indexToAdd = newIndex;
itemToAdd = item;
}
}
ImGui.SameLine();
}
else
{
ImGui.PushFont(UiBuilder.IconFont);
ImGui.SameLine(ImGui.GetContentRegionAvail().X +
_configWindow.MainIndentSize +
ImGui.GetStyle().WindowPadding.X -
ImGui.CalcTextSize(FontAwesomeIcon.Times.ToIconString()).X -
ImGui.GetStyle().FramePadding.X * 2);
ImGui.PopFont();
}
if (ImGuiComponents.IconButton($"##Remove{i}", FontAwesomeIcon.Times))
itemToRemove = item;
ImGui.PopID();
}
if (itemToRemove != null)
{
list.Items.Remove(itemToRemove);
_configWindow.ShouldSave();
}
if (itemToAdd != null)
{
_pluginLog.Information($"Updating {itemToAdd.ItemId} → {indexToAdd}");
list.Items.Remove(itemToAdd);
list.Items.Insert(indexToAdd, itemToAdd);
_configWindow.ShouldSave();
}
ImGui.Spacing();
List<Configuration.QueuedItem> clipboardItems = ParseClipboardItems();
ImportFromClipboardButton(list, clipboardItems);
RemoveFinishedItemsButton(list);
ImGui.Spacing();
}
private void DrawNewVentureList()
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Plus, "Add Venture List"))
ImGui.OpenPopup("##AddList");
if (ImGui.BeginPopup("##AddList"))
{
(bool save, bool canSave) = DrawVentureListEditor(_newList, null);
ImGui.BeginDisabled(!canSave);
save |= ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Save, "Save");
ImGui.EndDisabled();
if (save && canSave)
{
_configuration.ItemLists.Add(new Configuration.ItemList
{
Id = Guid.NewGuid(),
Name = _newList.Name,
Type = _newList.ListType,
Priority = _newList.ListPriority,
CheckRetainerInventory = _newList.CheckRetainerInventory,
});
_newList = new()
{
Name = string.Empty,
ListType = Configuration.ListType.CollectOneTime,
ListPriority = Configuration.ListPriority.InOrder,
CheckRetainerInventory = false,
};
ImGui.CloseCurrentPopup();
_configWindow.ShouldSave();
}
ImGui.EndPopup();
}
}
private (bool Save, bool CanSave) DrawVentureListEditor(TemporaryConfig temporaryConfig,
Configuration.ItemList? list)
{
ImGui.SetNextItemWidth(375 * ImGuiHelpers.GlobalScale);
string listName = temporaryConfig.Name;
bool save = ImGui.InputTextWithHint("", "List Name...", ref listName, 64,
ImGuiInputTextFlags.EnterReturnsTrue);
bool canSave = IsValidListName(listName, list);
temporaryConfig.Name = listName;
ImGui.PushID($"Type{list?.Id ?? Guid.Empty}");
ImGui.SetNextItemWidth(375 * ImGuiHelpers.GlobalScale);
int type = (int)temporaryConfig.ListType;
if (ImGui.Combo("", ref type, StockingTypeLabels, StockingTypeLabels.Length))
{
temporaryConfig.ListType = (Configuration.ListType)type;
if (temporaryConfig.ListType == Configuration.ListType.CollectOneTime)
temporaryConfig.ListPriority = Configuration.ListPriority.InOrder;
}
ImGui.PopID();
if (temporaryConfig.ListType == Configuration.ListType.KeepStocked)
{
ImGui.PushID($"Priority{list?.Id ?? Guid.Empty}");
ImGui.SetNextItemWidth(375 * ImGuiHelpers.GlobalScale);
int priority = (int)temporaryConfig.ListPriority;
if (ImGui.Combo("", ref priority, PriorityLabels, PriorityLabels.Length))
temporaryConfig.ListPriority = (Configuration.ListPriority)priority;
ImGui.PopID();
ImGui.PushID($"CheckRetainerInventory{list?.Id ?? Guid.Empty}");
bool checkRetainerInventory = temporaryConfig.CheckRetainerInventory;
if (ImGui.Checkbox("Check Retainer Inventory for items (requires AllaganTools)",
ref checkRetainerInventory))
temporaryConfig.CheckRetainerInventory = checkRetainerInventory;
ImGui.PopID();
}
return (save, canSave);
}
private void DrawVentureListItemFilter(Configuration.ItemList list)
{
ImGuiEx.SetNextItemFullWidth();
if (ImGui.BeginCombo($"##VentureSelection{list.Id}", "Add Venture...", ImGuiComboFlags.HeightLarge))
{
ImGuiEx.SetNextItemFullWidth();
bool addFirst = ImGui.InputTextWithHint("", "Filter...", ref _searchString, 256,
ImGuiInputTextFlags.AutoSelectAll | ImGuiInputTextFlags.EnterReturnsTrue);
int quantity;
string itemName;
var regexMatch = CountAndName.Match(_searchString);
if (regexMatch.Success)
{
quantity = int.Parse(regexMatch.Groups[1].Value, CultureInfo.InvariantCulture);
itemName = regexMatch.Groups[2].Value;
}
else
{
quantity = 0;
itemName = _searchString;
}
foreach (var filtered in _gameCache.Ventures
.Where(x => x.Name.Contains(itemName, StringComparison.OrdinalIgnoreCase))
.OrderBy(x => x.Level)
.ThenBy(x => x.Name)
.ThenBy(x => x.ItemId)
.GroupBy(x => x.ItemId)
.Select(x => new
{
Venture = x.First(),
CategoryNames = x.Select(y => y.CategoryName)
}))
{
IDalamudTextureWrap? icon = _iconCache.GetIcon(filtered.Venture.IconId);
if (icon != null)
{
ImGui.Image(icon.ImGuiHandle, new Vector2(23, 23));
ImGui.SameLine();
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + 3);
icon.Dispose();
}
bool addThis = ImGui.Selectable(
$"{filtered.Venture.Name} ({string.Join(" ", filtered.CategoryNames)})##SelectVenture{filtered.Venture.RowId}");
if (addThis || addFirst)
{
list.Items.Add(new Configuration.QueuedItem
{
ItemId = filtered.Venture.ItemId,
RemainingQuantity = quantity,
});
if (addFirst)
{
addFirst = false;
ImGui.CloseCurrentPopup();
}
_configWindow.ShouldSave();
}
}
ImGui.EndCombo();
}
ImGui.Spacing();
}
private void ImportFromClipboardButton(Configuration.ItemList list, List<Configuration.QueuedItem> clipboardItems)
{
ImGui.BeginDisabled(clipboardItems.Count == 0);
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Download, "Import from Clipboard"))
{
_pluginLog.Information($"Importing {clipboardItems.Count} clipboard items");
foreach (var item in clipboardItems)
{
var existingItem = list.Items.FirstOrDefault(x => x.ItemId == item.ItemId);
if (existingItem != null)
existingItem.RemainingQuantity += item.RemainingQuantity;
else
list.Items.Add(item);
}
_configWindow.ShouldSave();
}
ImGui.EndDisabled();
if (ImGui.IsItemHovered())
{
ImGui.BeginTooltip();
ImGui.Text("Supports importing a list in a Teamcraft-compatible format.");
ImGui.Spacing();
if (clipboardItems.Count > 0)
{
ImGui.Text("Clicking this button now would add the following items:");
ImGui.Indent();
foreach (var item in clipboardItems)
ImGui.TextUnformatted(
$"{item.RemainingQuantity}x {_gameCache.Ventures.First(x => item.ItemId == x.ItemId).Name}");
ImGui.Unindent();
}
else
{
ImGui.Text("For example:");
ImGui.Indent();
ImGui.Text("2000x Cobalt Ore");
ImGui.Text("1000x Gold Ore");
ImGui.Unindent();
}
ImGui.EndTooltip();
}
}
private void RemoveFinishedItemsButton(Configuration.ItemList list)
{
if (list.Items.Count > 0 && list.Type == Configuration.ListType.CollectOneTime)
{
ImGui.SameLine();
ImGui.BeginDisabled(list.Items.All(x => x.RemainingQuantity > 0));
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Check, "Remove all finished items"))
{
list.Items.RemoveAll(q => q.RemainingQuantity <= 0);
_configWindow.ShouldSave();
}
ImGui.EndDisabled();
}
}
private List<Configuration.QueuedItem> ParseClipboardItems()
{
List<Configuration.QueuedItem> clipboardItems = new List<Configuration.QueuedItem>();
try
{
string? clipboardText = GetClipboardText();
if (!string.IsNullOrWhiteSpace(clipboardText))
{
foreach (var clipboardLine in clipboardText.ReplaceLineEndings().Split(Environment.NewLine))
{
var match = CountAndName.Match(clipboardLine);
if (!match.Success)
continue;
var venture = _gameCache.Ventures.FirstOrDefault(x =>
x.Name.Equals(match.Groups[2].Value, StringComparison.OrdinalIgnoreCase));
if (venture != null && int.TryParse(match.Groups[1].Value, out int quantity))
{
clipboardItems.Add(new Configuration.QueuedItem
{
ItemId = venture.ItemId,
RemainingQuantity = quantity,
});
}
}
}
}
catch (Exception e)
{
_pluginLog.Warning(e, "Unable to extract clipboard text");
}
return clipboardItems;
}
private bool IsValidListName(string name, Configuration.ItemList? existingList)
{
return name.Length >= 2 &&
!name.Contains('%', StringComparison.Ordinal) &&
!_configuration.ItemLists.Any(x => x != existingList && name.EqualsIgnoreCase(x.Name));
}
/// <summary>
/// The default implementation for <see cref="ImGui.GetClipboardText"/> throws an NullReferenceException if the clipboard is empty, maybe also if it doesn't contain text.
/// </summary>
private unsafe string? GetClipboardText()
{
byte* ptr = ImGuiNative.igGetClipboardText();
if (ptr == null)
return null;
int byteCount = 0;
while (ptr[byteCount] != 0)
++byteCount;
return Encoding.UTF8.GetString(ptr, byteCount);
}
private sealed class TemporaryConfig
{
public required string Name { get; set; }
public Configuration.ListType ListType { get; set; }
public Configuration.ListPriority ListPriority { get; set; }
public bool CheckRetainerInventory { get; set; }
}
}

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