Commit Graph

305 Commits

Author SHA1 Message Date
b8dc5fa8e3
Minor cleanup for SB part 2 2024-08-15 02:09:18 +02:00
e45c05a181
Always skip credits if plugin is active, as they're after duties so the plugin is never 'running' 2024-08-15 01:24:38 +02:00
fa25db7be0
Change how quest names are shortened so that it doesn't replace the last letter with ... 2024-08-14 20:24:51 +02:00
02ad56a96c
Remove extra whitespace from copied QW values 2024-08-14 20:12:57 +02:00
55238da348
Fix teleport 2024-08-14 13:41:53 +02:00
348fb06542
Minor cleanup for ARR WHM 2024-08-14 11:40:49 +02:00
76cc4000ca
Allow skipping aetheryte shortcuts if SkipConditions are met + teleport isn't unlocked 2024-08-14 09:47:28 +02:00
503b4ef77c
Fix combat sometimes being stuck if using 'KIllEnemyDataIds' 2024-08-14 09:46:49 +02:00
2dfc774da1
Automatically equip recommended gear for duty/singleplayerduty/combat 2024-08-14 09:28:41 +02:00
fdb8eed7a4
Remove YA interaction for SinglePlayerDuty; remove data id being required for accept/complete quest + SinglePlayerDuty 2024-08-14 01:49:02 +02:00
263e0b9a24
Remove NavigationShortcutController 2024-08-14 00:04:12 +02:00
052c366ea0
Consider alternative Lv1 class quests locked; don't do priority quests unless we can teleport + aren't broke 2024-08-13 23:26:13 +02:00
f9368ae809
Don't handle dialogue/UI interactions for quests if no quest is running 2024-08-13 23:25:14 +02:00
d8cf9616c0
Combat: Pathfind to enemies outside of nameplate render range (for overworld enemies) 2024-08-13 23:24:47 +02:00
28d50dfc81
Move to aethernet shards using a mount if mounts are allowed in the zone 2024-08-12 16:23:03 +02:00
53c49d6718
Hide 'cannot execute at this time' toasts when navmesh diving and moving upwards 2024-08-12 16:22:24 +02:00
9d8c67155f
Attempt to handle Revisit triggering 2024-08-11 21:57:33 +02:00
ffc24b246b
Add leves to statistics window 2024-08-11 19:13:21 +02:00
69944db8d1
Add some 90/96 MIN/BTN leves 2024-08-11 19:00:13 +02:00
c354f1fb7a
Adjust quest window flags 2024-08-11 03:34:47 +02:00
13e54aa8c3
Add SkipConditions to resume if duty-blocked at 'Good Intentions' and 'A Time to Every Purpose' 2024-08-11 02:44:29 +02:00
84c95535ae
Add extra unlock condition to 'A Time to Every Purpose' 2024-08-11 02:29:52 +02:00
ada2cf2833
Start available priority quests if no msq quest is available 2024-08-11 02:29:34 +02:00
eb97c60065
Don't unmount when using vesper bay aetheryte tickets 2024-08-11 02:14:07 +02:00
bb4ab53b21
Update check for class/jobs to make one shb role quest mandatory, and ew/dt role quests optional 2024-08-11 01:03:14 +02:00
3a1f525b0f
Use mount for Vesper Bay Aetheryte ticket 2024-08-10 22:50:32 +02:00
4701823480
Automatically close ARR credit player 2024-08-10 21:37:33 +02:00
ec2a8a15fc
Improve logging for changes in QuestController.AutomationType and clean up some related methods 2024-08-10 20:52:41 +02:00
7e9eb212e3
Add class quests as priority quests 2024-08-10 19:50:15 +02:00
348460a7c6
Include expansionversion and NG+ chapter in QuestInfo 2024-08-10 18:35:54 +02:00
2c77dc479f
Add 'EquipRecommended' task 2024-08-10 18:15:00 +02:00
d5e62ebc15
Disable minimizing/closing quest window if any quest is running 2024-08-10 18:13:46 +02:00
f158d4a371
Fix 'sequence not found' text 2024-08-10 14:58:35 +02:00
6f2ca7d438
Add mini quest window 2024-08-10 00:57:09 +02:00
7dc78ed8cb
Check that you have the status 'OccupiedInQuestEvent' for at least a frame for interacting 2024-08-09 23:58:19 +02:00
f7d7233ccd
ARR path fixes 2024-08-09 02:55:21 +02:00
94e85fc45e
Consider more UI elements as loading screens 2024-08-09 01:26:00 +02:00
ebc8521fc4
Update collision size for blacklisted new gridania planter boxes 2024-08-09 00:57:25 +02:00
d7ce9051f4
Moonfire Faire + add logic for skipping steps depending on (un)locked aetherytes 2024-08-09 00:53:05 +02:00
c9d9cfb787
Only auto-accept leves 2024-08-08 23:58:43 +02:00
3a27fc1211
Don't auto-close levemete interactions if questionable isn't running, part 2 2024-08-08 15:31:08 +02:00
2ee9360025
Don't auto-close levemete interactions if questionable isn't running 2024-08-08 15:14:26 +02:00
3f07ae797b
Add retry to opening the journal for initiating leves 2024-08-08 15:10:06 +02:00
f7886d5969
Make logic for skipping gathering nodes smarter (when they're all in render distance) 2024-08-08 15:08:52 +02:00
c7961eb444
Partially revert interaction IsTargetable changes and make GatheringPoint a special case 2024-08-08 14:48:33 +02:00
a7af485369
Gathering leves proof-of-concept 2024-08-08 01:49:14 +02:00
41abceb89a
Attempt to fix msq sometimes stopping 2024-08-07 14:10:28 +02:00
5c3584b88d
Load gathering points dynamically, BTN 65-70 2024-08-05 20:01:01 +02:00
e186d34f0d
Check for enough inventory slots 2024-08-05 18:12:01 +02:00
bb12299378
Code cleanup 2024-08-05 17:19:17 +02:00
139250c4a4
Automatic weekly custom delivery turn in + some gathering cleanup 2024-08-05 17:09:49 +02:00
837ee7b368
Update source gen 2024-08-05 07:51:34 +02:00
d63d372fe2
Add gathering for weekly custom deliveries (with paths for Zhloe, M'naago, Kurenai, Adkiragh; excluding underwater locations) 2024-08-05 07:37:54 +02:00
09f11d1914
Add basic support for gathering custom delivery items automatically 2024-08-04 16:03:23 +02:00
2f4f4e24e2
Migrate QuestIds; add more quest paths 2024-08-03 22:41:18 +02:00
ea100613ce
EW Paths 2024-08-03 21:33:52 +02:00
36a0f72bd9
Migrate questIds to IId 2024-08-03 20:30:18 +02:00
ee2b49f566
Studium MIN/BTN deliveries 2024-08-03 19:12:34 +02:00
2a39d053ba
Merge branch 'gathering' 2024-08-03 17:27:19 +02:00
f04233a325
Implement min/btn collectable logic 2024-08-03 17:26:49 +02:00
82c20bf76d
Auto-Moving to gathering locations 2024-08-03 11:17:20 +02:00
ff7ee27fde
GE update 2024-08-03 03:38:59 +02:00
9bfbc99144
Schema update 2024-08-02 20:04:59 +02:00
ae87b4ccc5
Schema update 2024-08-02 18:30:21 +02:00
0e0e74ce64
Don't return completed main scenario quest 2024-08-02 13:52:46 +02:00
634ac804af
Check if the next msq quest can even be accepted 2024-08-02 09:59:40 +02:00
3ff529b99a
Add an option to disable ESC 2024-08-01 18:47:13 +02:00
d3430ae439
Merge branch 'master' into rewrite-qw
# Conflicts:
#	QuestPaths/2.x - A Realm Reborn/Class Quests/SCH/1098_The Last Remnants.json
#	QuestPaths/2.x - A Realm Reborn/Class Quests/WAR/1052_Looking the Part.json
2024-08-01 14:09:30 +02:00
d86afbf982
Update Dalamud.NET.Sdk 2024-08-01 14:08:41 +02:00
d64cd9d5fc
Update CompletionQuestVariablesFlags for skip checking 2024-08-01 03:22:01 +02:00
3de284d96b
Change overlay draw conditions 2024-07-30 04:47:06 +02:00
1c0c75a2a6
Add a few unlock quests 2024-07-30 04:46:15 +02:00
aa0c0b6757
Shorten quest names if too long 2024-07-30 04:45:23 +02:00
3b69335a8f
Limit the quest tooltip depth for completed quest trees 2024-07-29 21:34:52 +02:00
83e88e9e36
Add a few unlock quests 2024-07-29 21:19:22 +02:00
65b7643b3e
Add search field to statistics/progress window 2024-07-29 17:40:42 +02:00
0d2ce03164
Add Statistics/Progress window 2024-07-29 16:54:18 +02:00
2a729e5612
Vesper bay aetheryte tickets: manually move through gate 2024-07-29 01:09:04 +02:00
9c637ea42e
VPR quests 2024-07-29 01:07:28 +02:00
cc89a5550f
Pathfinding to get in melee/cast range shouldn't count as 'combat complete' 2024-07-28 21:50:17 +02:00
25f985c132
Adjust log levels for quests loaded in dev 2024-07-28 21:49:31 +02:00
fd62d925e4
Minor cleanup for HW part 2 2024-07-28 21:03:44 +02:00
0f85910a7d
Add nav point in Yak T'el 2024-07-28 03:53:16 +02:00
1b0fc18b96
Minor update for DT aether current paths 2024-07-28 03:46:26 +02:00
1a4a47e3ee
Finish Shadowbringers MSQ 2024-07-28 00:13:52 +02:00
1e1efcd35f
Fix targeting logic picking the furthest away enemy in some cases 2024-07-27 23:10:24 +02:00
377b5501b6
Combat + Skip updates 2024-07-27 17:37:08 +02:00
e40084ada1
Replace SkipIf logic 2024-07-27 15:39:47 +02:00
b86d01bd6f
Update targeting logic 2024-07-27 11:19:18 +02:00
3483d07ff2
Validation: Sum up disabled tribe quests instead of showing each one individually 2024-07-27 01:51:45 +02:00
779eeb6083
Daily quest update 2024-07-27 00:56:03 +02:00
7323caa88f
UseItem: don't wait the entire retry duration if questwork matches + shorten delay again for non-vesper bay aetheryte tickets 2024-07-27 00:52:23 +02:00
9422b47cc5
Change how stop button is drawn if no quest is active 2024-07-27 00:47:46 +02:00
0e927fef6f
Show version in quest window 2024-07-26 17:17:52 +02:00
b044e5181f
Minor cleanup for HW part 1 2024-07-26 17:17:02 +02:00
ae9d794b2e
Suppress build warning for test project 2024-07-26 11:17:03 +02:00
946dcc1fe6
Only use combat-starting items until in combat 2024-07-26 10:41:35 +02:00
09be2a3604
Minor DT updates 2024-07-26 01:42:23 +02:00
33f3147e42
Give enemies kill priorities (defined inquest → aggro'd), occasionally check if we're stll in range, reduce cast distance 2024-07-25 17:36:51 +02:00
2909d1105f
Fix SLN 2024-07-25 10:00:16 +02:00