forked from liza/Questionable
86 lines
3.0 KiB
C#
86 lines
3.0 KiB
C#
using System;
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using Dalamud.Game.Command;
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using Dalamud.Interface.Windowing;
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using Dalamud.Plugin;
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using Dalamud.Plugin.Services;
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using Questionable.Controller;
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using Questionable.Windows;
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namespace Questionable;
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internal sealed class DalamudInitializer : IDisposable
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{
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private readonly DalamudPluginInterface _pluginInterface;
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private readonly IFramework _framework;
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private readonly ICommandManager _commandManager;
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private readonly QuestController _questController;
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private readonly MovementController _movementController;
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private readonly NavigationShortcutController _navigationShortcutController;
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private readonly WindowSystem _windowSystem;
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private readonly DebugWindow _debugWindow;
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private readonly ConfigWindow _configWindow;
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public DalamudInitializer(DalamudPluginInterface pluginInterface, IFramework framework,
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ICommandManager commandManager, QuestController questController, MovementController movementController,
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GameUiController gameUiController, NavigationShortcutController navigationShortcutController,
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WindowSystem windowSystem, DebugWindow debugWindow, ConfigWindow configWindow)
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{
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_pluginInterface = pluginInterface;
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_framework = framework;
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_commandManager = commandManager;
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_questController = questController;
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_movementController = movementController;
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_navigationShortcutController = navigationShortcutController;
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_windowSystem = windowSystem;
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_debugWindow = debugWindow;
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_configWindow = configWindow;
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_windowSystem.AddWindow(debugWindow);
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_windowSystem.AddWindow(configWindow);
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_pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
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_pluginInterface.UiBuilder.OpenMainUi += _debugWindow.Toggle;
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_pluginInterface.UiBuilder.OpenConfigUi += _configWindow.Toggle;
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_framework.Update += FrameworkUpdate;
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_commandManager.AddHandler("/qst", new CommandInfo(ProcessCommand)
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{
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HelpMessage = "Opens the Questing window"
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});
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_framework.RunOnTick(gameUiController.HandleCurrentDialogueChoices, TimeSpan.FromMilliseconds(200));
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}
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private void FrameworkUpdate(IFramework framework)
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{
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_questController.Update();
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_navigationShortcutController.HandleNavigationShortcut();
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try
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{
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_movementController.Update();
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}
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catch (MovementController.PathfindingFailedException)
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{
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_questController.Stop("Pathfinding failed");
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}
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}
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private void ProcessCommand(string command, string arguments)
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{
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if (arguments is "c" or "config")
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_configWindow.Toggle();
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else
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_debugWindow.Toggle();
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}
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public void Dispose()
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{
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_commandManager.RemoveHandler("/qst");
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_framework.Update -= FrameworkUpdate;
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_pluginInterface.UiBuilder.OpenMainUi -= _debugWindow.Toggle;
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_pluginInterface.UiBuilder.Draw -= _windowSystem.Draw;
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_windowSystem.RemoveAllWindows();
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}
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}
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