Questionable/Questionable.Model/Questing/Converter
2024-10-12 22:11:54 +02:00
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ActionConverter.cs Added new action "Inhale" 2024-09-30 00:07:41 +08:00
AethernetShardConverter.cs Minor cleanup for SB part 3 2024-08-23 19:46:37 +02:00
AethernetShortcutConverter.cs Schema update 2024-08-02 18:30:21 +02:00
ClassJobConverter.cs Add 3 daily Omicron w/ gathering and interactions in Elysion 2024-08-16 19:48:00 +02:00
CombatItemUseConditionConverter.cs Experimentally handle item use in 'Strange Bedfellows' 2024-10-12 22:11:54 +02:00
DialogueChoiceTypeConverter.cs Schema update 2024-08-02 18:30:21 +02:00
ElementIdConverter.cs Add basic support for gathering custom delivery items automatically 2024-08-04 16:03:23 +02:00
ElementIdListConverter.cs Pick up DT aether current quests (first four zones) during the MSQ 2024-08-25 19:23:15 +02:00
EmoteConverter.cs Added emote "Sundrop Dance" 2024-09-24 00:15:11 +08:00
EnemySpawnTypeConverter.cs Add EnemySpawnType: AfterEmote 2024-09-23 16:25:23 +02:00
ExcelRefConverter.cs Schema update 2024-08-02 18:30:21 +02:00
InteractionTypeConverter.cs Add experimental PurchaseItem step 2024-09-22 14:31:14 +02:00
JumpTypeConverter.cs Schema update 2024-08-02 18:30:21 +02:00
LockedSkipConditionConverter.cs Schema update 2024-08-02 18:30:21 +02:00
QuestWorkConfigConverter.cs Schema update 2024-08-02 18:30:21 +02:00
QuestWorkModeConverter.cs Schema update 2024-08-02 18:30:21 +02:00
SkipConditionConverter.cs Add SkipConditions to resume if duty-blocked at 'Good Intentions' and 'A Time to Every Purpose' 2024-08-11 02:44:29 +02:00