forked from liza/Questionable
14 lines
393 B
C#
14 lines
393 B
C#
namespace Questionable.Model.Questing;
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public sealed class GatheredItem
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{
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public uint ItemId { get; set; }
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public int ItemCount { get; set; }
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public ushort Collectability { get; set; }
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/// <summary>
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/// Either miner or botanist; null if it is irrelevant (prefers current class/job, then any unlocked ones).
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/// </summary>
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public uint? ClassJob { get; set; }
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}
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