using System.Collections.Generic; namespace Questionable.Model; public enum EExpansionVersion : byte { ARealmReborn = 0, Heavensward = 1, Stormblood = 2, Shadowbringers = 3, Endwalker = 4, Dawntrail = 5 } public static class ExpansionData { public static IReadOnlyDictionary<EExpansionVersion, string> ExpansionFolders = new Dictionary<EExpansionVersion, string> { { EExpansionVersion.ARealmReborn, "2.x - A Realm Reborn" }, { EExpansionVersion.Heavensward, "3.x - Heavensward" }, { EExpansionVersion.Stormblood, "4.x - Stormblood" }, { EExpansionVersion.Shadowbringers, "5.x - Shadowbringers" }, { EExpansionVersion.Endwalker, "6.x - Endwalker" }, { EExpansionVersion.Dawntrail, "7.x - Dawntrail" } }; public static string ToFriendlyString(this EExpansionVersion expansionVersion) { return expansionVersion switch { EExpansionVersion.ARealmReborn => "A Realm Reborn", _ => expansionVersion.ToString(), }; } }