forked from liza/Questionable
Sort 'A Relic Reborn' quests under Weapon Enhancement Quests → Zodiac Weapons instead of job quests
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@ -177,9 +177,17 @@ internal sealed class QuestData
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foreach (var questId in uldahSideQuests)
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foreach (var questId in uldahSideQuests)
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((QuestInfo)_quests[new QuestId(questId)]).StartingCity = 3;
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((QuestInfo)_quests[new QuestId(questId)]).StartingCity = 3;
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// follow-up quests to picking a GC
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// follow-up quests to picking a GC
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AddGcFollowUpQuests();
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AddGcFollowUpQuests();
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// update relic quests to be in a different journal category
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ushort[] zodiacStartingQuests = [1119, 1120, 1121, 1122, 1123, 1124, 1125, 1126, 1127, 1579];
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foreach (var questId in zodiacStartingQuests)
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{
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var quest = ((QuestInfo)_quests[new QuestId(questId)]);
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quest.JournalGenre = 82;
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quest.SortKey = 0;
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}
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}
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}
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private void AddPreviousQuest(QuestId questToUpdate, QuestId requiredQuestId)
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private void AddPreviousQuest(QuestId questToUpdate, QuestId requiredQuestId)
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@ -79,8 +79,8 @@ internal sealed class QuestInfo : IQuestInfo
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public EQuestJoin QuestLockJoin { get; private set; }
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public EQuestJoin QuestLockJoin { get; private set; }
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public List<ushort> PreviousInstanceContent { get; }
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public List<ushort> PreviousInstanceContent { get; }
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public EQuestJoin PreviousInstanceContentJoin { get; }
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public EQuestJoin PreviousInstanceContentJoin { get; }
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public uint? JournalGenre { get; }
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public uint? JournalGenre { get; set; }
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public ushort SortKey { get; }
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public ushort SortKey { get; set; }
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public bool IsMainScenarioQuest { get; }
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public bool IsMainScenarioQuest { get; }
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public bool CompletesInstantly { get; }
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public bool CompletesInstantly { get; }
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public GrandCompany GrandCompany { get; }
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public GrandCompany GrandCompany { get; }
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