Add experimental PurchaseItem step

This commit is contained in:
Liza 2024-09-22 14:31:14 +02:00
parent 3b6dc2e03b
commit 09f8cb9078
Signed by: liza
GPG Key ID: 7199F8D727D55F67
16 changed files with 286 additions and 6 deletions

2
LLib

@ -1 +1 @@
Subproject commit 43c3dba112c202e2d0ff1a6909020c2b83e20dc3
Subproject commit e6e3a1f29715e2af4976dd7338ed2f09ae82c99c

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@ -127,6 +127,8 @@ internal static class QuestStepExtensions
.AsSyntaxNodeOrToken(),
AssignmentList(nameof(QuestStep.PointMenuChoices), step.PointMenuChoices)
.AsSyntaxNodeOrToken(),
Assignment(nameof(QuestStep.PurchaseMenu), step.PurchaseMenu, emptyStep.PurchaseMenu)
.AsSyntaxNodeOrToken(),
Assignment(nameof(QuestStep.PickUpQuestId), step.PickUpQuestId,
emptyStep.PickUpQuestId)
.AsSyntaxNodeOrToken(),

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@ -43,7 +43,14 @@
"Z": 150.92688
},
"TerritoryId": 886,
"InteractionType": "Instruction",
"InteractionType": "PurchaseItem",
"PurchaseMenu": {
"ExcelSheet": "GilShop",
"Key": 262151,
"$": "This isn't the correct shop id, but it's also unclear how you'd find out"
},
"ItemId": 5768,
"ItemCount": 2,
"Comment": "Buy cream yellow dye",
"AethernetShortcut": [
"[Firmament] The New Nest",

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@ -119,6 +119,7 @@
"Combat",
"UseItem",
"EquipItem",
"PurchaseItem",
"EquipRecommended",
"Say",
"Emote",
@ -707,6 +708,44 @@
]
}
},
{
"if": {
"properties": {
"InteractionType": {
"const": "PurchaseItem"
}
}
},
"then": {
"properties": {
"ItemCount": {
"type": "integer"
},
"PurchaseMenu": {
"type": "object",
"description": "The text to use with /say",
"properties": {
"ExcelSheet": {
"type": "string"
},
"Key": {
"type": [
"string",
"integer"
]
}
},
"required": [
"Key"
]
}
},
"required": [
"ItemId",
"ItemCount"
]
}
},
{
"if": {
"properties": {

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@ -16,6 +16,7 @@ public sealed class InteractionTypeConverter() : EnumConverter<EInteractionType>
{ EInteractionType.Combat, "Combat" },
{ EInteractionType.UseItem, "UseItem" },
{ EInteractionType.EquipItem, "EquipItem" },
{ EInteractionType.PurchaseItem, "PurchaseItem" },
{ EInteractionType.EquipRecommended, "EquipRecommended" },
{ EInteractionType.Say, "Say" },
{ EInteractionType.Emote, "Emote" },

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@ -15,6 +15,7 @@ public enum EInteractionType
Combat,
UseItem,
EquipItem,
PurchaseItem,
EquipRecommended,
Say,
Emote,

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@ -0,0 +1,12 @@
using System.Text.Json.Serialization;
using Questionable.Model.Questing.Converter;
namespace Questionable.Model.Questing;
public sealed class PurchaseMenu
{
public string? ExcelSheet { get; set; }
[JsonConverter(typeof(ExcelRefConverter))]
public ExcelRef? Key { get; set; }
}

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@ -78,6 +78,7 @@ public sealed class QuestStep
public List<QuestWorkValue?> CompletionQuestVariablesFlags { get; set; } = [];
public List<DialogueChoice> DialogueChoices { get; set; } = [];
public List<uint> PointMenuChoices { get; set; } = [];
public PurchaseMenu? PurchaseMenu { get; set; }
// TODO: Not implemented
[JsonConverter(typeof(ElementIdConverter))]

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@ -46,6 +46,7 @@ internal sealed class InteractionUiController : IDisposable
private readonly IGameGui _gameGui;
private readonly ITargetManager _targetManager;
private readonly IClientState _clientState;
private readonly ShopController _shopController;
private readonly ILogger<InteractionUiController> _logger;
private readonly Regex _returnRegex;
@ -67,6 +68,7 @@ internal sealed class InteractionUiController : IDisposable
ITargetManager targetManager,
IPluginLog pluginLog,
IClientState clientState,
ShopController shopController,
ILogger<InteractionUiController> logger)
{
_addonLifecycle = addonLifecycle;
@ -83,6 +85,7 @@ internal sealed class InteractionUiController : IDisposable
_gameGui = gameGui;
_targetManager = targetManager;
_clientState = clientState;
_shopController = shopController;
_logger = logger;
_returnRegex = _dataManager.GetExcelSheet<Addon>()!.GetRow(196)!.GetRegex(addon => addon.Text, pluginLog)!;
@ -334,7 +337,17 @@ internal sealed class InteractionUiController : IDisposable
if (step == null)
_logger.LogDebug("Ignoring current quest dialogue choices, no active step");
else
{
dialogueChoices.AddRange(step.DialogueChoices.Select(x => new DialogueChoiceInfo(quest, x)));
if (step.PurchaseMenu != null)
dialogueChoices.Add(new DialogueChoiceInfo(quest, new DialogueChoice
{
Type = EDialogChoiceType.List,
ExcelSheet = step.PurchaseMenu.ExcelSheet,
Prompt = null,
Answer = step.PurchaseMenu.Key,
}));
}
}
// add all travel dialogue choices
@ -516,6 +529,13 @@ internal sealed class InteractionUiController : IDisposable
return;
_logger.LogTrace("Prompt: '{Prompt}'", actualPrompt);
if (_shopController.IsAutoBuyEnabled && _shopController.IsAwaitingYesNo)
{
addonSelectYesno->AtkUnitBase.FireCallbackInt(0);
_shopController.IsAwaitingYesNo = false;
return;
}
var director = UIState.Instance()->DirectorTodo.Director;
if (director != null &&
director->Info.EventId.ContentId == EventHandlerType.GatheringLeveDirector &&

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@ -0,0 +1,156 @@
using System;
using System.Linq;
using System.Numerics;
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Component.GUI;
using LLib.GameUI;
using LLib.Shop;
using Microsoft.Extensions.Logging;
using Questionable.Model.Questing;
using Workshoppa.GameData.Shops;
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
namespace Questionable.Controller.GameUi;
internal sealed class ShopController : IDisposable, IShopWindow
{
private readonly QuestController _questController;
private readonly IGameGui _gameGui;
private readonly IFramework _framework;
private readonly RegularShopBase _shop;
private readonly ILogger<ShopController> _logger;
public ShopController(QuestController questController, IGameGui gameGui, IAddonLifecycle addonLifecycle,
IFramework framework, ILogger<ShopController> logger, IPluginLog pluginLog)
{
_questController = questController;
_gameGui = gameGui;
_framework = framework;
_shop = new RegularShopBase(this, "Shop", pluginLog, gameGui, addonLifecycle);
_logger = logger;
_framework.Update += FrameworkUpdate;
}
public bool IsEnabled => _questController.IsRunning;
public bool IsOpen { get; set; }
public bool IsAutoBuyEnabled => _shop.AutoBuyEnabled;
public bool IsAwaitingYesNo
{
get { return _shop.IsAwaitingYesNo; }
set { _shop.IsAwaitingYesNo = value; }
}
public Vector2? Position { get; set; } // actual implementation doesn't matter, not a real window
public void Dispose()
{
_framework.Update -= FrameworkUpdate;
_shop.Dispose();
}
private void FrameworkUpdate(IFramework framework)
{
if (IsOpen && _shop.ItemForSale != null)
{
if (_shop.PurchaseState != null)
{
_shop.HandleNextPurchaseStep();
}
else
{
var currentStep = FindCurrentStep();
if (currentStep == null || currentStep.InteractionType != EInteractionType.PurchaseItem)
return;
int missingItems = Math.Max(0,
currentStep.ItemCount.GetValueOrDefault() - (int)_shop.ItemForSale.OwnedItems);
int toPurchase = Math.Min(_shop.GetMaxItemsToPurchase(), missingItems);
if (toPurchase > 0)
{
_logger.LogDebug("Auto-buying {MissingItems} {ItemName}", missingItems, _shop.ItemForSale.ItemName);
_shop.StartAutoPurchase(missingItems);
_shop.HandleNextPurchaseStep();
}
else
_shop.CancelAutoPurchase();
}
}
}
public int GetCurrencyCount() => _shop.GetItemCount(1); // TODO: support other currencies
private QuestStep? FindCurrentStep()
{
var currentQuest = _questController.CurrentQuest;
QuestSequence? currentSequence = currentQuest?.Quest.FindSequence(currentQuest.Sequence);
return currentSequence?.FindStep(currentQuest?.Step ?? 0);
}
public unsafe void UpdateShopStock(AtkUnitBase* addon)
{
var currentStep = FindCurrentStep();
if (currentStep == null || currentStep.InteractionType != EInteractionType.PurchaseItem)
{
_shop.ItemForSale = null;
return;
}
if (addon->AtkValuesCount != 625)
{
_logger.LogError("Unexpected amount of atkvalues for Shop addon ({AtkValueCount})", addon->AtkValuesCount);
_shop.ItemForSale = null;
return;
}
var atkValues = addon->AtkValues;
// Check if on 'Current Stock' tab?
if (atkValues[0].UInt != 0)
{
_shop.ItemForSale = null;
return;
}
uint itemCount = atkValues[2].UInt;
if (itemCount == 0)
{
_shop.ItemForSale = null;
return;
}
_shop.ItemForSale = Enumerable.Range(0, (int)itemCount)
.Select(i => new ItemForSale
{
Position = i,
ItemName = atkValues[14 + i].ReadAtkString(),
Price = atkValues[75 + i].UInt,
OwnedItems = atkValues[136 + i].UInt,
ItemId = atkValues[441 + i].UInt,
})
.FirstOrDefault(x => x.ItemId == currentStep.ItemId);
}
public unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow)
{
var buyItem = stackalloc AtkValue[]
{
new() { Type = ValueType.Int, Int = 0 },
new() { Type = ValueType.Int, Int = _shop.ItemForSale!.Position },
new() { Type = ValueType.Int, Int = buyNow },
new() { Type = 0, Int = 0 }
};
addonShop->FireCallback(4, buyItem);
}
public void SaveExternalPluginState()
{
}
public unsafe void RestoreExternalPluginState()
{
if (_gameGui.TryGetAddonByName("Shop", out AtkUnitBase* addonShop))
addonShop->FireCallbackInt(-1);
}
}

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@ -35,6 +35,11 @@ internal static class Interact
if (step.DataId == null)
yield break;
}
else if (step.InteractionType == EInteractionType.PurchaseItem)
{
if (step.DataId == null)
yield break;
}
else if (step.InteractionType == EInteractionType.Snipe)
{
if (!configuration.General.AutomaticallyCompleteSnipeTasks)
@ -51,7 +56,8 @@ internal static class Interact
yield return new Task(step.DataId.Value, quest, step.InteractionType,
step.TargetTerritoryId != null || quest.Id is SatisfactionSupplyNpcId ||
step.SkipConditions is { StepIf.Never: true }, step.PickUpItemId, step.SkipConditions?.StepIf);
step.SkipConditions is { StepIf.Never: true } || step.InteractionType == EInteractionType.PurchaseItem,
step.PickUpItemId, step.SkipConditions?.StepIf);
}
}
@ -147,7 +153,8 @@ internal static class Interact
}
else
{
if (ProgressContext != null && (ProgressContext.WasSuccessful() || _interactionState == EInteractionState.InteractionConfirmed))
if (ProgressContext != null && (ProgressContext.WasSuccessful() ||
_interactionState == EInteractionState.InteractionConfirmed))
return ETaskResult.TaskComplete;
if (InteractionType == EInteractionType.Gather && condition[ConditionFlag.Gathering])

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@ -0,0 +1,22 @@
using Questionable.Model;
using Questionable.Model.Questing;
namespace Questionable.Controller.Steps.Interactions;
internal static class PurchaseItem
{
internal sealed class Factory : SimpleTaskFactory
{
public override ITask? CreateTask(Quest quest, QuestSequence sequence, QuestStep step)
{
if (step.InteractionType != EInteractionType.PurchaseItem)
return null;
throw new System.NotImplementedException();
}
}
internal sealed class PurchaseRequest
{
}
}

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@ -5,6 +5,7 @@ namespace Questionable.Controller.Steps;
internal interface ITaskExecutor
{
ITask CurrentTask { get; }
public InteractionProgressContext? ProgressContext { get; }
Type GetTaskType();
@ -19,7 +20,7 @@ internal abstract class TaskExecutor<T> : ITaskExecutor
where T : class, ITask
{
protected T Task { get; set; } = null!;
protected InteractionProgressContext? ProgressContext { get; set; }
public InteractionProgressContext? ProgressContext { get; set; }
ITask ITaskExecutor.CurrentTask => Task;
public bool WasInterrupted()

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@ -91,6 +91,11 @@ internal sealed class ExcelFunctions
var questRow = _dataManager.GetExcelSheet<EventPathMove>()!.GetRow(rowId);
return questRow?.Unknown10;
}
else if (excelSheet is "GilShop")
{
var questRow = _dataManager.GetExcelSheet<GilShop>()!.GetRow(rowId);
return questRow?.Name;
}
else if (excelSheet is "ContentTalk" or null)
{
var questRow = _dataManager.GetExcelSheet<ContentTalk>()!.GetRow(rowId);

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@ -224,6 +224,7 @@ public sealed class QuestionablePlugin : IDalamudPlugin
serviceCollection.AddSingleton<CombatController>();
serviceCollection.AddSingleton<GatheringController>();
serviceCollection.AddSingleton<ContextMenuController>();
serviceCollection.AddSingleton<ShopController>();
serviceCollection.AddSingleton<CraftworksSupplyController>();
serviceCollection.AddSingleton<CreditsController>();
@ -284,6 +285,7 @@ public sealed class QuestionablePlugin : IDalamudPlugin
serviceProvider.GetRequiredService<CreditsController>();
serviceProvider.GetRequiredService<HelpUiController>();
serviceProvider.GetRequiredService<LeveUiController>();
serviceProvider.GetRequiredService<ShopController>();
serviceProvider.GetRequiredService<QuestionableIpc>();
serviceProvider.GetRequiredService<DalamudInitializer>();
serviceProvider.GetRequiredService<AutoSnipeHandler>().Enable();

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@ -29,6 +29,7 @@ namespace Questionable.Windows.QuestComponents;
internal sealed class CreationUtilsComponent
{
private readonly QuestController _questController;
private readonly MovementController _movementController;
private readonly GameFunctions _gameFunctions;
private readonly QuestFunctions _questFunctions;
@ -43,6 +44,7 @@ internal sealed class CreationUtilsComponent
private readonly ILogger<CreationUtilsComponent> _logger;
public CreationUtilsComponent(
QuestController questController,
MovementController movementController,
GameFunctions gameFunctions,
QuestFunctions questFunctions,
@ -56,6 +58,7 @@ internal sealed class CreationUtilsComponent
Configuration configuration,
ILogger<CreationUtilsComponent> logger)
{
_questController = questController;
_movementController = movementController;
_gameFunctions = gameFunctions;
_questFunctions = questFunctions;
@ -154,13 +157,14 @@ internal sealed class CreationUtilsComponent
}
#endif
#if false
#if true
unsafe
{
var actionManager = ActionManager.Instance();
ImGui.Text(
$"A1: {actionManager->CastActionId} ({actionManager->LastUsedActionSequence} → {actionManager->LastHandledActionSequence})");
ImGui.Text($"A2: {actionManager->CastTimeElapsed} / {actionManager->CastTimeTotal}");
ImGui.Text($"{_questController.TaskQueue.CurrentTaskExecutor?.ProgressContext}");
}
#endif