forked from liza/Questionable
508 lines
17 KiB
C#
508 lines
17 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Collections.ObjectModel;
|
|
using System.Diagnostics.CodeAnalysis;
|
|
using System.Linq;
|
|
using System.Numerics;
|
|
using System.Runtime.InteropServices;
|
|
using System.Text;
|
|
using Dalamud.Game;
|
|
using Dalamud.Game.ClientState.Conditions;
|
|
using Dalamud.Game.ClientState.Objects;
|
|
using Dalamud.Plugin.Services;
|
|
using Dalamud.Utility;
|
|
using FFXIVClientStructs.FFXIV.Application.Network.WorkDefinitions;
|
|
using FFXIVClientStructs.FFXIV.Client.Game;
|
|
using FFXIVClientStructs.FFXIV.Client.Game.Control;
|
|
using FFXIVClientStructs.FFXIV.Client.Game.Object;
|
|
using FFXIVClientStructs.FFXIV.Client.Game.UI;
|
|
using FFXIVClientStructs.FFXIV.Client.System.Framework;
|
|
using FFXIVClientStructs.FFXIV.Client.System.Memory;
|
|
using FFXIVClientStructs.FFXIV.Client.System.String;
|
|
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
|
|
using Lumina.Excel.CustomSheets;
|
|
using Lumina.Excel.GeneratedSheets;
|
|
using Questionable.Controller;
|
|
using Questionable.Model.V1;
|
|
using BattleChara = FFXIVClientStructs.FFXIV.Client.Game.Character.BattleChara;
|
|
using GameObject = Dalamud.Game.ClientState.Objects.Types.GameObject;
|
|
using Quest = Questionable.Model.Quest;
|
|
|
|
namespace Questionable;
|
|
|
|
internal sealed unsafe class GameFunctions
|
|
{
|
|
private static class Signatures
|
|
{
|
|
internal const string SendChat = "48 89 5C 24 ?? 57 48 83 EC 20 48 8B FA 48 8B D9 45 84 C9";
|
|
internal const string SanitiseString = "E8 ?? ?? ?? ?? EB 0A 48 8D 4C 24 ?? E8 ?? ?? ?? ?? 48 8D 8D";
|
|
}
|
|
|
|
private delegate void ProcessChatBoxDelegate(IntPtr uiModule, IntPtr message, IntPtr unused, byte a4);
|
|
|
|
private readonly ProcessChatBoxDelegate _processChatBox;
|
|
private readonly delegate* unmanaged<Utf8String*, int, IntPtr, void> _sanitiseString;
|
|
private readonly ReadOnlyDictionary<ushort, byte> _territoryToAetherCurrentCompFlgSet;
|
|
private readonly ReadOnlyDictionary<EEmote, string> _emoteCommands;
|
|
private readonly ReadOnlyDictionary<uint, ushort> _contentFinderConditionToContentId;
|
|
|
|
private readonly IDataManager _dataManager;
|
|
private readonly IObjectTable _objectTable;
|
|
private readonly ITargetManager _targetManager;
|
|
private readonly ICondition _condition;
|
|
private readonly IClientState _clientState;
|
|
private readonly IPluginLog _pluginLog;
|
|
|
|
public GameFunctions(IDataManager dataManager, IObjectTable objectTable, ISigScanner sigScanner,
|
|
ITargetManager targetManager, ICondition condition, IClientState clientState, IPluginLog pluginLog)
|
|
{
|
|
_dataManager = dataManager;
|
|
_objectTable = objectTable;
|
|
_targetManager = targetManager;
|
|
_condition = condition;
|
|
_clientState = clientState;
|
|
_pluginLog = pluginLog;
|
|
_processChatBox =
|
|
Marshal.GetDelegateForFunctionPointer<ProcessChatBoxDelegate>(sigScanner.ScanText(Signatures.SendChat));
|
|
_sanitiseString =
|
|
(delegate* unmanaged<Utf8String*, int, IntPtr, void>)sigScanner.ScanText(Signatures.SanitiseString);
|
|
|
|
_territoryToAetherCurrentCompFlgSet = dataManager.GetExcelSheet<TerritoryType>()!
|
|
.Where(x => x.RowId > 0)
|
|
.Where(x => x.Unknown32 > 0)
|
|
.ToDictionary(x => (ushort)x.RowId, x => x.Unknown32)
|
|
.AsReadOnly();
|
|
_emoteCommands = dataManager.GetExcelSheet<Emote>()!
|
|
.Where(x => x.RowId > 0)
|
|
.Where(x => x.TextCommand != null && x.TextCommand.Value != null)
|
|
.Select(x => (x.RowId, Command: x.TextCommand.Value!.Command?.ToString()))
|
|
.Where(x => x.Command != null && x.Command.StartsWith('/'))
|
|
.ToDictionary(x => (EEmote)x.RowId, x => x.Command!)
|
|
.AsReadOnly();
|
|
_contentFinderConditionToContentId = dataManager.GetExcelSheet<ContentFinderCondition>()!
|
|
.Where(x => x.RowId > 0 && x.Content > 0)
|
|
.ToDictionary(x => x.RowId, x => x.Content)
|
|
.AsReadOnly();
|
|
}
|
|
|
|
// FIXME
|
|
public QuestController QuestController { private get; set; } = null!;
|
|
|
|
public (ushort CurrentQuest, byte Sequence) GetCurrentQuest()
|
|
{
|
|
ushort currentQuest;
|
|
|
|
// if any quest that is currently tracked (i.e. in the to-do list) exists as mapped quest, we use that
|
|
var questManager = QuestManager.Instance();
|
|
if (questManager != null)
|
|
{
|
|
foreach (var tracked in questManager->TrackedQuestsSpan)
|
|
{
|
|
switch (tracked.QuestType)
|
|
{
|
|
default:
|
|
continue;
|
|
|
|
case 1: // normal quest
|
|
currentQuest = questManager->NormalQuestsSpan[tracked.Index].QuestId;
|
|
break;
|
|
}
|
|
|
|
if (QuestController.IsKnownQuest(currentQuest))
|
|
return (currentQuest, QuestManager.GetQuestSequence(currentQuest));
|
|
}
|
|
}
|
|
|
|
var scenarioTree = AgentScenarioTree.Instance();
|
|
if (scenarioTree == null)
|
|
return default;
|
|
|
|
if (scenarioTree->Data == null)
|
|
return default;
|
|
|
|
currentQuest = scenarioTree->Data->CurrentScenarioQuest;
|
|
if (currentQuest == 0)
|
|
return default;
|
|
|
|
return (currentQuest, QuestManager.GetQuestSequence(currentQuest));
|
|
}
|
|
|
|
public QuestWork? GetQuestEx(ushort questId)
|
|
{
|
|
QuestWork* questWork = QuestManager.Instance()->GetQuestById(questId);
|
|
return questWork != null ? *questWork : null;
|
|
}
|
|
|
|
public bool IsAetheryteUnlocked(uint aetheryteId, out byte subIndex)
|
|
{
|
|
subIndex = 0;
|
|
|
|
var uiState = UIState.Instance();
|
|
return uiState != null && uiState->IsAetheryteUnlocked(aetheryteId);
|
|
/*
|
|
var telepo = Telepo.Instance();
|
|
if (telepo == null || telepo->UpdateAetheryteList() == null)
|
|
{
|
|
subIndex = 0;
|
|
return false;
|
|
}
|
|
|
|
for (ulong i = 0; i < telepo->TeleportList.Size(); ++i)
|
|
{
|
|
var data = telepo->TeleportList.Get(i);
|
|
if (data.AetheryteId == aetheryteId)
|
|
{
|
|
subIndex = data.SubIndex;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
subIndex = 0;
|
|
return false;
|
|
*/
|
|
}
|
|
|
|
public bool IsAetheryteUnlocked(EAetheryteLocation aetheryteLocation)
|
|
=> IsAetheryteUnlocked((uint)aetheryteLocation, out _);
|
|
|
|
public bool TeleportAetheryte(uint aetheryteId)
|
|
{
|
|
var status = ActionManager.Instance()->GetActionStatus(ActionType.Action, 5);
|
|
if (status != 0)
|
|
return false;
|
|
|
|
if (IsAetheryteUnlocked(aetheryteId, out var subIndex))
|
|
{
|
|
return Telepo.Instance()->Teleport(aetheryteId, subIndex);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public bool TeleportAetheryte(EAetheryteLocation aetheryteLocation)
|
|
=> TeleportAetheryte((uint)aetheryteLocation);
|
|
|
|
public bool IsFlyingUnlocked(ushort territoryId)
|
|
{
|
|
var playerState = PlayerState.Instance();
|
|
return playerState != null &&
|
|
_territoryToAetherCurrentCompFlgSet.TryGetValue(territoryId, out byte aetherCurrentCompFlgSet) &&
|
|
playerState->IsAetherCurrentZoneComplete(aetherCurrentCompFlgSet);
|
|
}
|
|
|
|
public bool IsAetherCurrentUnlocked(uint aetherCurrentId)
|
|
{
|
|
var playerState = PlayerState.Instance();
|
|
return playerState != null &&
|
|
playerState->IsAetherCurrentUnlocked(aetherCurrentId);
|
|
}
|
|
|
|
public void ExecuteCommand(string command)
|
|
{
|
|
if (!command.StartsWith('/'))
|
|
return;
|
|
|
|
SendMessage(command);
|
|
}
|
|
|
|
#region SendMessage
|
|
|
|
/// <summary>
|
|
/// <para>
|
|
/// Send a given message to the chat box. <b>This can send chat to the server.</b>
|
|
/// </para>
|
|
/// <para>
|
|
/// <b>This method is unsafe.</b> This method does no checking on your input and
|
|
/// may send content to the server that the normal client could not. You must
|
|
/// verify what you're sending and handle content and length to properly use
|
|
/// this.
|
|
/// </para>
|
|
/// </summary>
|
|
/// <param name="message">Message to send</param>
|
|
/// <exception cref="InvalidOperationException">If the signature for this function could not be found</exception>
|
|
private void SendMessageUnsafe(byte[] message)
|
|
{
|
|
var uiModule = (IntPtr)Framework.Instance()->GetUiModule();
|
|
|
|
using var payload = new ChatPayload(message);
|
|
var mem1 = Marshal.AllocHGlobal(400);
|
|
Marshal.StructureToPtr(payload, mem1, false);
|
|
|
|
_processChatBox(uiModule, mem1, IntPtr.Zero, 0);
|
|
|
|
Marshal.FreeHGlobal(mem1);
|
|
}
|
|
|
|
/// <summary>
|
|
/// <para>
|
|
/// Send a given message to the chat box. <b>This can send chat to the server.</b>
|
|
/// </para>
|
|
/// <para>
|
|
/// This method is slightly less unsafe than <see cref="SendMessageUnsafe"/>. It
|
|
/// will throw exceptions for certain inputs that the client can't normally send,
|
|
/// but it is still possible to make mistakes. Use with caution.
|
|
/// </para>
|
|
/// </summary>
|
|
/// <param name="message">message to send</param>
|
|
/// <exception cref="ArgumentException">If <paramref name="message"/> is empty, longer than 500 bytes in UTF-8, or contains invalid characters.</exception>
|
|
/// <exception cref="InvalidOperationException">If the signature for this function could not be found</exception>
|
|
public void SendMessage(string message)
|
|
{
|
|
var bytes = Encoding.UTF8.GetBytes(message);
|
|
if (bytes.Length == 0)
|
|
{
|
|
throw new ArgumentException("message is empty", nameof(message));
|
|
}
|
|
|
|
if (bytes.Length > 500)
|
|
{
|
|
throw new ArgumentException("message is longer than 500 bytes", nameof(message));
|
|
}
|
|
|
|
if (message.Length != SanitiseText(message).Length)
|
|
{
|
|
throw new ArgumentException("message contained invalid characters", nameof(message));
|
|
}
|
|
|
|
SendMessageUnsafe(bytes);
|
|
}
|
|
|
|
/// <summary>
|
|
/// <para>
|
|
/// Sanitises a string by removing any invalid input.
|
|
/// </para>
|
|
/// <para>
|
|
/// The result of this method is safe to use with
|
|
/// <see cref="SendMessage"/>, provided that it is not empty or too
|
|
/// long.
|
|
/// </para>
|
|
/// </summary>
|
|
/// <param name="text">text to sanitise</param>
|
|
/// <returns>sanitised text</returns>
|
|
/// <exception cref="InvalidOperationException">If the signature for this function could not be found</exception>
|
|
public string SanitiseText(string text)
|
|
{
|
|
var uText = Utf8String.FromString(text);
|
|
|
|
_sanitiseString(uText, 0x27F, IntPtr.Zero);
|
|
var sanitised = uText->ToString();
|
|
|
|
uText->Dtor();
|
|
IMemorySpace.Free(uText);
|
|
|
|
return sanitised;
|
|
}
|
|
|
|
[StructLayout(LayoutKind.Explicit)]
|
|
[SuppressMessage("ReSharper", "PrivateFieldCanBeConvertedToLocalVariable")]
|
|
private readonly struct ChatPayload : IDisposable
|
|
{
|
|
[FieldOffset(0)] private readonly IntPtr textPtr;
|
|
|
|
[FieldOffset(16)] private readonly ulong textLen;
|
|
|
|
[FieldOffset(8)] private readonly ulong unk1;
|
|
|
|
[FieldOffset(24)] private readonly ulong unk2;
|
|
|
|
internal ChatPayload(byte[] stringBytes)
|
|
{
|
|
textPtr = Marshal.AllocHGlobal(stringBytes.Length + 30);
|
|
Marshal.Copy(stringBytes, 0, textPtr, stringBytes.Length);
|
|
Marshal.WriteByte(textPtr + stringBytes.Length, 0);
|
|
|
|
textLen = (ulong)(stringBytes.Length + 1);
|
|
|
|
unk1 = 64;
|
|
unk2 = 0;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
Marshal.FreeHGlobal(textPtr);
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
public GameObject? FindObjectByDataId(uint dataId)
|
|
{
|
|
foreach (var gameObject in _objectTable)
|
|
{
|
|
if (gameObject.DataId == dataId)
|
|
{
|
|
return gameObject;
|
|
}
|
|
}
|
|
|
|
_pluginLog.Warning($"Could not find GameObject with dataId {dataId}");
|
|
return null;
|
|
}
|
|
|
|
public void InteractWith(uint dataId)
|
|
{
|
|
GameObject? gameObject = FindObjectByDataId(dataId);
|
|
if (gameObject != null)
|
|
{
|
|
_pluginLog.Information($"Setting target with {dataId} to {gameObject.ObjectId}");
|
|
_targetManager.Target = gameObject;
|
|
|
|
TargetSystem.Instance()->InteractWithObject(
|
|
(FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)gameObject.Address, false);
|
|
}
|
|
}
|
|
|
|
public void UseItem(uint itemId)
|
|
{
|
|
AgentInventoryContext.Instance()->UseItem(itemId);
|
|
}
|
|
|
|
public void UseItem(uint dataId, uint itemId)
|
|
{
|
|
GameObject? gameObject = FindObjectByDataId(dataId);
|
|
if (gameObject != null)
|
|
{
|
|
_targetManager.Target = gameObject;
|
|
AgentInventoryContext.Instance()->UseItem(itemId);
|
|
}
|
|
}
|
|
|
|
public void UseItemOnGround(uint dataId, uint itemId)
|
|
{
|
|
GameObject? gameObject = FindObjectByDataId(dataId);
|
|
if (gameObject != null)
|
|
{
|
|
var position = (FFXIVClientStructs.FFXIV.Common.Math.Vector3)gameObject.Position;
|
|
ActionManager.Instance()->UseActionLocation(ActionType.KeyItem, itemId, location: &position);
|
|
}
|
|
}
|
|
|
|
public void UseEmote(uint dataId, EEmote emote)
|
|
{
|
|
GameObject? gameObject = FindObjectByDataId(dataId);
|
|
if (gameObject != null)
|
|
{
|
|
_targetManager.Target = gameObject;
|
|
ExecuteCommand($"{_emoteCommands[emote]} motion");
|
|
}
|
|
}
|
|
|
|
public void UseEmote(EEmote emote)
|
|
{
|
|
ExecuteCommand($"{_emoteCommands[emote]} motion");
|
|
}
|
|
|
|
public bool IsObjectAtPosition(uint dataId, Vector3 position)
|
|
{
|
|
GameObject? gameObject = FindObjectByDataId(dataId);
|
|
return gameObject != null && (gameObject.Position - position).Length() < 0.05f;
|
|
}
|
|
|
|
public bool HasStatusPreventingSprintOrMount()
|
|
{
|
|
if (_condition[ConditionFlag.Swimming] && !IsFlyingUnlocked(_clientState.TerritoryType))
|
|
return true;
|
|
|
|
// company chocobo is locked
|
|
var playerState = PlayerState.Instance();
|
|
if (playerState != null && !playerState->IsMountUnlocked(1))
|
|
return true;
|
|
|
|
var gameObject = GameObjectManager.GetGameObjectByIndex(0);
|
|
if (gameObject != null && gameObject->ObjectKind == 1)
|
|
{
|
|
var battleChara = (BattleChara*)gameObject;
|
|
StatusManager* statusManager = battleChara->GetStatusManager;
|
|
return statusManager->HasStatus(565) || statusManager->HasStatus(404) || statusManager->HasStatus(2730);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public void Mount()
|
|
{
|
|
if (!_condition[ConditionFlag.Mounted])
|
|
{
|
|
var playerState = PlayerState.Instance();
|
|
if (playerState != null && playerState->IsMountUnlocked(71))
|
|
{
|
|
if (ActionManager.Instance()->GetActionStatus(ActionType.Mount, 71) == 0)
|
|
{
|
|
_pluginLog.Information("Using SDS Fenrir as mount");
|
|
ActionManager.Instance()->UseAction(ActionType.Mount, 71);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (ActionManager.Instance()->GetActionStatus(ActionType.GeneralAction, 9) == 0)
|
|
{
|
|
_pluginLog.Information("Using mount roulette");
|
|
ActionManager.Instance()->UseAction(ActionType.GeneralAction, 9);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public bool Unmount()
|
|
{
|
|
if (_condition[ConditionFlag.Mounted])
|
|
{
|
|
if (ActionManager.Instance()->GetActionStatus(ActionType.GeneralAction, 23) == 0)
|
|
{
|
|
_pluginLog.Information("Unmounting...");
|
|
ActionManager.Instance()->UseAction(ActionType.GeneralAction, 23);
|
|
}
|
|
else
|
|
_pluginLog.Warning("Can't unmount right now?");
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public void OpenDutyFinder(uint contentFinderConditionId)
|
|
{
|
|
if (_contentFinderConditionToContentId.TryGetValue(contentFinderConditionId, out ushort contentId))
|
|
{
|
|
if (UIState.IsInstanceContentUnlocked(contentId))
|
|
AgentContentsFinder.Instance()->OpenRegularDuty(contentFinderConditionId);
|
|
else
|
|
_pluginLog.Error(
|
|
$"Trying to access a locked duty (cf: {contentFinderConditionId}, content: {contentId})");
|
|
}
|
|
else
|
|
_pluginLog.Error($"Could not find content for content finder condition (cf: {contentFinderConditionId})");
|
|
}
|
|
|
|
public string? GetDialogueText(Quest currentQuest, string? excelSheetName, string key)
|
|
{
|
|
if (excelSheetName == null)
|
|
{
|
|
var questRow = _dataManager.GetExcelSheet<Lumina.Excel.GeneratedSheets2.Quest>()!.GetRow((uint)currentQuest.QuestId + 0x10000);
|
|
if (questRow == null)
|
|
{
|
|
_pluginLog.Error($"Could not find quest row for {currentQuest.QuestId}");
|
|
return null;
|
|
}
|
|
|
|
excelSheetName = $"quest/{(currentQuest.QuestId / 100):000}/{questRow.Id}";
|
|
}
|
|
|
|
var excelSheet = _dataManager.Excel.GetSheet<QuestDialogueText>(excelSheetName);
|
|
if (excelSheet == null)
|
|
{
|
|
_pluginLog.Error($"Unknown excel sheet '{excelSheetName}'");
|
|
return null;
|
|
}
|
|
|
|
return excelSheet.FirstOrDefault(x => x.Key == key)?.Value?.ToDalamudString().ToString();
|
|
}
|
|
|
|
public string? GetContentTalk(uint rowId)
|
|
{
|
|
var questRow = _dataManager.GetExcelSheet<ContentTalk>()!.GetRow(rowId);
|
|
return questRow?.Text?.ToString();
|
|
}
|
|
}
|