1
0
forked from liza/Questionable
Questionable/Questionable.Model/V1/Converter
2024-08-01 03:22:01 +02:00
..
ActionConverter.cs Add Esuna as action 2024-08-01 00:40:52 +02:00
AethernetShardConverter.cs Add Stone/Sky/Sea 2024-07-19 01:46:31 +02:00
AethernetShortcutConverter.cs Use named aetherytes/aethernet shards for attuning (instead of ids) 2024-07-17 12:58:08 +02:00
AetheryteConverter.cs API 10; DT aetheryte/aethernet data 2024-07-03 21:01:27 +02:00
DialogueChoiceTypeConverter.cs Update how quests are embedded 2024-06-14 11:37:33 +02:00
EmoteConverter.cs First draft of Ul'dah start quests 2024-07-25 02:18:37 +02:00
EnemySpawnTypeConverter.cs Update how quests are embedded 2024-06-14 11:37:33 +02:00
EnumConverter.cs Update how quests are embedded 2024-06-14 11:37:33 +02:00
ExcelRefConverter.cs Code cleanup/add suppressions 2024-07-16 10:54:47 +02:00
InteractionTypeConverter.cs Diving; add more Shadowbringers MSQ 2024-07-24 20:47:24 +02:00
JumpTypeConverter.cs Diving; add more Shadowbringers MSQ 2024-07-24 20:47:24 +02:00
LockedSkipConditionConverter.cs Replace SkipIf logic 2024-07-27 15:39:47 +02:00
QuestWorkConfigConverter.cs Update CompletionQuestVariablesFlags for skip checking 2024-08-01 03:22:01 +02:00
QuestWorkModeConverter.cs Update CompletionQuestVariablesFlags for skip checking 2024-08-01 03:22:01 +02:00
SkipConditionConverter.cs Replace SkipIf logic 2024-07-27 15:39:47 +02:00
StringListOrValueConverter.cs Update CompletionQuestVariablesFlags for skip checking 2024-08-01 03:22:01 +02:00
VectorConverter.cs Update how quests are embedded 2024-06-14 11:37:33 +02:00