1
0
forked from liza/Questionable
Questionable/Questionable/Windows/QuestWindow.cs

169 lines
5.8 KiB
C#

using System;
using System.Numerics;
using Dalamud.Interface;
using Dalamud.Interface.Colors;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using ImGuiNET;
using LLib.ImGui;
using Questionable.Controller;
using Questionable.Controller.GameUi;
using Questionable.Data;
using Questionable.Windows.QuestComponents;
namespace Questionable.Windows;
internal sealed class QuestWindow : LWindow, IPersistableWindowConfig
{
private static readonly Version PluginVersion = typeof(QuestionablePlugin).Assembly.GetName().Version!;
private readonly IDalamudPluginInterface _pluginInterface;
private readonly QuestController _questController;
private readonly IClientState _clientState;
private readonly Configuration _configuration;
private readonly TerritoryData _territoryData;
private readonly ActiveQuestComponent _activeQuestComponent;
private readonly ARealmRebornComponent _aRealmRebornComponent;
private readonly CreationUtilsComponent _creationUtilsComponent;
private readonly EventInfoComponent _eventInfoComponent;
private readonly QuickAccessButtonsComponent _quickAccessButtonsComponent;
private readonly RemainingTasksComponent _remainingTasksComponent;
private readonly IFramework _framework;
private readonly InteractionUiController _interactionUiController;
private readonly TitleBarButton _minimizeButton;
public QuestWindow(IDalamudPluginInterface pluginInterface,
QuestController questController,
IClientState clientState,
Configuration configuration,
TerritoryData territoryData,
ActiveQuestComponent activeQuestComponent,
ARealmRebornComponent aRealmRebornComponent,
EventInfoComponent eventInfoComponent,
CreationUtilsComponent creationUtilsComponent,
QuickAccessButtonsComponent quickAccessButtonsComponent,
RemainingTasksComponent remainingTasksComponent,
IFramework framework,
InteractionUiController interactionUiController)
: base($"Questionable v{PluginVersion.ToString(2)}###Questionable",
ImGuiWindowFlags.AlwaysAutoResize)
{
_pluginInterface = pluginInterface;
_questController = questController;
_clientState = clientState;
_configuration = configuration;
_territoryData = territoryData;
_activeQuestComponent = activeQuestComponent;
_aRealmRebornComponent = aRealmRebornComponent;
_eventInfoComponent = eventInfoComponent;
_creationUtilsComponent = creationUtilsComponent;
_quickAccessButtonsComponent = quickAccessButtonsComponent;
_remainingTasksComponent = remainingTasksComponent;
_framework = framework;
_interactionUiController = interactionUiController;
#if DEBUG
IsOpen = true;
#endif
SizeConstraints = new WindowSizeConstraints
{
MinimumSize = new Vector2(200, 30),
MaximumSize = default
};
RespectCloseHotkey = false;
AllowClickthrough = false;
_minimizeButton = new TitleBarButton
{
Icon = FontAwesomeIcon.Minus,
Priority = int.MinValue,
IconOffset = new Vector2(1.5f, 1),
Click = _ =>
{
IsMinimized = !IsMinimized;
_minimizeButton!.Icon = IsMinimized ? FontAwesomeIcon.WindowMaximize : FontAwesomeIcon.Minus;
},
AvailableClickthrough = true,
};
TitleBarButtons.Insert(0, _minimizeButton);
_activeQuestComponent.Reload += OnReload;
_quickAccessButtonsComponent.Reload += OnReload;
}
public WindowConfig WindowConfig => _configuration.DebugWindowConfig;
public bool IsMinimized { get; set; }
public void SaveWindowConfig() => _pluginInterface.SavePluginConfig(_configuration);
public override void PreOpenCheck()
{
if (_questController.IsRunning)
{
IsOpen = true;
Flags |= ImGuiWindowFlags.NoCollapse;
ShowCloseButton = false;
}
else
{
Flags &= ~ImGuiWindowFlags.NoCollapse;
ShowCloseButton = true;
}
}
public override bool DrawConditions()
{
if (!_clientState.IsLoggedIn || _clientState.LocalPlayer == null || _clientState.IsPvPExcludingDen)
return false;
if (_configuration.General.HideInAllInstances && _territoryData.IsDutyInstance(_clientState.TerritoryType))
return false;
var currentQuest = _questController.CurrentQuest;
return currentQuest == null || !currentQuest.Quest.Root.TerritoryBlacklist.Contains(_clientState.TerritoryType);
}
public override void Draw()
{
try
{
_activeQuestComponent.Draw(IsMinimized);
if (!IsMinimized)
{
ImGui.Separator();
if (_aRealmRebornComponent.ShouldDraw)
{
_aRealmRebornComponent.Draw();
ImGui.Separator();
}
if (_eventInfoComponent.ShouldDraw)
{
_eventInfoComponent.Draw();
ImGui.Separator();
}
_creationUtilsComponent.Draw();
ImGui.Separator();
_quickAccessButtonsComponent.Draw();
_remainingTasksComponent.Draw();
}
}
catch (Exception e)
{
ImGui.TextColored(ImGuiColors.DalamudRed, e.ToString());
}
}
private void OnReload(object? sender, EventArgs e) => Reload();
internal void Reload()
{
_questController.Reload();
_framework.RunOnTick(() => _interactionUiController.HandleCurrentDialogueChoices(),
TimeSpan.FromMilliseconds(200));
}
}