1
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forked from liza/Questionable
2024-07-11 13:14:54 +02:00

134 lines
4.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.IO;
using System.Text.Json;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using Microsoft.Extensions.Logging;
using Questionable.Data;
using Questionable.Model;
using Questionable.Model.V1;
namespace Questionable.Controller;
internal sealed class QuestRegistry
{
private readonly IDalamudPluginInterface _pluginInterface;
private readonly QuestData _questData;
private readonly ILogger<QuestRegistry> _logger;
private readonly Dictionary<ushort, Quest> _quests = new();
public QuestRegistry(IDalamudPluginInterface pluginInterface, QuestData questData,
ILogger<QuestRegistry> logger)
{
_pluginInterface = pluginInterface;
_questData = questData;
_logger = logger;
}
public void Reload()
{
_quests.Clear();
#if RELEASE
_logger.LogInformation("Loading quests from assembly");
foreach ((ushort questId, QuestRoot questRoot) in QuestPaths.AssemblyQuestLoader.GetQuests())
{
Quest quest = new()
{
QuestId = questId,
Root = questRoot,
Info = _questData.GetQuestInfo(questId),
};
_quests[questId] = quest;
}
#else
DirectoryInfo? solutionDirectory = _pluginInterface.AssemblyLocation.Directory?.Parent?.Parent;
if (solutionDirectory != null)
{
DirectoryInfo pathProjectDirectory =
new DirectoryInfo(Path.Combine(solutionDirectory.FullName, "QuestPaths"));
if (pathProjectDirectory.Exists)
{
LoadFromDirectory(new DirectoryInfo(Path.Combine(pathProjectDirectory.FullName, "ARealmReborn")));
LoadFromDirectory(new DirectoryInfo(Path.Combine(pathProjectDirectory.FullName, "Shadowbringers")));
LoadFromDirectory(new DirectoryInfo(Path.Combine(pathProjectDirectory.FullName, "Endwalker")));
LoadFromDirectory(new DirectoryInfo(Path.Combine(pathProjectDirectory.FullName, "Dawntrail")));
}
}
#endif
LoadFromDirectory(new DirectoryInfo(Path.Combine(_pluginInterface.ConfigDirectory.FullName, "Quests")));
#if !RELEASE
foreach (var quest in _quests.Values)
{
int missingSteps = quest.Root.QuestSequence.Where(x => x.Sequence < 255).Max(x => x.Sequence) - quest.Root.QuestSequence.Count(x => x.Sequence < 255) + 1;
if (missingSteps != 0)
_logger.LogWarning("Quest has missing steps: {QuestId} / {QuestName} → {Count}", quest.QuestId, quest.Info.Name, missingSteps);
}
#endif
_logger.LogInformation("Loaded {Count} quests", _quests.Count);
}
private void LoadQuestFromStream(string fileName, Stream stream)
{
_logger.LogTrace("Loading quest from '{FileName}'", fileName);
var questId = ExtractQuestIdFromName(fileName);
Quest quest = new Quest
{
QuestId = questId,
Root = JsonSerializer.Deserialize<QuestRoot>(stream)!,
Info = _questData.GetQuestInfo(questId),
};
_quests[questId] = quest;
}
private void LoadFromDirectory(DirectoryInfo directory)
{
if (!directory.Exists)
{
_logger.LogInformation("Not loading quests from {DirectoryName} (doesn't exist)", directory);
return;
}
_logger.LogInformation("Loading quests from {DirectoryName}", directory);
foreach (FileInfo fileInfo in directory.GetFiles("*.json"))
{
try
{
using FileStream stream = new FileStream(fileInfo.FullName, FileMode.Open, FileAccess.Read);
LoadQuestFromStream(fileInfo.Name, stream);
}
catch (Exception e)
{
throw new InvalidDataException($"Unable to load file {fileInfo.FullName}", e);
}
}
foreach (DirectoryInfo childDirectory in directory.GetDirectories())
LoadFromDirectory(childDirectory);
}
private static ushort ExtractQuestIdFromName(string resourceName)
{
string name = resourceName.Substring(0, resourceName.Length - ".json".Length);
name = name.Substring(name.LastIndexOf('.') + 1);
string[] parts = name.Split('_', 2);
return ushort.Parse(parts[0], CultureInfo.InvariantCulture);
}
public bool IsKnownQuest(ushort questId) => _quests.ContainsKey(questId);
public bool TryGetQuest(ushort questId, [NotNullWhen(true)] out Quest? quest)
=> _quests.TryGetValue(questId, out quest);
}