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forked from liza/Questionable
Questionable/Questionable.Model/Questing/Converter
2024-08-16 19:48:00 +02:00
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ActionConverter.cs Schema update 2024-08-02 18:30:21 +02:00
AethernetShardConverter.cs Allow for more complex gathering (preparation) steps; add firmament aetheryte 2024-08-16 01:21:15 +02:00
AethernetShortcutConverter.cs Schema update 2024-08-02 18:30:21 +02:00
ClassJobConverter.cs Add 3 daily Omicron w/ gathering and interactions in Elysion 2024-08-16 19:48:00 +02:00
DialogueChoiceTypeConverter.cs Schema update 2024-08-02 18:30:21 +02:00
ElementIdConverter.cs Add basic support for gathering custom delivery items automatically 2024-08-04 16:03:23 +02:00
EmoteConverter.cs Minor cleanup for SB part 2 2024-08-15 02:09:18 +02:00
EnemySpawnTypeConverter.cs Schema update 2024-08-02 18:30:21 +02:00
ExcelRefConverter.cs Schema update 2024-08-02 18:30:21 +02:00
InteractionTypeConverter.cs Add 'EquipRecommended' task 2024-08-10 18:15:00 +02:00
JumpTypeConverter.cs Schema update 2024-08-02 18:30:21 +02:00
LockedSkipConditionConverter.cs Schema update 2024-08-02 18:30:21 +02:00
QuestWorkConfigConverter.cs Schema update 2024-08-02 18:30:21 +02:00
QuestWorkModeConverter.cs Schema update 2024-08-02 18:30:21 +02:00
SkipConditionConverter.cs Add SkipConditions to resume if duty-blocked at 'Good Intentions' and 'A Time to Every Purpose' 2024-08-11 02:44:29 +02:00