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forked from liza/Questionable
Questionable/Questionable.Model/V1
2024-07-16 00:43:38 +02:00
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Converter Remove ShouldBeAJump 2024-07-13 22:57:17 +02:00
AethernetShortcut.cs Update how quests are embedded 2024-06-14 11:37:33 +02:00
ChatMessage.cs Update how quests are embedded 2024-06-14 11:37:33 +02:00
ComplexCombatData.cs Show quest dependencies in quest selection window, add /qst zone as shortcut to show all (mapped) quests starting in the current zone 2024-07-15 20:20:46 +02:00
DialogueChoice.cs Update how quests are embedded 2024-06-14 11:37:33 +02:00
EAction.cs Urqopacha/Living Memory side quests 2024-07-12 23:58:48 +02:00
EAetheryteLocation.cs API 10; DT aetheryte/aethernet data 2024-07-03 21:01:27 +02:00
EDialogChoiceType.cs Update how quests are embedded 2024-06-14 11:37:33 +02:00
EEmote.cs Add welcome + imperialsalute emotes 2024-07-13 21:58:41 +02:00
EEnemySpawnType.cs Update how quests are embedded 2024-06-14 11:37:33 +02:00
EInteractionType.cs Remove ShouldBeAJump 2024-07-13 22:57:17 +02:00
ESkipCondition.cs Improve quest chain handling (auto-accepting next quest, dialogue choices) 2024-07-12 02:42:37 +02:00
ExcelRef.cs Make 'TargetTerritoryId' auto-pick warps for SelectString/SelectIconString (except for lifts in Ul'dah/Limsa, since airship landings are in normal territories) 2024-07-14 23:26:06 +02:00
JumpDestination.cs Update how quests are embedded 2024-06-14 11:37:33 +02:00
QuestRoot.cs Load disabled quests in debug; mark a few tribal quests as disabled (as they're randomized & not fully explored) 2024-07-16 00:43:38 +02:00
QuestSequence.cs Update how quests are embedded 2024-06-14 11:37:33 +02:00
QuestStep.cs Combat (experimental) for overworld enemies, better quest list window, fix landing for certain quests, Kozama'uka quests 2024-07-14 22:10:53 +02:00