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Questionable/Questionable/Controller/Steps
Liza 4ccd615832
Fix 'NotInInventory' ignoring HQ items
2024-10-01 22:05:21 +02:00
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Common Handle certain interaction interruptions 2024-09-19 00:54:21 +02:00
Gathering Extend error toast handling 2024-09-25 20:07:40 +02:00
Interactions Fix 'NotInInventory' ignoring HQ items 2024-10-01 22:05:21 +02:00
Leves Fix some EventHandler related code if in firmament 2024-09-20 21:46:10 +02:00
Shared Fix 'NotInInventory' ignoring HQ items 2024-10-01 22:05:21 +02:00
ETaskResult.cs Rewrite logic, all quest steps can be executed automatically now 2024-06-09 16:31:37 +02:00
IConditionChangeAware.cs Make task logic stateless to support rewind 2024-09-18 22:40:12 +02:00
ILastTask.cs Automatic weekly custom delivery turn in + some gathering cleanup 2024-08-05 17:09:49 +02:00
IRevisitAware.cs Clean up 2024-09-22 23:02:40 +02:00
ISkippableTask.cs Limsa start unil Sylph Management; various fixes 2024-06-14 01:11:48 +02:00
ITask.cs Make task logic stateless to support rewind 2024-09-18 22:40:12 +02:00
ITaskFactory.cs Rework task factories; finish up Artisan crafting 2024-08-17 20:07:27 +02:00
IToastAware.cs Make task logic stateless to support rewind 2024-09-18 22:40:12 +02:00
InteractionProgressContext.cs Handle certain interaction interruptions 2024-09-18 00:31:27 +02:00
SimpleTaskFactory.cs Rework task factories; finish up Artisan crafting 2024-08-17 20:07:27 +02:00
TaskCreator.cs Update how task factories work 2024-08-20 02:48:06 +02:00
TaskException.cs Rewrite logic, all quest steps can be executed automatically now 2024-06-09 16:31:37 +02:00
TaskExecutor.cs Add experimental PurchaseItem step 2024-09-22 14:31:14 +02:00
TaskQueue.cs Make task logic stateless to support rewind 2024-09-18 22:40:12 +02:00