Questionable/Questionable/Controller
2024-09-16 20:22:12 +02:00
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CombatModules Add experimental combat module for Magiteknical Failure (aether current quest) 2024-09-01 15:14:37 +02:00
GameUi Update gathering from 'RequiredGatheredItems' to a dedicated InteractionType; updated movement logic to only evaluate distance to target after teleports and such 2024-09-16 20:22:12 +02:00
NavigationOverrides Post-ShB updates 2024-09-16 01:18:57 +02:00
Steps Update gathering from 'RequiredGatheredItems' to a dedicated InteractionType; updated movement logic to only evaluate distance to target after teleports and such 2024-09-16 20:22:12 +02:00
Utils Add snipe cheat 2024-09-11 16:58:07 +02:00
CombatController.cs Second Hildibrand pass 2024-09-12 19:11:32 +02:00
CommandHandler.cs Add experimental combat module for Magiteknical Failure (aether current quest) 2024-09-01 15:14:37 +02:00
ContextMenuController.cs Update gathering from 'RequiredGatheredItems' to a dedicated InteractionType; updated movement logic to only evaluate distance to target after teleports and such 2024-09-16 20:22:12 +02:00
GatheringController.cs Update gathering from 'RequiredGatheredItems' to a dedicated InteractionType; updated movement logic to only evaluate distance to target after teleports and such 2024-09-16 20:22:12 +02:00
GatheringPointRegistry.cs Load gathering points dynamically, BTN 65-70 2024-08-05 20:01:01 +02:00
MiniTaskController.cs Update gathering from 'RequiredGatheredItems' to a dedicated InteractionType; updated movement logic to only evaluate distance to target after teleports and such 2024-09-16 20:22:12 +02:00
MovementController.cs Restart movement if you're unmounted while moving (Logistics of War) 2024-09-04 23:18:25 +02:00
QuestController.cs Fix NRE 2024-09-10 20:44:47 +02:00
QuestRegistry.cs Show an icon if a quest is loaded from user directory 2024-08-15 21:38:47 +02:00